AVA2 unlock P4: sash (mt_sash windows/slot/tooltips, sash module, CHR_EQUIPPART_SASH, item_scale)
Client side of metin2-server FEATURE-AVA2-UNLOCK P4: HEADER_CG_SASH 211 / HEADER_GC_SASH 215, a fifth awPart WORD in the character packets (old servers break), the sash part attached by scale per job/sex, the combine and absorb windows in script mt_sash, and quest tools/server/sash on 20016. The ava2items pack keeps the four grade-4 sashes plus their effects, acce window images and item_scale.txt. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
parent
0d2a9ebe36
commit
4d7306792e
@@ -37,6 +37,7 @@
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#include "UserInterface/PythonQuest.h"
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#include "UserInterface/PythonMessenger.h"
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#include "UserInterface/PythonSafeBox.h"
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#include "UserInterface/PythonSash.h"
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#include "UserInterface/PythonGuild.h"
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#include "UserInterface/MarkManager.h"
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#include "UserInterface/GuildMarkDownloader.h"
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@@ -153,6 +154,7 @@ struct GameSingletons
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CPythonQuest pyQuest;
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CPythonMessenger pyManager;
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CPythonSafeBox pySafeBox;
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CPythonSash pySash; // PORT: AVA2 sash
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CPythonGuild pyGuild;
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CGuildMarkManager kGuildMarkManager;
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CGuildMarkDownloader kGuildMarkDownloader;
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@@ -911,6 +913,7 @@ bool run_main_script_body(const char* lpCmdLine, std::string* error)
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initBackground();
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initMessenger();
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initsafebox();
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initSash();
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initguild();
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initServerStateChecker();
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initRenderTarget(); // PORT: AVA2 model preview
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@@ -1013,6 +1016,7 @@ namespace PythonBoot
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#include "BattlePassScript.inc"
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#include "AppliesScript.inc"
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#include "ArmorShapesScript.inc"
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#include "SashScript.inc"
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static void install_script_module(const char* c_szModule, const char* c_szScript)
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{
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@@ -1097,6 +1101,7 @@ bool RunMainScript(const char* lpCmdLine, std::string* error)
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install_script_module("mt_battlepass", c_szBattlePassScript);
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install_script_module("mt_applies", c_szAppliesScript);
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install_script_module("mt_shapes", c_szArmorShapesScript);
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install_script_module("mt_sash", c_szSashScript);
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if (g_touch_input)
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install_script_module("mt_mobile_hud", c_szMobileHUDScript);
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}
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