Adapt Android mobile controls and native client UI
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@@ -66,6 +66,9 @@ void UIKey(int key, bool pressed);
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// Mobile touch & joystick controls
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void SetMoveDirection(float angleDeg, bool moving);
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void SetAttackKey(bool pressed);
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void UseLocalQuickSlot(int localSlotIndex);
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bool TryAssignAttachedObjectToLocalQuickSlot(int localSlotIndex);
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std::string LocalQuickSlotSkillIcon(int localSlotIndex);
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void CameraBeginDrag(int x, int y);
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void CameraDrag(int x, int y);
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void CameraEndDrag();
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