port: CMapOutdoor + PythonBackground + minimap (1:1 40250)

GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet,
PythonBackground(+Module) and ColorTransitionHelper ported verbatim;
pending stand-ins and background module stubs removed. Hand edits:
BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the
file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot
draws the terrain). RecordingDevice gains textures, buffers and render
targets; orthographic draws become UI commands so CPythonMiniMap's
masked tiles show through minimap_image_filter in python_ui_surface.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-24 03:50:09 +09:00
co-authored by Claude Opus 5.5
parent b69116992c
commit 2ead95756e
100 changed files with 17679 additions and 1514 deletions
@@ -0,0 +1,122 @@
{
"reference": "GameLib/MapOutdoorIndexBuffer.cpp",
"reference_sha256": "dbb0297b39c66b0893043af8f87c250acfded11bd4cdd477d319009f6e490c31",
"priority": "P4",
"contracts": [],
"functions": {
"CMapOutdoor::SetIndexBuffer": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::SetIndexBuffer"
]
},
"CMapOutdoor::ADDLvl1TL": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1TL"
]
},
"CMapOutdoor::ADDLvl1T": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1T"
]
},
"CMapOutdoor::ADDLvl1TR": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1TR"
]
},
"CMapOutdoor::ADDLvl1L": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1L"
]
},
"CMapOutdoor::ADDLvl1R": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1R"
]
},
"CMapOutdoor::ADDLvl1BL": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1BL"
]
},
"CMapOutdoor::ADDLvl1B": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1B"
]
},
"CMapOutdoor::ADDLvl1BR": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1BR"
]
},
"CMapOutdoor::ADDLvl1M": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl1M"
]
},
"CMapOutdoor::ADDLvl2TL": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2TL"
]
},
"CMapOutdoor::ADDLvl2T": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2T"
]
},
"CMapOutdoor::ADDLvl2TR": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2TR"
]
},
"CMapOutdoor::ADDLvl2L": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2L"
]
},
"CMapOutdoor::ADDLvl2R": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2R"
]
},
"CMapOutdoor::ADDLvl2BL": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2BL"
]
},
"CMapOutdoor::ADDLvl2B": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2B"
]
},
"CMapOutdoor::ADDLvl2BR": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2BR"
]
},
"CMapOutdoor::ADDLvl2M": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorIndexBuffer.cpp:CMapOutdoor::ADDLvl2M"
]
}
}
}