port: P3-d PythonTextTail + textTail module (1:1 40250)

Copy PythonTextTail.cpp/PythonTextTailModule.cpp verbatim, drop the pending
stand-in and the textTail module stub, register initTextTail() after
initChat() and call CPythonTextTail::Initialize() in Create as 40250 does.
Implement CScreen::ProjectPosition/UnprojectPosition (were stubs) with
D3DXVec3Project/Unproject, and ApplicationStringTable_GetString(DWORD) over
UserInterface.rc's English string table. port.login_flow projects the ground
item's name tail in an ALT frame and picks it back by screen position.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-24 01:10:41 +09:00
co-authored by Claude Opus 5.5
parent 72b19b677d
commit 070a27b2cb
19 changed files with 1874 additions and 211 deletions
@@ -351,6 +351,7 @@ bool run_main_script_body(const char* lpCmdLine, std::string* error)
initNonPlayer();
initTrade();
initChat();
initTextTail();
initnet();
initeffect();
initfly();