Implement playable Mac client and rendering validation
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"schema_version": 1,
|
||||
"run_id": "fixture-valid",
|
||||
"suite": "playable",
|
||||
"status": "PASS",
|
||||
"build": {
|
||||
"engine_sha256": "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa",
|
||||
"extension_sha256": "bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb",
|
||||
"pck_sha256": "cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc",
|
||||
"arch": "arm64"
|
||||
},
|
||||
"environment": {"os": "macOS", "renderer": "Metal", "resolution": [1280, 720]},
|
||||
"cases": [{"id": "FIXTURE-01", "status": "PASS", "duration_ms": 1, "reason": "ok", "evidence": []}],
|
||||
"events": "events.jsonl",
|
||||
"failures": [],
|
||||
"blocked": [],
|
||||
"coverage": {"required": 1, "passed": 1},
|
||||
"exit_gate": {"checked": false, "process_code": null, "errors": []}
|
||||
}
|
||||
Reference in New Issue
Block a user