Implement playable Mac client and rendering validation

This commit is contained in:
shen
2026-09-11 14:58:22 +08:00
parent 1ab68bd06e
commit 374d4165d8
233 changed files with 6546 additions and 284 deletions
+19
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{
"schema_version": 1,
"run_id": "fixture-blocked",
"suite": "playable",
"status": "BLOCKED",
"build": {
"engine_sha256": "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa",
"extension_sha256": "bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb",
"pck_sha256": "cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc",
"arch": "arm64"
},
"environment": {"os": "macOS", "renderer": "Metal", "resolution": [1280, 720]},
"cases": [{"id": "FIXTURE-01", "status": "BLOCKED", "duration_ms": 0, "reason": "fixture_not_ready", "evidence": []}],
"events": "events.jsonl",
"failures": [],
"blocked": ["fixture_not_ready"],
"coverage": {"required": 1, "passed": 0},
"exit_gate": {"checked": false, "process_code": null, "errors": []}
}