port: verify root pack ledger and repair runtime adapters

This commit is contained in:
shen
2026-09-24 00:18:33 -07:00
parent c84f913cfd
commit 330ec9745b
89 changed files with 17085 additions and 6808 deletions
@@ -7,100 +7,142 @@
"EquipmentDialog.__init__": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.__init__"
"pack://uiequipmentdialog.py:EquipmentDialog.__init__"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.__del__": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.__del__"
"pack://uiequipmentdialog.py:EquipmentDialog.__del__"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.__LoadDialog": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.__LoadDialog"
"pack://uiequipmentdialog.py:EquipmentDialog.__LoadDialog"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.Open": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.Open"
"pack://uiequipmentdialog.py:EquipmentDialog.Open"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.Close": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.Close"
"pack://uiequipmentdialog.py:EquipmentDialog.Close"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.Destroy": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.Destroy"
"pack://uiequipmentdialog.py:EquipmentDialog.Destroy"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.SetEquipmentDialogItem": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.SetEquipmentDialogItem"
"pack://uiequipmentdialog.py:EquipmentDialog.SetEquipmentDialogItem"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.SetEquipmentDialogSocket": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.SetEquipmentDialogSocket"
"pack://uiequipmentdialog.py:EquipmentDialog.SetEquipmentDialogSocket"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.SetEquipmentDialogAttr": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.SetEquipmentDialogAttr"
"pack://uiequipmentdialog.py:EquipmentDialog.SetEquipmentDialogAttr"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.SetItemToolTip": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.SetItemToolTip"
"pack://uiequipmentdialog.py:EquipmentDialog.SetItemToolTip"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.SetCloseEvent": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.SetCloseEvent"
"pack://uiequipmentdialog.py:EquipmentDialog.SetCloseEvent"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.OverInItem": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.OverInItem"
"pack://uiequipmentdialog.py:EquipmentDialog.OverInItem"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.OverOutItem": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.OverOutItem"
"pack://uiequipmentdialog.py:EquipmentDialog.OverOutItem"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"EquipmentDialog.OnPressEscapeKey": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uiequipmentdialog.py:EquipmentDialog.OnPressEscapeKey"
"pack://uiequipmentdialog.py:EquipmentDialog.OnPressEscapeKey"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
"evidence": [
"script/verify_root_pack.py: uiequipmentdialog.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
}
}
}
}