port(2P step 3a/3b): stdlib on sys.path + the pack module
step 3a — 标准库: tools/py_embed/make_stdlib_zip.py packs the vendored Lib/ into <build>/python27.zip (397 modules, 6876547 bytes, ZIP_STORED — the zlib module is trimmed out of our CPython, so zipimport cannot inflate). The mtpython_stdlib target builds it; py_embed_test and the launcher test both run against it. platform/ScriptLib/PythonHost sets the embedding flags before Py_Initialize and, after it, puts the zip on sys.path and re-registers encodings.search_function with codecs — 2.7 builds the codec registry once, at startup, so replacing sys.path afterwards needs it back. step 3b — pack 模块: UserInterface/PythonPackModule.cpp copied verbatim; packExist/packGet/ initpack read root/ and uiscript/ through CEterPackManager, i.e. through asset_io. The CHINA_CRYPT_KEY block in that unit is CAccountConnector's and is kept #if 0 until the login slice (2V1). UserInterface/StdAfx.h is a documented partial mirror — the original is the whole client's PCH. The launcher test now runs initpack() as RunMainScript does (its first line), reads system.py / uiscript / locale text back out of the packs, and confirms cp1252 decoding works off the zip. system.py still stops at "No module named app" — the C++ modules are the 2V0 slice. gates: port_map.py check 0 errors · key leak check 8/8 none · macOS ctest 27/27 · android + ios port_platform compile clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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#pragma once
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// PORT: a partial mirror of 40250 UserInterface/StdAfx.h.
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//
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// The original is the precompiled header of the whole client: it includes eterLib, eterPythonLib,
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// gameLib, scriptLib, milesLib, EffectLib, PRTerrainLib and SpeedTreeLib's StdAfx.h, plus <dshow.h>
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// and <qedit.h>, Locale.h and GameType.h. Only scriptLib exists in the port tree today, so this file
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// carries the part the ported units actually use and grows with the 2V slices that bring the rest
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// (docs/PORT-PLAN.md 批次 2V0-2V3).
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#include "../ScriptLib/StdAfx.h"
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#define APP_NAME "Metin 2"
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enum
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{
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POINT_MAX_NUM = 255,
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CHARACTER_NAME_MAX_LEN = 24,
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#if defined(LOCALE_SERVICE_JAPAN)
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PLAYER_NAME_MAX_LEN = 16,
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#else
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PLAYER_NAME_MAX_LEN = 12,
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#endif
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};
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// The Python module initializers RunMainScript calls, each defined in its own Python*Module.cpp.
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// Listed here as 40250 lists them; only the ported ones are defined.
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void initpack();
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