完善客户端功能并同步差距文档

This commit is contained in:
shenlei
2026-09-03 18:40:01 +09:00
parent f93a172296
commit 13ccb8d02d
135 changed files with 21881 additions and 1259 deletions
+123 -1
View File
@@ -9,18 +9,31 @@
# 取出/存入用第一个空位(简版:deposit 用 safe_pos = 下一个空格;checkout 用道具 cell)。
extends Node
const ItemTooltip = preload("res://ui/item_tooltip.gd")
var client: Node
var proto: Node
var _tooltip_builder: RefCounted
var _root: Control
var _list: VBoxContainer
var _gold: Label
var _title: Label
var _status: Label
var _password_dialog: ConfirmationDialog
var _grid: GridContainer
var _cells: Dictionary = {}
var _page_label: Label
var _page := 0
var item_mouse: Node
const SAFE_PAGE_SLOTS := 45
const SAFE_WINDOW := 3
func setup(m2client: Node, parent: Node, proto_node: Node = null) -> void:
client = m2client
proto = proto_node
_tooltip_builder = ItemTooltip.new()
_tooltip_builder.setup(AssetRoot.path(), "en", proto)
_build(parent)
if client.has_signal("safebox_changed"):
client.safebox_changed.connect(refresh)
@@ -35,8 +48,13 @@ func is_open() -> bool:
return _root != null and _root.visible
func close() -> void:
if item_mouse and item_mouse.has_method("unregister_owner"):
item_mouse.unregister_owner(self)
if item_mouse.has_method("is_attached") and item_mouse.is_attached():
item_mouse.cancel()
if _root:
_root.visible = false
_page = 0
if is_instance_valid(_password_dialog):
_password_dialog.queue_free()
_password_dialog = null
@@ -69,6 +87,13 @@ func _name_of(vnum: int) -> String:
return n
return "#%d" % vnum
func _tooltip_for(item: Dictionary) -> String:
var vnum := int(item.get("vnum", 0))
if _tooltip_builder:
var pd: Dictionary = proto.item(vnum) if proto and proto.has_method("item") else {}
return _tooltip_builder.format(vnum, int(item.get("count", 1)), pd, item)
return "%s\n#%d ×%d" % [_name_of(vnum), vnum, int(item.get("count", 1))]
func refresh() -> void:
if client == null:
return
@@ -76,10 +101,14 @@ func refresh() -> void:
if not _root.visible:
return
_status.text = ""
_title.text = "仓库(%d 页)" % client.get_safebox_size()
var pages := maxi(1, int(client.get_safebox_size()))
_page = clampi(_page, 0, pages - 1)
_title.text = "仓库(第 %d/%d 页)" % [_page + 1, pages]
_page_label.text = "%d / %d" % [_page + 1, pages]
_gold.text = "仓库金币: %d" % client.get_safebox_gold()
for c in _list.get_children():
c.queue_free()
_render_grid()
var items: Array = client.get_safebox_items()
if items.is_empty():
var e := Label.new()
@@ -89,6 +118,64 @@ func refresh() -> void:
for it in items:
_list.add_child(_row(it))
func _render_grid() -> void:
if _grid == null:
return
for pos in _cells:
var cell: Button = _cells[pos]
cell.text = ""
cell.tooltip_text = ""
cell.set_meta("vnum", 0)
cell.set_meta("count", 0)
var items: Array = client.get_safebox_items() if client and client.has_method("get_safebox_items") else []
for it in items:
var absolute_pos := int(it.get("cell", -1))
var pos := absolute_pos - _page * SAFE_PAGE_SLOTS
if not _cells.has(pos):
continue
var cell: Button = _cells[pos]
var vnum := int(it.get("vnum", 0))
var count := int(it.get("count", 1))
cell.text = "%s%s" % [_name_of(vnum).substr(0, 7), (" ×%d" % count) if count > 1 else ""]
cell.tooltip_text = _tooltip_for(it)
cell.set_meta("vnum", vnum)
cell.set_meta("count", count)
func _drop_to_slot(payload: Dictionary, local_pos: int) -> bool:
if payload.is_empty() or not _cells.has(local_pos):
return false
var safe_pos := _page * SAFE_PAGE_SLOTS + local_pos
var cell: Button = _cells[local_pos]
if int(cell.get_meta("vnum", 0)) != 0:
return false
var source_window := int(payload.get("window", -1))
var source_cell := int(payload.get("cell", -1))
if source_cell < 0:
return false
if source_window in [1, 2] and client.has_method("safebox_checkin"):
return client.safebox_checkin(safe_pos, source_window, source_cell)
if source_window == SAFE_WINDOW and client.has_method("safebox_move"):
return client.safebox_move(source_cell, safe_pos, 1)
return false
func _on_grid_input(local_pos: int, event: InputEvent) -> void:
if not item_mouse or not item_mouse.has_method("attach_item"):
return
if not (event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT
and event.pressed):
return
var cell: Button = _cells[local_pos]
var vnum := int(cell.get_meta("vnum", 0))
if vnum == 0:
return
item_mouse.attach_item(SAFE_WINDOW, _page * SAFE_PAGE_SLOTS + local_pos, vnum,
int(cell.get_meta("count", 1)), null, "safebox")
func _change_page(delta: int) -> void:
var pages := maxi(1, int(client.get_safebox_size()))
_page = clampi(_page + delta, 0, pages - 1)
refresh()
func _ask_password(kind: String) -> void:
if is_instance_valid(_password_dialog):
_password_dialog.queue_free()
@@ -164,6 +251,23 @@ func _build(parent: Node) -> void:
_title.text = "仓库"
_title.position = Vector2(12, 8)
_root.add_child(_title)
var prev := Button.new()
prev.text = ""
prev.position = Vector2(235, 6)
prev.size = Vector2(28, 24)
prev.pressed.connect(func(): _change_page(-1))
_root.add_child(prev)
_page_label = Label.new()
_page_label.position = Vector2(266, 10)
_page_label.size = Vector2(60, 18)
_page_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
_root.add_child(_page_label)
var next := Button.new()
next.text = ""
next.position = Vector2(302, 6)
next.size = Vector2(28, 24)
next.pressed.connect(func(): _change_page(1))
_root.add_child(next)
_gold = Label.new()
_gold.text = "仓库金币: 0"
_gold.position = Vector2(12, 30)
@@ -179,3 +283,21 @@ func _build(parent: Node) -> void:
_list.position = Vector2(12, 54)
_list.add_theme_constant_override("separation", 4)
_root.add_child(_list)
_list.visible = false
_grid = GridContainer.new()
_grid.columns = 5
_grid.position = Vector2(12, 54)
_grid.add_theme_constant_override("h_separation", 4)
_grid.add_theme_constant_override("v_separation", 4)
_root.add_child(_grid)
for pos in SAFE_PAGE_SLOTS:
var cell := Button.new()
cell.custom_minimum_size = Vector2(58, 30)
cell.add_theme_font_size_override("font_size", 9)
cell.set_meta("safe_pos", pos)
cell.gui_input.connect(func(e: InputEvent): _on_grid_input(pos, e))
if item_mouse and item_mouse.has_method("register_target"):
item_mouse.register_target(cell,
func(payload: Dictionary): return _drop_to_slot(payload, pos), self)
_grid.add_child(cell)
_cells[pos] = cell