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metin2-client/.gitignore
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shenleiandClaude Opus 5.5 e546f91e03 Add AVA2-style display options (effect level, trees, clouds)
Client-only port of ENABLE_GRAPHIC_ON_OFF / HIDE_OBJECTS: five effect
levels toggle attached actor effects via Active/Deactive, tree and cloud
parts use background.SetVisiblePart, plus shortcuts for the original
name and damage options. mt_display window, mt_display.cfg, port.display
test, docs/AVA2-DISPLAY.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 21:11:25 +09:00

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# Metin2 game assets are private. Do not publish or redistribute Ymir art.
# build
/build/
/build-*/
/cmake-build-*/
/dist/
compile_commands.json
# misc
.DS_Store
*.tmp
*.o
*.a
__pycache__/
*.pyc
.env.live-smoke.local
# credential files never enter git.
*.credentials
*.credentials.json
.env.*.local
# clangd
/.cache/
# oracle: cross-compiled exe + leaked Granny DLL (size / RAD IP — never commit;
# tools/granny-oracle/build-wine.sh rebuilds). See tools/granny-oracle/README.md.
/tools/granny-oracle/oracle.exe
/tools/granny-oracle/*.dll
/tools/granny-oracle/*.dylib
# Written by 40250 uitaskbar.py at runtime.
/mouse.cfg
# Written at runtime by the mt_* option windows (mt_pickup, mt_display, ...).
/mt_*.cfg
/Client/mt_*.cfg
# native Android client (./android/build.sh): SDL3 download, NDK builds, Gradle output
/android/.gradle/
/android/app/build/
/android/build/
/android/local.properties