port 2V2-b: GamePhase dispatch consumes the Entergame burst
PythonNetworkStreamPhaseGame/PhaseGameActor/PhaseGameItem/Command, NetworkActorManager and PythonChat/PythonChatModule are ported verbatim and dispatched at runtime; the 2V0 chat stub module is removed and initChat() runs before initnet() as in 40250. InstanceBase, PythonCharacterManager and GameLib ActorInstance/RaceData/RaceManager compile but stay TODO until 2V2-c/d wire them. Units not ported yet get their singletons from PythonBoot's GameSingletons (CPythonApplication member order) and platform/pending stand-ins generated by platform_stub.py pending; const char* stand-ins return "". port.login_flow's fake server now sends the CInputLogin::Entergame order (actor insert, NPC positions, PHASE_GAME, land list, time, channel, greet notice, ping) and a TraceError observer asserts no unknown packet header. port.login_live passes against the real server for 10 s of game phase. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
parent
d16fabf61c
commit
62b6e23bfc
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{
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"reference": "UserInterface/PythonNetworkStreamPhaseGameActor.cpp",
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"reference_sha256": "b62fd266ef028167d4901469eaaa1c9119d993b67aa45c27527270d3ba9a5b0d",
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"priority": "P2",
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"contracts": [],
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"functions": {
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"CPythonNetworkStream::__GlobalPositionToLocalPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::__GlobalPositionToLocalPosition"
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]
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},
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"CPythonNetworkStream::__LocalPositionToGlobalPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::__LocalPositionToGlobalPosition"
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]
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},
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"CPythonNetworkStream::__CanActMainInstance": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::__CanActMainInstance"
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]
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},
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"CPythonNetworkStream::__ClearNetworkActorManager": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::__ClearNetworkActorManager"
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]
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},
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"__SetWeaponPower": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:__SetWeaponPower"
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]
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},
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"IsInvisibleRace": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:IsInvisibleRace"
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]
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},
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"CPythonNetworkStream::RecvCharacterAppendPacket": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvCharacterAppendPacket"
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]
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},
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"CPythonNetworkStream::RecvCharacterAdditionalInfo": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvCharacterAdditionalInfo"
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]
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},
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"CPythonNetworkStream::RecvCharacterAppendPacketNew": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvCharacterAppendPacketNew"
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]
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},
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"CPythonNetworkStream::RecvCharacterUpdatePacket": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvCharacterUpdatePacket"
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]
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},
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"CPythonNetworkStream::RecvCharacterUpdatePacketNew": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvCharacterUpdatePacketNew"
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]
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},
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"CPythonNetworkStream::__RecvCharacterAppendPacket": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::__RecvCharacterAppendPacket"
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]
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},
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"CPythonNetworkStream::__RecvCharacterUpdatePacket": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::__RecvCharacterUpdatePacket"
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]
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},
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"CPythonNetworkStream::RecvCharacterDeletePacket": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvCharacterDeletePacket"
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]
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},
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"CPythonNetworkStream::RecvCharacterMovePacket": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvCharacterMovePacket"
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]
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},
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"CPythonNetworkStream::RecvOwnerShipPacket": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvOwnerShipPacket"
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]
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},
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"CPythonNetworkStream::RecvSyncPositionPacket": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamPhaseGameActor.cpp:CPythonNetworkStream::RecvSyncPositionPacket"
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]
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}
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}
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}
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