// Platform skeleton for EterLib/GrpMath.h (40250 EterLib/GrpMath.cpp), generated by platform_stub.py. // Every MT_PLATFORM_STUB() body is unimplemented: replace it with the platform implementation. #include "EterLib/StdAfx.h" #include "EterLib/GrpMath.h" #include "../PlatformStub.h" auto CrossProduct2D(float, float, float, float) -> float { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto IsInTriangle2D(float, float, float, float, float, float, float, float) -> bool { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3DXVec3Rotation(D3DXVECTOR3 *, const D3DXVECTOR3 *, const D3DXQUATERNION *) -> D3DXVECTOR3 * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto D3DXVec3Translation(D3DXVECTOR3 *, const D3DXVECTOR3 *, const D3DXVECTOR3 *) -> D3DXVECTOR3 * { MT_PLATFORM_STUB(); return mt_platform_stub_return(); } auto GetRotationFromMatrix(D3DXVECTOR3 *, const D3DXMATRIX *) -> void { MT_PLATFORM_STUB(); } auto GetPivotAndRotationFromMatrix(D3DXMATRIX *, D3DXVECTOR3 *, D3DXVECTOR3 *) -> void { MT_PLATFORM_STUB(); } auto ExtractMovement(D3DXMATRIX *, D3DXMATRIX *) -> void { MT_PLATFORM_STUB(); }