Adapt Android mobile controls and native client UI
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@@ -13,8 +13,8 @@ Bytes header(uint32_t bits, uint32_t r, uint32_t g, uint32_t b, uint32_t a, size
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put(out, 92, r); put(out, 96, g); put(out, 100, b); put(out, 104, a);
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return out;
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}
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mtgodot::Image decode(const Bytes& b) { return mtgodot::load_dds(b.data(), b.size()); }
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void pixel(const mtgodot::Image& im, size_t n, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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mtimage::Image decode(const Bytes& b) { return mtimage::load_dds(b.data(), b.size()); }
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void pixel(const mtimage::Image& im, size_t n, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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assert(im.ok()); assert(im.rgba[n*4] == r && im.rgba[n*4+1] == g && im.rgba[n*4+2] == b && im.rgba[n*4+3] == a);
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}
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int main() {
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