port: verify root pack ledger and repair runtime adapters

This commit is contained in:
shen
2026-09-24 00:18:33 -07:00
parent c84f913cfd
commit 330ec9745b
89 changed files with 17085 additions and 6808 deletions
+401 -161
View File
@@ -7,562 +7,802 @@
"unsigned32": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:unsigned32"
"pack://uicharacter.py:unsigned32"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__init__": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__init__"
"pack://uicharacter.py:CharacterWindow.__init__"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__del__": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__del__"
"pack://uicharacter.py:CharacterWindow.__del__"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__Initialize": {
"status": "RUN_AS_IS",
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.Show": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.Show"
"pack://uicharacter.py:CharacterWindow.Show"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__LoadScript": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__LoadScript"
"pack://uicharacter.py:CharacterWindow.__LoadScript"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__BindObject": {
"status": "RUN_AS_IS",
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SetSkillSlotEvent": {
"status": "RUN_AS_IS",
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"assets/root/uicharacter.py:CharacterWindow.__SetSkillSlotEvent"
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
"CharacterWindow.__SetEmotionSlot": {
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SelectEmotion": {
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__ClickEmotionSlot": {
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.ActEmotion": {
"status": "RUN_AS_IS",
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverInEmotion": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OverInEmotion"
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverOutEmotion": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OverOutEmotion"
"pack://uicharacter.py:CharacterWindow.__OverOutEmotion"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__BindEvent": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__BindEvent"
"pack://uicharacter.py:CharacterWindow.__BindEvent"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__LoadWindow": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__LoadWindow"
"pack://uicharacter.py:CharacterWindow.__LoadWindow"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.Destroy": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.Destroy"
"pack://uicharacter.py:CharacterWindow.Destroy"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.Close": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.Close"
"pack://uicharacter.py:CharacterWindow.Close"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SetSkillToolTip": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.SetSkillToolTip"
"pack://uicharacter.py:CharacterWindow.SetSkillToolTip"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OnClickStatusPlusButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OnClickStatusPlusButton"
"pack://uicharacter.py:CharacterWindow.__OnClickStatusPlusButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OnClickStatusMinusButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OnClickStatusMinusButton"
"pack://uicharacter.py:CharacterWindow.__OnClickStatusMinusButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OnClickTabButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OnClickTabButton"
"pack://uicharacter.py:CharacterWindow.__OnClickTabButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SetState": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.SetState"
"pack://uicharacter.py:CharacterWindow.SetState"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.GetState": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.GetState"
"pack://uicharacter.py:CharacterWindow.GetState"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetTotalAtkText": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__GetTotalAtkText"
"pack://uicharacter.py:CharacterWindow.__GetTotalAtkText"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetTotalMagAtkText": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__GetTotalMagAtkText"
"pack://uicharacter.py:CharacterWindow.__GetTotalMagAtkText"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetTotalDefText": {
"status": "RUN_AS_IS",
"impl": [
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"pack://uicharacter.py:CharacterWindow.__GetTotalDefText"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshStatus": {
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"impl": [
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"pack://uicharacter.py:CharacterWindow.RefreshStatus"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__RefreshStatusPlusButtonList": {
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__RefreshStatusMinusButtonList": {
"status": "RUN_AS_IS",
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshAlignment": {
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__ShowStatusMinusButtonList": {
"status": "RUN_AS_IS",
"impl": [
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__HideStatusMinusButtonList": {
"status": "RUN_AS_IS",
"impl": [
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"pack://uicharacter.py:CharacterWindow.__HideStatusMinusButtonList"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.ShowStatusPlusButtonList": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.ShowStatusPlusButtonList"
"pack://uicharacter.py:CharacterWindow.ShowStatusPlusButtonList"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.HideStatusPlusButtonList": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.HideStatusPlusButtonList"
"pack://uicharacter.py:CharacterWindow.HideStatusPlusButtonList"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SelectSkill": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.SelectSkill"
"pack://uicharacter.py:CharacterWindow.SelectSkill"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SelectEmptySlot": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.SelectEmptySlot"
"pack://uicharacter.py:CharacterWindow.SelectEmptySlot"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OverInItem": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.OverInItem"
"pack://uicharacter.py:CharacterWindow.OverInItem"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OverOutItem": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.OverOutItem"
"pack://uicharacter.py:CharacterWindow.OverOutItem"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SelectQuest": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__SelectQuest"
"pack://uicharacter.py:CharacterWindow.__SelectQuest"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshQuest": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.RefreshQuest"
"pack://uicharacter.py:CharacterWindow.RefreshQuest"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__UpdateQuestClock": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__UpdateQuestClock"
"pack://uicharacter.py:CharacterWindow.__UpdateQuestClock"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetStatMinusPoint": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__GetStatMinusPoint"
"pack://uicharacter.py:CharacterWindow.__GetStatMinusPoint"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverInStatMinusButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OverInStatMinusButton"
"pack://uicharacter.py:CharacterWindow.__OverInStatMinusButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverOutStatMinusButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OverOutStatMinusButton"
"pack://uicharacter.py:CharacterWindow.__OverOutStatMinusButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverInStatButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OverInStatButton"
"pack://uicharacter.py:CharacterWindow.__OverInStatButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverOutStatButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uicharacter.py:CharacterWindow.__OverOutStatButton"
"pack://uicharacter.py:CharacterWindow.__OverOutStatButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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]
},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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},
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],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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},
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"pack://uicharacter.py:CharacterWindow.SelectSkillGroup"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OnQuestScroll": {
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"pack://uicharacter.py:CharacterWindow.OnQuestScroll"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
}
}
}
}