2V2-e.5b: feed native map height and light into game render

This commit is contained in:
shenlei
2026-09-23 22:10:29 +09:00
parent 702fef7b47
commit 5a1df57e69
13 changed files with 678 additions and 76 deletions
@@ -206,6 +206,12 @@ void init_2v0_gameplay_stubs();
namespace PythonBoot
{
std::string CurrentMapName()
{
if (!g_game_singletons)
return {};
return CPythonBackground::Instance().GetWarpMapName();
}
bool IsRunning()
{