- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#pragma once
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#include "../EterLib/ResourceManager.h"
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#include "../EterLib/GrpObjectInstance.h"
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#include "../EterGrnLib/ModelInstance.h"
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#include "../EterGrnLib/Thing.h"
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class CDungeonModelInstance;
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class CDungeonBlock : public CGraphicObjectInstance
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{
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public:
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typedef std::vector<CDungeonModelInstance *> TModelInstanceContainer;
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enum
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{
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ID = THING_OBJECT
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};
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int GetType() const { return ID; }
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public:
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CDungeonBlock();
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virtual ~CDungeonBlock();
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void Destroy();
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void BuildBoundingSphere();
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bool Load(const char * c_szFileName);
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bool Intersect(float * pfu, float * pfv, float * pft);
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void GetBoundBox(D3DXVECTOR3 * pv3Min, D3DXVECTOR3 * pv3Max);
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void Update();
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void Render();
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bool GetBoundingSphere(D3DXVECTOR3 & v3Center, float & fRadius);
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void OnUpdateCollisionData(const CStaticCollisionDataVector * pscdVector);
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void OnUpdateHeighInstance(CAttributeInstance * pAttributeInstance);
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bool OnGetObjectHeight(float fX, float fY, float * pfHeight);
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void OnRender() {}
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void OnBlendRender() {}
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void OnRenderToShadowMap() {}
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void OnRenderShadow();
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void OnRenderPCBlocker() {}
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protected:
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void __Initialize();
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protected:
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D3DXVECTOR3 m_v3Center;
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float m_fRadius;
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CGraphicThing * m_pThing;
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TModelInstanceContainer m_ModelInstanceContainer;
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CGraphicVertexBuffer m_kDeformableVertexBuffer;
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};
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