port 2D step 2: 40250 item_proto/mob_proto through CLZO and pack://locale/<lang>/

proto.cpp reads the 40250 MIPX/MMPT tables with the ported CLZO/TEA (156-byte
TItemTable, 255-byte SMobTable), replacing the m2dev XChaCha20 236/335 reader.
Names follow CItemData::GetName / GetMonsterName (szLocaleName, cp1252).
GDScript callers load AssetRoot.locale_file() = pack://locale/en/<name>, which
makes the EterPack chain runtime-reachable; port-map entries for the functions
a coverage run hit move to PORTED/ADAPTED.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-23 01:34:08 +09:00
co-authored by Claude Opus 5
parent 5a26e93f07
commit 232d0461be
28 changed files with 1367 additions and 332 deletions
+51 -56
View File
@@ -1,7 +1,12 @@
// item_proto / mob_proto reader — against the real locale files if present.
// Set M2_ASSETS to the Metin2 assets dir, else falls back to a repo-relative
// guess; skips (passes) if the files are not found.
// item_proto / mob_proto against the real 40250 client: registers <Client>/pack like the client does, reads
// "locale/en/item_proto" and "locale/en/mob_proto" through CEterPackManager::Get (the path
// CPythonApplication::Create hands LoadItemTable/LoadNonPlayerData), and parses them in the 40250 format.
//
// proto_test <40250 Client dir>
//
// Exit 77 (ctest SKIP) when the client is missing, unless MT_ASSETS_STRICT=1, which turns that into a failure.
#include "../src/proto/proto.h"
#include "../src/platform/PackBackend.h"
#include <cstdio>
#include <cstdlib>
@@ -18,46 +23,43 @@ static int g_fail = 0;
} \
} while (0)
static std::string assets_root() {
if (const char *e = std::getenv("M2_ASSETS")) {
return e;
static bool load(const char *name, const std::array<uint32_t, 4> &key, Proto &p) {
std::vector<uint8_t> bytes;
if (!mtpack40250::read(name, bytes)) {
std::fprintf(stderr, "FAIL: %s not in the packs\n", name);
++g_fail;
return false;
}
return "../../assets"; // ctest cwd = build/extension -> <repo>/assets
std::string err;
const bool ok = load_proto_bytes(bytes, key, p, &err);
CHECK(ok, (std::string("load ") + name + ": " + err).c_str());
return ok;
}
static bool exists(const std::string &p) {
FILE *f = std::fopen(p.c_str(), "rb");
if (f) {
std::fclose(f);
return true;
int main(int argc, char **argv) {
const char *strict = std::getenv("MT_ASSETS_STRICT");
const bool is_strict = strict && std::string(strict) == "1";
const std::string client = argc > 1 ? argv[1] : "";
if (client.empty() || !mtpack40250::initialize(client)) {
std::printf("proto_test: no 40250 Client/pack at '%s'\n", client.c_str());
return is_strict ? 1 : 77;
}
return false;
}
int main() {
const std::string base = assets_root() + "/locale/locale/en";
const std::string ipath = base + "/item_proto";
const std::string mpath = base + "/mob_proto";
if (!exists(ipath) || !exists(mpath)) {
std::printf("skipped (no locale proto files at %s)\n", base.c_str());
return 0;
}
// CEterPackManager::isExist, what AssetRoot.locale_file() asks before loading.
CHECK(mtpack40250::exists("locale/en/item_proto"), "isExist locale/en/item_proto");
CHECK(mtpack40250::exists("LOCALE\\EN\\MOB_PROTO"), "isExist normalizes case and separators");
CHECK(!mtpack40250::exists("locale/en/no_such_proto"), "isExist rejects a missing name");
// --- item_proto ---
{
Proto p;
std::string err;
bool ok = load_proto(ipath, ITEM_PROTO_KEY, p, &err);
CHECK(ok, ("load item_proto: " + err).c_str());
if (ok) {
if (load("locale/en/item_proto", ITEM_PROTO_KEY, p)) {
CHECK(p.fourcc == 0x5850494Du, "item fourcc MIPX");
CHECK(p.version == 1, "item version 1");
CHECK(p.stride == 236, "item stride 236 (== pack(1) sizeof TItemTable)");
CHECK(p.stride == 156, "item stride 156 (== sizeof TItemTable)");
CHECK(p.elements > 100, "item elements > 100");
CHECK(p.blob.size() == static_cast<size_t>(p.stride) * p.elements, "item blob size");
// every record: vnum monotonically increasing, name printable ascii
uint32_t prev = 0;
int named = 0, mono = 1;
uint8_t max_spec = 0;
@@ -74,68 +76,61 @@ int main() {
max_spec = it.specular;
}
}
CHECK(mono, "item vnums non-decreasing");
CHECK(mono, "item vnums increasing");
CHECK(named > p.elements * 0.8, "item: >80% have a name");
std::printf("item_proto: %u items, stride %u, %d named, max bSpecular=%u\n",
p.elements, p.stride, named, max_spec);
ItemRecord first = parse_item(p.record(0), p.stride);
std::printf(" [0] vnum=%u '%s' type=%u sub=%u weight=%u\n", first.vnum,
first.name.c_str(), first.type, first.sub_type, first.weight);
CHECK(first.vnum > 0 && first.vnum < 100000, "item[0] vnum sane");
CHECK(!first.name.empty(), "item[0] has a name");
// alValues[3] = body-armor shape index (anchored by bSpecular @234).
// "Monk Plate Armour" 11200..11209 all share shape 3; specular ramps
// with the refine level (0 -> 100).
// alValues[3] = body-armor shape index; "Monk Plate Armour" 11200..11209 share shape 3 and
// bSpecular ramps with the refine level.
bool found_armor = false;
for (uint32_t i = 0; i < p.elements; ++i) {
ItemRecord it = parse_item(p.record(i), p.stride);
if (it.vnum == 11209) {
found_armor = true;
std::printf(" 11209 values=[%d,%d,%d,%d,%d,%d] spec=%u\n", it.values[0],
it.values[1], it.values[2], it.values[3], it.values[4], it.values[5],
it.specular);
std::printf(" 11209 '%s' values=[%d,%d,%d,%d,%d,%d] spec=%u\n", it.locale_name.c_str(),
it.values[0], it.values[1], it.values[2], it.values[3], it.values[4],
it.values[5], it.specular);
CHECK(it.values[3] == 3, "item 11209: values[3] == shape 3");
CHECK(it.specular == 100, "item 11209 (+9): bSpecular == 100");
}
if (it.vnum == 11200) {
CHECK(it.values[3] == 3 && it.specular == 0,
"item 11200 (+0): shape 3, specular 0");
CHECK(it.values[3] == 3 && it.specular == 0, "item 11200 (+0): shape 3, specular 0");
}
}
CHECK(found_armor, "item_proto contains vnum 11209");
// CItemData::GetName() is szLocaleName.
ItemRecord yang = parse_item(p.record(0), p.stride);
std::printf(" [0] vnum=%u locale_name='%s'\n", yang.vnum, yang.locale_name.c_str());
CHECK(yang.vnum == 1 && yang.locale_name == "Yang", "item[0] = vnum 1 'Yang'");
}
}
// --- mob_proto ---
{
Proto p;
std::string err;
bool ok = load_proto(mpath, MOB_PROTO_KEY, p, &err);
CHECK(ok, ("load mob_proto: " + err).c_str());
if (ok) {
if (load("locale/en/mob_proto", MOB_PROTO_KEY, p)) {
CHECK(p.fourcc == 0x54504D4Du, "mob fourcc MMPT");
CHECK(p.stride == 335, "mob stride 335 (derived from realSize/elements)");
CHECK(p.stride == 255, "mob stride 255 (== sizeof TMobTable)");
CHECK(p.elements > 100, "mob elements > 100");
int named = 0, maxlvl = 0;
int named = 0, maxlvl = 0, with_folder = 0;
for (uint32_t i = 0; i < p.elements; ++i) {
MobRecord m = parse_mob(p.record(i), p.stride);
if (!m.name.empty()) {
++named;
}
named += !m.name.empty();
with_folder += !m.folder.empty();
if (m.level > maxlvl) {
maxlvl = m.level;
}
}
CHECK(named > p.elements * 0.8, "mob: >80% named");
CHECK(with_folder > p.elements * 0.5, "mob: >50% have a model folder");
CHECK(maxlvl > 20 && maxlvl < 256, "mob levels in a sane range");
MobRecord first = parse_mob(p.record(0), p.stride);
std::printf("mob_proto: %u mobs, stride %u, %d named, maxlvl=%d\n [0] vnum=%u '%s' "
"type=%u rank=%u level=%u\n",
p.elements, p.stride, named, maxlvl, first.vnum, first.name.c_str(), first.type,
first.rank, first.level);
"type=%u rank=%u level=%u folder='%s'\n",
p.elements, p.stride, named, maxlvl, first.vnum, first.locale_name.c_str(), first.type,
first.rank, first.level, first.folder.c_str());
CHECK(first.vnum > 0 && first.vnum < 60000, "mob[0] vnum sane");
CHECK(!first.name.empty(), "mob[0] has a name");
}