feat: complete native client rendering parity updates

This commit is contained in:
shen
2026-09-27 19:44:41 -07:00
parent 9a9dc6d224
commit 25dd65f2ce
99 changed files with 21121 additions and 921 deletions
+71
View File
@@ -0,0 +1,71 @@
extends SceneTree
const PythonUISurface = preload("res://python_ui_surface.gd")
const Python3DSurface = preload("res://python_3d_surface.gd")
var ui: Control
var world: Node3D
func _initialize() -> void:
call_deferred("run")
func _py(source: String) -> bool:
return Metin2PythonHost.run_line(source) == ""
func _pump_until(seconds: float, condition: Callable) -> bool:
var deadline := Time.get_ticks_msec() + int(seconds * 1000.0)
while Time.get_ticks_msec() < deadline:
if condition.call():
return true
await process_frame
return condition.call()
func run() -> void:
root.size = Vector2i(1024, 768)
world = Python3DSurface.new()
world.name = "Python3DSurface"
ui = PythonUISurface.new()
ui.name = "PythonUISurface"
root.add_child(ui)
root.add_child(world)
var err: String = ui.run_app()
if err != "":
print("ERROR: run_app: ", err)
quit(1)
return
await _pump_until(15, func(): return _py(
"import __main__, os, networkModule, introLogin, introSelect, game, player, background, chr, chrmgr\n"
+ "__main__._stream = [o for o in __import__('gc').get_objects() if isinstance(o, networkModule.MainStream)][0]"
))
await _pump_until(20, func(): return _py(
"assert isinstance(_stream.curPhaseWindow, introLogin.LoginWindow)"
))
var host = OS.get_environment("MT_LIVE_HOST")
var login = OS.get_environment("MT_LIVE_LOGIN")
var pwd = OS.get_environment("MT_LIVE_PASSWORD")
var auth_port = int(OS.get_environment("MT_LIVE_AUTH_PORT"))
var game_port = int(OS.get_environment("MT_LIVE_GAME_PORT"))
_py("_stream.SetConnectInfo('%s', %d, '%s', %d)\n" % [host, game_port, host, auth_port]
+ "_stream.curPhaseWindow.Connect('%s', '%s')" % [login, pwd])
await _pump_until(30, func(): return _py(
"assert isinstance(_stream.curPhaseWindow, introSelect.SelectCharacterWindow)"
))
print("=== IN INTRO SELECT PHASE ===")
for i in 60:
await process_frame
var cmds: Array = Metin2PythonHost.ui_render_commands()
print("UI commands count: ", cmds.size())
var file = FileAccess.open("/tmp/select_ui_cmds.json", FileAccess.WRITE)
file.store_string(JSON.stringify(cmds, " "))
file.close()
print("Saved /tmp/select_ui_cmds.json")
quit(0)