port: verify root pack ledger and repair runtime adapters
This commit is contained in:
@@ -7,86 +7,122 @@
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"GameButtonWindow.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__init__"
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"pack://uigamebutton.py:GameButtonWindow.__init__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__del__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__del__"
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"pack://uigamebutton.py:GameButtonWindow.__del__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__LoadWindow": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__LoadWindow"
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"pack://uigamebutton.py:GameButtonWindow.__LoadWindow"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.Destroy": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.Destroy"
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"pack://uigamebutton.py:GameButtonWindow.Destroy"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.SetButtonEvent": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.SetButtonEvent"
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"pack://uigamebutton.py:GameButtonWindow.SetButtonEvent"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.ShowBuildButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.ShowBuildButton"
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"pack://uigamebutton.py:GameButtonWindow.ShowBuildButton"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.HideBuildButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.HideBuildButton"
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"pack://uigamebutton.py:GameButtonWindow.HideBuildButton"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.CheckGameButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.CheckGameButton"
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"pack://uigamebutton.py:GameButtonWindow.CheckGameButton"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__IsSkillStat": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__IsSkillStat"
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"pack://uigamebutton.py:GameButtonWindow.__IsSkillStat"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__OnClickExitObserver": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__OnClickExitObserver"
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"pack://uigamebutton.py:GameButtonWindow.__OnClickExitObserver"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__HideAllGameButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__HideAllGameButton"
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"pack://uigamebutton.py:GameButtonWindow.__HideAllGameButton"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.SetObserverMode": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.SetObserverMode"
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"pack://uigamebutton.py:GameButtonWindow.SetObserverMode"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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}
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}
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}
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}
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