Implement playable Mac client and rendering validation
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PLAYABLE FIXTURE: child completed without renderer errors
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{
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"schema_version": 1,
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"run_id": "fixture-blocked",
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"suite": "playable",
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"status": "BLOCKED",
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"build": {
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"engine_sha256": "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa",
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"extension_sha256": "bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb",
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"pck_sha256": "cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc",
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"arch": "arm64"
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},
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"environment": {"os": "macOS", "renderer": "Metal", "resolution": [1280, 720]},
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"cases": [{"id": "FIXTURE-01", "status": "BLOCKED", "duration_ms": 0, "reason": "fixture_not_ready", "evidence": []}],
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"events": "events.jsonl",
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"failures": [],
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"blocked": ["fixture_not_ready"],
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"coverage": {"required": 1, "passed": 0},
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"exit_gate": {"checked": false, "process_code": null, "errors": []}
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}
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{
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"schema_version": 1,
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"run_id": "fixture-valid",
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"suite": "playable",
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"status": "PASS",
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"build": {
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"engine_sha256": "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa",
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"extension_sha256": "bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb",
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"pck_sha256": "cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc",
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"arch": "arm64"
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},
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"environment": {"os": "macOS", "renderer": "Metal", "resolution": [1280, 720]},
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"cases": [{"id": "FIXTURE-01", "status": "PASS", "duration_ms": 1, "reason": "ok", "evidence": []}],
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"events": "events.jsonl",
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"failures": [],
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"blocked": [],
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"coverage": {"required": 1, "passed": 1},
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"exit_gate": {"checked": false, "process_code": null, "errors": []}
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}
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WARNING: 3 shaders of type CanvasItem were never freed.
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{
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"schema_version": 1,
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"scenario_id": "first-mac-playable-forest",
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"protocol": "classic",
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"server": {
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"server_index": 0,
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"channel_index": 0
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},
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"character_slot": 0,
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"map_key": "",
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"waypoints_cm": [],
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"allowed_mob_vnums": [],
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"allowed_drop_vnums": [],
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"skill_cases": [],
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"resolution": [1280, 720],
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"loops": 3,
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"timeout_seconds": 120,
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"notes": "Copy to a local ignored file and fill from the confirmed server fixture. Never add credentials here."
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}
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