// Platform skeleton for EffectLib/ParticleInstance.h (40250 EffectLib/ParticleInstance.cpp), generated by platform_stub.py. // Every MT_PLATFORM_STUB() body is unimplemented: replace it with the platform implementation. #include "EffectLib/StdAfx.h" #include "EffectLib/ParticleInstance.h" #include "../PlatformStub.h" CParticleInstance::CParticleInstance() { MT_PLATFORM_STUB(); } CParticleInstance::~CParticleInstance() { MT_PLATFORM_STUB(); } auto CParticleInstance::GetRadiusApproximation() -> float { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CParticleInstance::Update(float, float) -> BOOL { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CParticleInstance::New() -> CParticleInstance * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CParticleInstance::DestroySystem() -> void { MT_PLATFORM_STUB(); } auto CParticleInstance::Transform(const D3DXMATRIX *) -> void { MT_PLATFORM_STUB(); } auto CParticleInstance::Transform(const D3DXMATRIX *, const float) -> void { MT_PLATFORM_STUB(); } auto CParticleInstance::GetParticleMeshPointer() -> TPTVertex * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CParticleInstance::DeleteThis() -> void { MT_PLATFORM_STUB(); } auto CParticleInstance::Destroy() -> void { MT_PLATFORM_STUB(); } auto CParticleInstance::__Initialize() -> void { MT_PLATFORM_STUB(); } decltype(CParticleInstance::ms_kPool) CParticleInstance::ms_kPool{};