port: verify root pack ledger and repair runtime adapters
This commit is contained in:
@@ -7,499 +7,712 @@
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"CostumeWindow.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:CostumeWindow.__init__"
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"pack://uiinventory.py:CostumeWindow.__init__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"CostumeWindow.__del__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:CostumeWindow.__del__"
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"pack://uiinventory.py:CostumeWindow.__del__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"CostumeWindow.Show": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:CostumeWindow.Show"
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"pack://uiinventory.py:CostumeWindow.Show"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"CostumeWindow.Close": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:CostumeWindow.Close"
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"pack://uiinventory.py:CostumeWindow.Close"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"CostumeWindow.__LoadWindow": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:CostumeWindow.__LoadWindow"
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"pack://uiinventory.py:CostumeWindow.__LoadWindow"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"CostumeWindow.RefreshCostumeSlot": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:CostumeWindow.RefreshCostumeSlot"
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"pack://uiinventory.py:CostumeWindow.RefreshCostumeSlot"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.__init__"
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"pack://uiinventory.py:BeltInventoryWindow.__init__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.__del__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.__del__"
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"pack://uiinventory.py:BeltInventoryWindow.__del__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.Show": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.Show"
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"pack://uiinventory.py:BeltInventoryWindow.Show"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.Close": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.Close"
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"pack://uiinventory.py:BeltInventoryWindow.Close"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.IsOpeningInventory": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.IsOpeningInventory"
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"pack://uiinventory.py:BeltInventoryWindow.IsOpeningInventory"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.OpenInventory": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.OpenInventory"
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"pack://uiinventory.py:BeltInventoryWindow.OpenInventory"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.CloseInventory": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.CloseInventory"
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"pack://uiinventory.py:BeltInventoryWindow.CloseInventory"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.GetBasePosition": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.GetBasePosition"
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"pack://uiinventory.py:BeltInventoryWindow.GetBasePosition"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.AdjustPositionAndSize": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.AdjustPositionAndSize"
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"pack://uiinventory.py:BeltInventoryWindow.AdjustPositionAndSize"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.__LoadWindow": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.__LoadWindow"
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"pack://uiinventory.py:BeltInventoryWindow.__LoadWindow"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"BeltInventoryWindow.RefreshSlot": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:BeltInventoryWindow.RefreshSlot"
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"pack://uiinventory.py:BeltInventoryWindow.RefreshSlot"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"InventoryWindow.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:InventoryWindow.__init__"
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"pack://uiinventory.py:InventoryWindow.__init__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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"evidence": [
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"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"InventoryWindow.__del__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uiinventory.py:InventoryWindow.__del__"
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"pack://uiinventory.py:InventoryWindow.__del__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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||||
"evidence": [
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||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"InventoryWindow.Show": {
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"status": "RUN_AS_IS",
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"impl": [
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||||
"assets/root/uiinventory.py:InventoryWindow.Show"
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"pack://uiinventory.py:InventoryWindow.Show"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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||||
"evidence": [
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||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"InventoryWindow.BindInterfaceClass": {
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"status": "RUN_AS_IS",
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||||
"impl": [
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||||
"assets/root/uiinventory.py:InventoryWindow.BindInterfaceClass"
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||||
"pack://uiinventory.py:InventoryWindow.BindInterfaceClass"
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||||
],
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||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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||||
]
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||||
},
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||||
"InventoryWindow.__LoadWindow": {
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||||
"status": "RUN_AS_IS",
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||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__LoadWindow"
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||||
"pack://uiinventory.py:InventoryWindow.__LoadWindow"
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||||
],
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||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
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||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.Destroy": {
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||||
"status": "RUN_AS_IS",
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||||
"impl": [
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||||
"assets/root/uiinventory.py:InventoryWindow.Destroy"
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||||
"pack://uiinventory.py:InventoryWindow.Destroy"
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||||
],
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||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.Hide": {
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||||
"status": "RUN_AS_IS",
|
||||
"impl": [
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||||
"assets/root/uiinventory.py:InventoryWindow.Hide"
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||||
"pack://uiinventory.py:InventoryWindow.Hide"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.Close": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.Close"
|
||||
"pack://uiinventory.py:InventoryWindow.Close"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.SetInventoryPage": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.SetInventoryPage"
|
||||
"pack://uiinventory.py:InventoryWindow.SetInventoryPage"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.SetEquipmentPage": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.SetEquipmentPage"
|
||||
"pack://uiinventory.py:InventoryWindow.SetEquipmentPage"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.ClickMallButton": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.ClickMallButton"
|
||||
"pack://uiinventory.py:InventoryWindow.ClickMallButton"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.ClickDSSButton": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.ClickDSSButton"
|
||||
"pack://uiinventory.py:InventoryWindow.ClickDSSButton"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.ClickCostumeButton": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.ClickCostumeButton"
|
||||
"pack://uiinventory.py:InventoryWindow.ClickCostumeButton"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OpenPickMoneyDialog": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OpenPickMoneyDialog"
|
||||
"pack://uiinventory.py:InventoryWindow.OpenPickMoneyDialog"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OnPickMoney": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OnPickMoney"
|
||||
"pack://uiinventory.py:InventoryWindow.OnPickMoney"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OnPickItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OnPickItem"
|
||||
"pack://uiinventory.py:InventoryWindow.OnPickItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__InventoryLocalSlotPosToGlobalSlotPos": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__InventoryLocalSlotPosToGlobalSlotPos"
|
||||
"pack://uiinventory.py:InventoryWindow.__InventoryLocalSlotPosToGlobalSlotPos"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.RefreshBagSlotWindow": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.RefreshBagSlotWindow"
|
||||
"pack://uiinventory.py:InventoryWindow.RefreshBagSlotWindow"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.RefreshEquipSlotWindow": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.RefreshEquipSlotWindow"
|
||||
"pack://uiinventory.py:InventoryWindow.RefreshEquipSlotWindow"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.RefreshItemSlot": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.RefreshItemSlot"
|
||||
"pack://uiinventory.py:InventoryWindow.RefreshItemSlot"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.RefreshStatus": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.RefreshStatus"
|
||||
"pack://uiinventory.py:InventoryWindow.RefreshStatus"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.SetItemToolTip": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.SetItemToolTip"
|
||||
"pack://uiinventory.py:InventoryWindow.SetItemToolTip"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.SellItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.SellItem"
|
||||
"pack://uiinventory.py:InventoryWindow.SellItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OnDetachMetinFromItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OnDetachMetinFromItem"
|
||||
"pack://uiinventory.py:InventoryWindow.OnDetachMetinFromItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OnCloseQuestionDialog": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OnCloseQuestionDialog"
|
||||
"pack://uiinventory.py:InventoryWindow.OnCloseQuestionDialog"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.SelectEmptySlot": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.SelectEmptySlot"
|
||||
"pack://uiinventory.py:InventoryWindow.SelectEmptySlot"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.SelectItemSlot": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.SelectItemSlot"
|
||||
"pack://uiinventory.py:InventoryWindow.SelectItemSlot"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__DropSrcItemToDestItemInInventory": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__DropSrcItemToDestItemInInventory"
|
||||
"pack://uiinventory.py:InventoryWindow.__DropSrcItemToDestItemInInventory"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__SellItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__SellItem"
|
||||
"pack://uiinventory.py:InventoryWindow.__SellItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__OnClosePopupDialog": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__OnClosePopupDialog"
|
||||
"pack://uiinventory.py:InventoryWindow.__OnClosePopupDialog"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.RefineItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.RefineItem"
|
||||
"pack://uiinventory.py:InventoryWindow.RefineItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.DetachMetinFromItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.DetachMetinFromItem"
|
||||
"pack://uiinventory.py:InventoryWindow.DetachMetinFromItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.AttachMetinToItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.AttachMetinToItem"
|
||||
"pack://uiinventory.py:InventoryWindow.AttachMetinToItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OverOutItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OverOutItem"
|
||||
"pack://uiinventory.py:InventoryWindow.OverOutItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OverInItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OverInItem"
|
||||
"pack://uiinventory.py:InventoryWindow.OverInItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__IsUsableItemToItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__IsUsableItemToItem"
|
||||
"pack://uiinventory.py:InventoryWindow.__IsUsableItemToItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__CanUseSrcItemToDstItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__CanUseSrcItemToDstItem"
|
||||
"pack://uiinventory.py:InventoryWindow.__CanUseSrcItemToDstItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__CanCleanBrokenMetinStone": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__CanCleanBrokenMetinStone"
|
||||
"pack://uiinventory.py:InventoryWindow.__CanCleanBrokenMetinStone"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__CanChangeItemAttrList": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__CanChangeItemAttrList"
|
||||
"pack://uiinventory.py:InventoryWindow.__CanChangeItemAttrList"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__CanPutAccessorySocket": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__CanPutAccessorySocket"
|
||||
"pack://uiinventory.py:InventoryWindow.__CanPutAccessorySocket"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__CanAddAccessorySocket": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__CanAddAccessorySocket"
|
||||
"pack://uiinventory.py:InventoryWindow.__CanAddAccessorySocket"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__CanAddItemAttr": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__CanAddItemAttr"
|
||||
"pack://uiinventory.py:InventoryWindow.__CanAddItemAttr"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.ShowToolTip": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.ShowToolTip"
|
||||
"pack://uiinventory.py:InventoryWindow.ShowToolTip"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OnTop": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OnTop"
|
||||
"pack://uiinventory.py:InventoryWindow.OnTop"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OnPressEscapeKey": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OnPressEscapeKey"
|
||||
"pack://uiinventory.py:InventoryWindow.OnPressEscapeKey"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.UseItemSlot": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.UseItemSlot"
|
||||
"pack://uiinventory.py:InventoryWindow.UseItemSlot"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__UseItem": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__UseItem"
|
||||
"pack://uiinventory.py:InventoryWindow.__UseItem"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__UseItemQuestionDialog_OnCancel": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__UseItemQuestionDialog_OnCancel"
|
||||
"pack://uiinventory.py:InventoryWindow.__UseItemQuestionDialog_OnCancel"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__UseItemQuestionDialog_OnAccept": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__UseItemQuestionDialog_OnAccept"
|
||||
"pack://uiinventory.py:InventoryWindow.__UseItemQuestionDialog_OnAccept"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__SendUseItemToItemPacket": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__SendUseItemToItemPacket"
|
||||
"pack://uiinventory.py:InventoryWindow.__SendUseItemToItemPacket"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__SendUseItemPacket": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__SendUseItemPacket"
|
||||
"pack://uiinventory.py:InventoryWindow.__SendUseItemPacket"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.__SendMoveItemPacket": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.__SendMoveItemPacket"
|
||||
"pack://uiinventory.py:InventoryWindow.__SendMoveItemPacket"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.SetDragonSoulRefineWindow": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.SetDragonSoulRefineWindow"
|
||||
"pack://uiinventory.py:InventoryWindow.SetDragonSoulRefineWindow"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
},
|
||||
"InventoryWindow.OnMoveWindow": {
|
||||
"status": "RUN_AS_IS",
|
||||
"impl": [
|
||||
"assets/root/uiinventory.py:InventoryWindow.OnMoveWindow"
|
||||
"pack://uiinventory.py:InventoryWindow.OnMoveWindow"
|
||||
],
|
||||
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
|
||||
"evidence": [
|
||||
"script/verify_root_pack.py: uiinventory.py bytes match 40250 source and root.epk",
|
||||
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user