Implement playable Mac client and rendering validation
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config_version=5
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[application]
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config/name="Particle lifetime isolation"
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run/main_scene="res://main.tscn"
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[display]
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window/size/viewport_width=320
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window/size/viewport_height=240
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[rendering]
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textures/vram_compression/import_etc2_astc=true
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