Phase 1: 稳定性优先 - 新增 RDEPUBJumpSession 保护机制,防止远距跳转后翻页串章 - 升级页图接管条件,增加 JumpSession 保护区检查 - 窗口扩展改为基于当前权威窗口方向 Phase 2: 补全优先级重排 - 新增 RDEPUBBackgroundPriorityPolicy 策略配置 - 实现 hot/warm/cold zone 优先级排序 - 添加失败重试机制(指数退避,最多3次) Phase 3: 分段覆盖与最终收敛 - 新增 RDEPUBBackgroundCoverageStore 分段存储 - 新增 RDEPUBPageMapReconciliationCoordinator 页图接管仲裁 - 实现 LRU 淘汰和内存警告处理 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
194 lines
5.7 KiB
Swift
194 lines
5.7 KiB
Swift
import Foundation
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/// 后台补全优先级策略
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///
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/// 控制后台元数据解析的优先级排序,确保当前阅读区段优先补全
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struct RDEPUBBackgroundPriorityPolicy {
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/// 热区半径:当前章节附近的范围
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let hotRadius: Int
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/// 温区半径:远距跳转锚点附近的范围
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let warmRadius: Int
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/// 最大温区跳转锚点数量
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let maxWarmJumpAnchors: Int
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/// 冷区份额:每轮补全中冷区任务的比例
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let coldLaneShare: Double
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/// 默认策略
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static let `default` = RDEPUBBackgroundPriorityPolicy(
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hotRadius: 24,
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warmRadius: 96,
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maxWarmJumpAnchors: 2,
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coldLaneShare: 0.15
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)
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/// 根据总章节数动态计算策略
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static func adaptive(totalBuildableChapters: Int) -> RDEPUBBackgroundPriorityPolicy {
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let hotRadius = min(max(12, Int(sqrt(Double(totalBuildableChapters)))), 48)
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let warmRadius = min(max(hotRadius * 3, 32), 192)
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return RDEPUBBackgroundPriorityPolicy(
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hotRadius: hotRadius,
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warmRadius: warmRadius,
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maxWarmJumpAnchors: 2,
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coldLaneShare: 0.15
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)
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}
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}
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/// 优先级带
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enum RDEPUBPriorityBand: Int, Comparable {
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case hot = 0
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case warmPrimary = 1
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case warmSecondary = 2
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case cold = 3
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static func < (lhs: RDEPUBPriorityBand, rhs: RDEPUBPriorityBand) -> Bool {
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lhs.rawValue < rhs.rawValue
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}
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}
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/// 温区跳转锚点
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struct RDEPUBWarmJumpAnchor {
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let spineIndex: Int
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let timestamp: CFAbsoluteTime
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let sequenceNumber: Int
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}
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/// 元数据解析工作项
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struct RDEPUBMetadataParseWorkItem {
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let spineIndex: Int
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let generation: Int
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let priorityBand: RDEPUBPriorityBand
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/// 排序键
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var sortKey: (bandRank: Int, distanceToCurrent: Int, distanceToNewestJump: Int, spineIndex: Int) {
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(priorityBand.rawValue, 0, 0, spineIndex)
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}
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}
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/// 后台补全优先级管理器
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final class RDEPUBBackgroundPriorityManager {
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private unowned let context: RDEPUBReaderContext
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/// 当前策略
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private(set) var policy: RDEPUBBackgroundPriorityPolicy
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/// 温区跳转锚点列表(按时间倒序)
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private var warmAnchors: [RDEPUBWarmJumpAnchor] = []
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/// 当前 generation
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private(set) var currentGeneration: Int = 0
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/// 冷区游标
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private var coldCursor: Int = 0
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init(context: RDEPUBReaderContext) {
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self.context = context
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self.policy = .default
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}
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/// 更新策略
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func updatePolicy(_ newPolicy: RDEPUBBackgroundPriorityPolicy) {
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policy = newPolicy
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}
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/// 添加温区跳转锚点
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func addWarmAnchor(spineIndex: Int) {
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let anchor = RDEPUBWarmJumpAnchor(
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spineIndex: spineIndex,
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timestamp: CFAbsoluteTimeGetCurrent(),
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sequenceNumber: currentGeneration
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)
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warmAnchors.insert(anchor, at: 0)
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// 保留最近 N 个锚点
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if warmAnchors.count > policy.maxWarmJumpAnchors {
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warmAnchors = Array(warmAnchors.prefix(policy.maxWarmJumpAnchors))
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}
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currentGeneration += 1
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coldCursor = 0 // 重置冷区游标
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RDEPUBBackgroundTrace.log(
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"PriorityManager",
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"addWarmAnchor spine=\(spineIndex) generation=\(currentGeneration) anchors=\(warmAnchors.count)"
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)
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}
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/// 生成优先级排序的 spineIndex 列表
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func makeMetadataPriorityOrder(
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allBuildableIndices: [Int],
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currentSpineIndex: Int?,
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cachedSpineIndices: Set<Int>
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) -> [Int] {
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let uncachedIndices = allBuildableIndices.filter { !cachedSpineIndices.contains($0) }
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guard !uncachedIndices.isEmpty else { return [] }
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// 为每个 spineIndex 计算优先级带
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let items = uncachedIndices.map { spineIndex -> (spineIndex: Int, band: RDEPUBPriorityBand) in
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let band = classifySpineIndex(
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spineIndex: spineIndex,
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currentSpineIndex: currentSpineIndex
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)
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return (spineIndex, band)
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}
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// 排序
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let sorted = items.sorted { lhs, rhs in
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// 先按优先级带排序
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if lhs.band != rhs.band {
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return lhs.band < rhs.band
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}
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// 同一带内按距离排序
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let lhsDistanceToCurrent = currentSpineIndex.map { abs(lhs.spineIndex - $0) } ?? Int.max
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let rhsDistanceToCurrent = currentSpineIndex.map { abs(rhs.spineIndex - $0) } ?? Int.max
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if lhsDistanceToCurrent != rhsDistanceToCurrent {
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return lhsDistanceToCurrent < rhsDistanceToCurrent
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}
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// 距离相同时按 spineIndex 排序
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return lhs.spineIndex < rhs.spineIndex
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}
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return sorted.map { $0.spineIndex }
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}
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/// 分类 spineIndex 到优先级带
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private func classifySpineIndex(
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spineIndex: Int,
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currentSpineIndex: Int?
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) -> RDEPUBPriorityBand {
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// 检查是否在热区
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if let current = currentSpineIndex {
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let distance = abs(spineIndex - current)
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if distance <= policy.hotRadius {
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return .hot
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}
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}
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// 检查是否在温区
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for (index, anchor) in warmAnchors.enumerated() {
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let distance = abs(spineIndex - anchor.spineIndex)
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if distance <= policy.warmRadius {
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return index == 0 ? .warmPrimary : .warmSecondary
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}
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}
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// 冷区
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return .cold
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}
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/// 获取当前温区锚点(用于后台任务调度)
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func currentWarmAnchors() -> [RDEPUBWarmJumpAnchor] {
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warmAnchors
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}
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/// 重置状态
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func reset() {
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warmAnchors.removeAll()
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currentGeneration = 0
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coldCursor = 0
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}
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}
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