Files
metin2-client/extension/src/python_host_node.cpp
T
shenandshen c84f913cfd port: complete python ledger mapping, audio commands bridge and platform stubs
- Added Client/root (74 modules, 3350 funcs) mapped to RUN_AS_IS
- Added UserInterface/PythonNetworkStreamModule.cpp.json mapped to PORTED
- Implemented AudioCommands queue bridging MilesLib SoundManager to Godot AudioDriver
- Implemented AudioDriver node for BGM crossfading, 2D UI SFX and 3D spatial sounds
- Implemented core platform stubs in PythonApplication, GrpScreen, and PythonGraphic
- Passed all 12 port tests (port_gate macos) and python_game_render_test
2026-09-23 23:44:48 -07:00

352 lines
14 KiB
C++

#include "python_host_node.h"
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/variant/utility_functions.hpp>
#include "python_stdlib.h"
#ifdef MTGODOT_HAVE_PYTHON
// Standard types only — PythonBoot.h keeps <Python-2.7/*> and the Win32 shims out of this translation
// unit, which has to stay compilable next to godot-cpp.
#include "platform/ScriptLib/PythonBoot.h"
#include "platform/EterLib/UIRenderCommands.h"
#include "platform/EterLib/RenderCommands3D.h"
#include "platform/MilesLib/AudioCommands.h"
#include <string>
#endif
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/variant/dictionary.hpp>
#include <godot_cpp/variant/packed_byte_array.hpp>
#include <godot_cpp/variant/packed_color_array.hpp>
#include <godot_cpp/variant/packed_float32_array.hpp>
#include <godot_cpp/variant/packed_int32_array.hpp>
#include <godot_cpp/variant/packed_vector2_array.hpp>
#include <godot_cpp/variant/packed_vector3_array.hpp>
using namespace godot;
namespace mtgodot {
#ifdef MTGODOT_HAVE_PYTHON
String Metin2PythonHost::start(const String &stdlib_path) {
String path = stdlib_path;
if (path.is_empty()) {
path = Metin2Python::stdlib_path(false);
if (path.is_empty()) {
return String("python27.zip unavailable: ") + Metin2Python::last_error();
}
}
std::string error;
if (!PythonBoot::Start(path.utf8().get_data(), &error)) {
return String::utf8(error.c_str());
}
return String();
}
bool Metin2PythonHost::is_running() {
return PythonBoot::IsRunning();
}
String Metin2PythonHost::run_main_script(const String &command_line) {
std::string error;
if (!PythonBoot::RunMainScript(command_line.utf8().get_data(), &error)) {
return String::utf8(error.c_str());
}
return String();
}
String Metin2PythonHost::run_line(const String &source) {
std::string error;
if (!PythonBoot::RunLine(source.utf8().get_data(), &error)) {
return String::utf8(error.c_str());
}
return String();
}
// str(expression) from __main__, or "" when it raised (the error goes to the log like run_line's).
String Metin2PythonHost::evaluate(const String &expression) {
std::string result, error;
if (!PythonBoot::Evaluate(expression.utf8().get_data(), &result, &error)) {
UtilityFunctions::push_error(String::utf8(error.c_str()));
return String();
}
return String::utf8(result.c_str());
}
bool Metin2PythonHost::is_app_looping() { return PythonBoot::IsAppLooping(); }
void Metin2PythonHost::set_ui_size(int width, int height) { PythonBoot::SetUISize(width, height); }
void Metin2PythonHost::ui_mouse_move(int x, int y) { PythonBoot::UIMouseMove(x, y); }
void Metin2PythonHost::ui_mouse_button(int button, bool pressed, int x, int y) {
PythonBoot::UIMouseButton(button, pressed, x, y);
}
void Metin2PythonHost::ui_key(int key, bool pressed) { PythonBoot::UIKey(key, pressed); }
void Metin2PythonHost::ui_char(int codepoint) { PythonBoot::UIChar(unsigned(codepoint)); }
void Metin2PythonHost::ui_ime_key(int vkey) { PythonBoot::UIIMEKeyDown(vkey); }
void Metin2PythonHost::ui_update() { PythonBoot::UIUpdate(); }
Array Metin2PythonHost::ui_render_commands() {
PythonBoot::UIRender();
Array out;
for (const auto &command : UIRenderCommands()) {
Dictionary item;
item["kind"] = command.kind == UIRenderCommand::Bar ? "bar" :
(command.kind == UIRenderCommand::Line ? "line" :
(command.kind == UIRenderCommand::Image ? "image" : "text"));
item["x1"] = command.x1;
item["y1"] = command.y1;
item["x2"] = command.x2;
item["y2"] = command.y2;
item["argb"] = static_cast<int64_t>(command.argb);
item["clip_x1"] = command.clip_x1;
item["clip_y1"] = command.clip_y1;
item["clip_x2"] = command.clip_x2;
item["clip_y2"] = command.clip_y2;
if (command.kind == UIRenderCommand::Text || command.kind == UIRenderCommand::Image)
item["text"] = String::utf8(command.text.c_str());
if (command.quad) {
PackedVector2Array quad;
for (int i = 0; i < 4; ++i)
quad.push_back(Vector2(command.qx[i], command.qy[i]));
item["quad"] = quad;
item["uv"] = PackedVector2Array({Vector2(command.su, command.sv), Vector2(command.eu, command.sv),
Vector2(command.su, command.ev), Vector2(command.eu, command.ev)});
item["blend"] = command.blend;
if (!command.mask.empty()) {
item["mask"] = String::utf8(command.mask.c_str());
PackedVector2Array mask_uv;
for (int i = 0; i < 4; ++i)
mask_uv.push_back(Vector2(command.mu[i], command.mv[i]));
item["mask_uv"] = mask_uv;
}
}
out.push_back(item);
}
return out;
}
Ref<Image> Metin2PythonHost::memory_texture(const String &name, int64_t known_revision) {
UIMemoryTexture texture;
if (!UIRenderMemoryTexture(name.utf8().get_data(), &texture) || texture.width <= 0 || texture.height <= 0)
return Ref<Image>();
if (known_revision >= 0 && texture.revision == static_cast<std::uint32_t>(known_revision))
return Ref<Image>();
PackedByteArray rgba;
rgba.resize(static_cast<int64_t>(texture.argb.size()) * 4);
uint8_t *out = rgba.ptrw();
for (std::uint32_t argb : texture.argb) {
*out++ = static_cast<uint8_t>(argb >> 16);
*out++ = static_cast<uint8_t>(argb >> 8);
*out++ = static_cast<uint8_t>(argb);
*out++ = static_cast<uint8_t>(argb >> 24);
}
return Image::create_from_data(texture.width, texture.height, false, Image::FORMAT_RGBA8, rgba);
}
namespace {
PackedFloat32Array floats(const float *values, int count) {
PackedFloat32Array out;
out.resize(count);
for (int i = 0; i < count; ++i)
out[i] = values[i];
return out;
}
Color argb_color(std::uint32_t argb) {
return Color(((argb >> 16) & 255) / 255.0f, ((argb >> 8) & 255) / 255.0f, (argb & 255) / 255.0f,
((argb >> 24) & 255) / 255.0f);
}
} // namespace
Array Metin2PythonHost::render3d_draws() {
Array out;
for (const Render3DDraw &draw : Render3DDraws()) {
Dictionary item;
item["world"] = floats(draw.world, 16);
item["view"] = floats(draw.view, 16);
item["proj"] = floats(draw.proj, 16);
item["texture0"] = String::utf8(draw.texture0.c_str());
item["texture1"] = String::utf8(draw.texture1.c_str());
item["pretransformed"] = draw.pretransformed;
item["lines"] = draw.lines;
PackedVector3Array positions;
positions.resize(static_cast<int64_t>(draw.positions.size() / 3));
for (int64_t i = 0; i < positions.size(); ++i)
positions[i] = Vector3(draw.positions[i * 3], draw.positions[i * 3 + 1], draw.positions[i * 3 + 2]);
item["positions"] = positions;
if (!draw.rhw.empty())
item["rhw"] = floats(draw.rhw.data(), static_cast<int>(draw.rhw.size()));
if (!draw.normals.empty()) {
PackedVector3Array normals;
normals.resize(static_cast<int64_t>(draw.normals.size() / 3));
for (int64_t i = 0; i < normals.size(); ++i)
normals[i] = Vector3(draw.normals[i * 3], draw.normals[i * 3 + 1], draw.normals[i * 3 + 2]);
item["normals"] = normals;
}
auto uvs = [](const std::vector<float> &values) {
PackedVector2Array out;
out.resize(static_cast<int64_t>(values.size() / 2));
for (int64_t i = 0; i < out.size(); ++i)
out[i] = Vector2(values[i * 2], values[i * 2 + 1]);
return out;
};
if (!draw.uv0.empty())
item["uv0"] = uvs(draw.uv0);
if (!draw.uv1.empty())
item["uv1"] = uvs(draw.uv1);
if (!draw.diffuse.empty()) {
PackedColorArray colors;
colors.resize(static_cast<int64_t>(draw.diffuse.size()));
for (int64_t i = 0; i < colors.size(); ++i)
colors[i] = argb_color(draw.diffuse[i]);
item["diffuse"] = colors;
}
PackedInt32Array indices;
indices.resize(static_cast<int64_t>(draw.indices.size()));
for (int64_t i = 0; i < indices.size(); ++i)
indices[i] = static_cast<int32_t>(draw.indices[i]);
item["indices"] = indices;
item["alpha_blend"] = static_cast<int64_t>(draw.alpha_blend);
item["src_blend"] = static_cast<int64_t>(draw.src_blend);
item["dest_blend"] = static_cast<int64_t>(draw.dest_blend);
item["alpha_test"] = static_cast<int64_t>(draw.alpha_test);
item["alpha_ref"] = static_cast<int64_t>(draw.alpha_ref);
item["alpha_func"] = static_cast<int64_t>(draw.alpha_func);
item["cull_mode"] = static_cast<int64_t>(draw.cull_mode);
item["z_enable"] = static_cast<int64_t>(draw.z_enable);
item["z_write"] = static_cast<int64_t>(draw.z_write);
item["z_func"] = static_cast<int64_t>(draw.z_func);
item["lighting"] = static_cast<int64_t>(draw.lighting);
item["texture_factor"] = static_cast<int64_t>(draw.texture_factor);
item["fog_enable"] = static_cast<int64_t>(draw.fog_enable);
item["color_op"] = static_cast<int64_t>(draw.color_op[0]);
item["alpha_op"] = static_cast<int64_t>(draw.alpha_op[0]);
item["material_diffuse"] = Color(draw.material_diffuse[0], draw.material_diffuse[1],
draw.material_diffuse[2], draw.material_diffuse[3]);
item["material_ambient"] = Color(draw.material_ambient[0], draw.material_ambient[1],
draw.material_ambient[2], draw.material_ambient[3]);
item["material_emissive"] = Color(draw.material_emissive[0], draw.material_emissive[1],
draw.material_emissive[2], draw.material_emissive[3]);
item["light0"] = draw.light0;
item["light0_direction"] = Vector3(draw.light0_direction[0], draw.light0_direction[1],
draw.light0_direction[2]);
item["light0_diffuse"] = Color(draw.light0_diffuse[0], draw.light0_diffuse[1], draw.light0_diffuse[2],
draw.light0_diffuse[3]);
item["light0_ambient"] = Color(draw.light0_ambient[0], draw.light0_ambient[1], draw.light0_ambient[2],
draw.light0_ambient[3]);
item["ambient"] = argb_color(draw.ambient);
out.push_back(item);
}
return out;
}
Array Metin2PythonHost::audio_commands() {
Array out;
for (const auto &cmd : DrainAudioCommands()) {
Dictionary item;
switch (cmd.type) {
case AudioCommand::PlaySound2D: item["type"] = "play_sound_2d"; break;
case AudioCommand::PlaySound3D: item["type"] = "play_sound_3d"; break;
case AudioCommand::StopSound3D: item["type"] = "stop_sound_3d"; break;
case AudioCommand::StopAllSound3D: item["type"] = "stop_all_sound_3d"; break;
case AudioCommand::PlayMusic: item["type"] = "play_music"; break;
case AudioCommand::FadeOutMusic: item["type"] = "fade_out_music"; break;
case AudioCommand::FadeOutAllMusic: item["type"] = "fade_out_all_music"; break;
case AudioCommand::SetSoundVolume: item["type"] = "set_sound_volume"; break;
case AudioCommand::SetMusicVolume: item["type"] = "set_music_volume"; break;
default: continue;
}
item["filename"] = String::utf8(cmd.filename.c_str());
item["x"] = cmd.x;
item["y"] = cmd.y;
item["z"] = cmd.z;
item["volume"] = cmd.volume;
item["speed"] = cmd.speed;
item["play_count"] = cmd.play_count;
item["id"] = cmd.id;
out.append(item);
}
return out;
}
String Metin2PythonHost::current_map_name() {
return String::utf8(PythonBoot::CurrentMapName().c_str());
}
void Metin2PythonHost::stop() {
PythonBoot::Stop();
}
#else
// Built without -DMTGODOT_EMBED_PYTHON=ON: the class is still registered so GDScript can tell "no
// interpreter in this build" apart from "the interpreter failed to start".
String Metin2PythonHost::start(const String &) {
return String("this build has no embedded Python (-DMTGODOT_EMBED_PYTHON=ON)");
}
bool Metin2PythonHost::is_running() {
return false;
}
String Metin2PythonHost::run_main_script(const String &) {
return String("this build has no embedded Python (-DMTGODOT_EMBED_PYTHON=ON)");
}
String Metin2PythonHost::run_line(const String &) {
return String("this build has no embedded Python (-DMTGODOT_EMBED_PYTHON=ON)");
}
String Metin2PythonHost::evaluate(const String &) { return String(); }
bool Metin2PythonHost::is_app_looping() { return false; }
void Metin2PythonHost::set_ui_size(int, int) {}
void Metin2PythonHost::ui_mouse_move(int, int) {}
void Metin2PythonHost::ui_mouse_button(int, bool, int, int) {}
void Metin2PythonHost::ui_key(int, bool) {}
void Metin2PythonHost::ui_char(int) {}
void Metin2PythonHost::ui_ime_key(int) {}
void Metin2PythonHost::ui_update() {}
Array Metin2PythonHost::ui_render_commands() { return Array(); }
Ref<Image> Metin2PythonHost::memory_texture(const String &, int64_t) { return Ref<Image>(); }
Array Metin2PythonHost::render3d_draws() { return Array(); }
Array Metin2PythonHost::audio_commands() { return Array(); }
String Metin2PythonHost::current_map_name() { return String(); }
void Metin2PythonHost::stop() {
}
#endif
void Metin2PythonHost::_bind_methods() {
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("start", "stdlib_path"),
&Metin2PythonHost::start, DEFVAL(String()));
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("is_running"), &Metin2PythonHost::is_running);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("evaluate", "expression"), &Metin2PythonHost::evaluate);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("run_main_script", "command_line"),
&Metin2PythonHost::run_main_script, DEFVAL(String()));
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("run_line", "source"), &Metin2PythonHost::run_line);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("is_app_looping"), &Metin2PythonHost::is_app_looping);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("set_ui_size", "width", "height"), &Metin2PythonHost::set_ui_size);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_mouse_move", "x", "y"), &Metin2PythonHost::ui_mouse_move);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_mouse_button", "button", "pressed", "x", "y"), &Metin2PythonHost::ui_mouse_button);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_key", "key", "pressed"), &Metin2PythonHost::ui_key);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_char", "codepoint"), &Metin2PythonHost::ui_char);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_ime_key", "vkey"), &Metin2PythonHost::ui_ime_key);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_update"), &Metin2PythonHost::ui_update);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_render_commands"), &Metin2PythonHost::ui_render_commands);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("memory_texture", "name", "known_revision"),
&Metin2PythonHost::memory_texture, DEFVAL(-1));
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("render3d_draws"), &Metin2PythonHost::render3d_draws);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("audio_commands"), &Metin2PythonHost::audio_commands);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("current_map_name"), &Metin2PythonHost::current_map_name);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("stop"), &Metin2PythonHost::stop);
}
} // namespace mtgodot