// Platform skeleton for EffectLib/EffectData.h (40250 EffectLib/EffectData.cpp), generated by platform_stub.py. // Every MT_PLATFORM_STUB() body is unimplemented: replace it with the platform implementation. #include "EffectLib/StdAfx.h" #include "EffectLib/EffectData.h" #include "../PlatformStub.h" CEffectData::CEffectData() { MT_PLATFORM_STUB(); } CEffectData::~CEffectData() { MT_PLATFORM_STUB(); } auto CEffectData::Clear() -> void { MT_PLATFORM_STUB(); } auto CEffectData::LoadScript(const char *) -> bool { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::LoadSoundScriptData(const char *) -> bool { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetParticleCount() -> DWORD { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetParticlePointer(DWORD) -> CParticleSystemData * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetMeshCount() -> DWORD { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetMeshPointer(DWORD) -> CEffectMeshScript * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetLightCount() -> DWORD { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetLightPointer(DWORD) -> CLightData * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetSoundInstanceVector() -> NSound::TSoundInstanceVector * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetBoundingSphereRadius() -> float { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetBoundingSpherePosition() -> D3DXVECTOR3 { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::GetFileName() const -> const char * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::__ClearParticleDataVector() -> void { MT_PLATFORM_STUB(); } auto CEffectData::__ClearLightDataVector() -> void { MT_PLATFORM_STUB(); } auto CEffectData::__ClearMeshDataVector() -> void { MT_PLATFORM_STUB(); } auto CEffectData::AllocParticle() -> CParticleSystemData * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::AllocMesh() -> CEffectMeshScript * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::AllocLight() -> CLightData * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::DestroySystem() -> void { MT_PLATFORM_STUB(); } auto CEffectData::New() -> CEffectData * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto CEffectData::Delete(CEffectData *) -> void { MT_PLATFORM_STUB(); } decltype(CEffectData::ms_kPool) CEffectData::ms_kPool{};