- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
#pragma once
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void Environment_Init(SEnvironmentData& envData);
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bool Environment_Load(SEnvironmentData& envData, const char* envFileName);
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void GetInterpolatedPosition(float curPositionRate, TPixelPosition * PixelPosition);
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float GetLinearInterpolation(float begin, float end, float curRate);
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void PixelPositionToAttributeCellPosition(TPixelPosition PixelPosition, TCellPosition * pAttrCellPosition);
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void AttributeCellPositionToPixelPosition(TCellPosition AttrCellPosition, TPixelPosition * pPixelPosition);
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float GetPixelPositionDistance(const TPixelPosition & c_rsrcPosition, const TPixelPosition & c_rdstPosition);
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class CEaseOutInterpolation
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{
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public:
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CEaseOutInterpolation();
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virtual ~CEaseOutInterpolation();
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void Initialize();
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BOOL Setup(float fStart, float fEnd, float fTime);
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void Interpolate(float fElapsedTime);
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BOOL isPlaying();
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float GetValue();
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float GetChangingValue();
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protected:
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float m_fRemainingTime;
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float m_fValue;
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float m_fSpeed;
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float m_fAcceleration;
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float m_fStartValue;
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float m_fLastValue;
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};
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