完善客户端功能并同步差距文档

This commit is contained in:
shenlei
2026-09-03 18:40:01 +09:00
parent f93a172296
commit 13ccb8d02d
135 changed files with 21881 additions and 1259 deletions
+3 -1
View File
@@ -445,7 +445,9 @@ Ref<ArrayMesh> build_proxy_impl(const std::string &species, float height_m,
leaf->set_shader(leaf_shader());
leaf->set_shader_parameter("leaf_tex",
textures.composite.is_valid() ? textures.composite : fallback_leaf_texture(conifer));
leaf->set_shader_parameter("wind_strength", 1.0f);
// MapUtil.cpp initializes fWindStrength to 0.2 and fWindRandom to 0;
// Environment_Load does not read a wind token from .msenv.
leaf->set_shader_parameter("wind_strength", 0.2f);
mesh->surface_set_material(1, leaf);
return mesh;
}