Implement playable Mac client and rendering validation

This commit is contained in:
shen
2026-09-11 14:58:22 +08:00
parent 1ab68bd06e
commit 374d4165d8
233 changed files with 6546 additions and 284 deletions
+19
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{
"schema_version": 1,
"scenario_id": "first-mac-playable-forest",
"protocol": "classic",
"server": {
"server_index": 0,
"channel_index": 0
},
"character_slot": 0,
"map_key": "",
"waypoints_cm": [],
"allowed_mob_vnums": [],
"allowed_drop_vnums": [],
"skill_cases": [],
"resolution": [1280, 720],
"loops": 3,
"timeout_seconds": 120,
"notes": "Copy to a local ignored file and fill from the confirmed server fixture. Never add credentials here."
}