2V0-f: run the real system.py app loop in Godot

- system.py runs app.Loop() on the script fiber; each UIUpdate is one
  CPythonApplication::Process(). Logo -> Login, popup ESC/click and
  app.Exit teardown (launcher cleared first, as in 40250 Main) work.
- Image commands are base-texture quads with UVs (a .sub shares its parent
  texture); ImageInstance/ExpandedImageInstance OnRender and SetRenderingRect
  ported verbatim, so scale/rotation/rendering rect are drawn.
- CGraphicBase::GetColor / grp.GenerateColor ported (ThinBoard background).
- port.app_loop test, python_host_test app-loop checks, MT_TEST_MODE=python_ui.
- TODO: .fnt/CGraphicText font pipeline, ExpandedImage blend modes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-23 13:38:13 +09:00
co-authored by Claude Opus 5.5
parent 5590714b16
commit 141206cb69
20 changed files with 916 additions and 57 deletions
+13
View File
@@ -55,6 +55,8 @@ String Metin2PythonHost::run_line(const String &source) {
return String();
}
bool Metin2PythonHost::is_app_looping() { return PythonBoot::IsAppLooping(); }
void Metin2PythonHost::set_ui_size(int width, int height) { PythonBoot::SetUISize(width, height); }
void Metin2PythonHost::ui_mouse_move(int x, int y) { PythonBoot::UIMouseMove(x, y); }
void Metin2PythonHost::ui_mouse_button(int button, bool pressed, int x, int y) {
@@ -81,6 +83,15 @@ Array Metin2PythonHost::ui_render_commands() {
item["clip_y2"] = command.clip_y2;
if (command.kind == UIRenderCommand::Text || command.kind == UIRenderCommand::Image)
item["text"] = String::utf8(command.text.c_str());
if (command.quad) {
PackedVector2Array quad;
for (int i = 0; i < 4; ++i)
quad.push_back(Vector2(command.qx[i], command.qy[i]));
item["quad"] = quad;
item["uv"] = PackedVector2Array({Vector2(command.su, command.sv), Vector2(command.eu, command.sv),
Vector2(command.su, command.ev), Vector2(command.eu, command.ev)});
item["blend"] = command.blend;
}
out.push_back(item);
}
return out;
@@ -110,6 +121,7 @@ String Metin2PythonHost::run_line(const String &) {
return String("this build has no embedded Python (-DMTGODOT_EMBED_PYTHON=ON)");
}
bool Metin2PythonHost::is_app_looping() { return false; }
void Metin2PythonHost::set_ui_size(int, int) {}
void Metin2PythonHost::ui_mouse_move(int, int) {}
void Metin2PythonHost::ui_mouse_button(int, bool, int, int) {}
@@ -129,6 +141,7 @@ void Metin2PythonHost::_bind_methods() {
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("run_main_script", "command_line"),
&Metin2PythonHost::run_main_script, DEFVAL(String()));
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("run_line", "source"), &Metin2PythonHost::run_line);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("is_app_looping"), &Metin2PythonHost::is_app_looping);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("set_ui_size", "width", "height"), &Metin2PythonHost::set_ui_size);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_mouse_move", "x", "y"), &Metin2PythonHost::ui_mouse_move);
ClassDB::bind_static_method("Metin2PythonHost", D_METHOD("ui_mouse_button", "button", "pressed", "x", "y"), &Metin2PythonHost::ui_mouse_button);