port 2V2-d.1: ActorInstance/InstanceBase closure creates the main character
Port the ActorInstance*/InstanceBase* siblings plus GameUtil, FlyTarget, PhysicsObject, GameEventManager, WeaponTrace, MapUtil and lineintersect_utils verbatim and drop their pending stand-ins; CGameEventManager and CPythonSystem join PythonBoot in CPythonApplication member order. Root cause of the intermittent Loading-phase header 7: TPlayerSkill::tNextRead is time_t, 32-bit in 40250 (_USE_32BIT_TIME_T) but 64-bit on LP64, so SKILL_LEVEL (76) was read as 2551 bytes instead of 1531. Packet.h now uses LONG with a static_assert, and the fake server sends SKILL_LEVEL in Loading. The fake server's CHARACTER_ADD now uses CHAR_TYPE_PC; port.login_flow asserts the main instance exists with race 0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
parent
996d793f0c
commit
5266b00c6e
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{
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"reference": "GameLib/FlyTarget.cpp",
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"reference_sha256": "90fe34fbeb08f2eb17874246cd83fbbb3180789c39ddfa0b95870c8da9f27a1f",
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"priority": "P1",
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"contracts": [],
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"functions": {
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"CFlyTarget::CFlyTarget": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::CFlyTarget"
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]
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},
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"CFlyTarget::~CFlyTarget": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::~CFlyTarget"
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]
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},
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"CFlyTarget::__Initialize": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::__Initialize"
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]
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},
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"CFlyTarget::Clear": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::Clear"
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]
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},
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"CFlyTarget::IsObject": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::IsObject"
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]
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},
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"CFlyTarget::IsPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::IsPosition"
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]
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},
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"CFlyTarget::IsValidTarget": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::IsValidTarget"
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]
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},
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"CFlyTarget::NotifyTargetClear": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::NotifyTargetClear"
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]
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},
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"CFlyTarget::GetType": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::GetType"
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]
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},
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"CFlyTarget::GetFlyTarget": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::GetFlyTarget"
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]
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},
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"CFlyTarget::GetFlyTargetPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::GetFlyTargetPosition"
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]
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},
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"CFlyTarget::GetFlyTargetData": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/FlyTarget.cpp:CFlyTarget::GetFlyTargetData"
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]
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}
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}
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}
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