port 2V2-d.2: Granny runtime on libgr2, main character model animates

Implement the Granny SDK 2.11 API the client uses on top of libgr2
(platform/EterGrnLib/GrannyRuntime.cpp, shim granny.h declared from the
SDK header): file sections, type-definition vertex conversion, material
textures by Usage, mesh/bone bindings, deformer, control clock/loop/ease
and weighted SRT sampling. Port EterGrnLib (LODController, Material, Mesh,
Model, ModelInstance*, Motion, Thing, ThingInstance, Util) plus EterLib
GrpObjectInstance/GrpCollisionObject/CollisionData verbatim and drop their
platform skeletons and pending stand-ins; register the gr2 resource
factory; vertex/index buffers are CPU-side until the 2V2-e render adapter.

app.UpdateGame/RenderGame now run 40250's bodies, reaching the
CPythonApplication members through their singletons (the platform has no
app object); CPythonGraphic joins GameSingletons in member order, and
GetMousePosition reads the host cursor.

port.login_flow asserts the main instance's PART_MAIN model has meshes,
its diffuse image loaded and the WAIT motion moves the bones between
frames; offline and live pass, port_gate macos PASS.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-23 19:43:27 +09:00
co-authored by Claude Opus 5.5
parent 5266b00c6e
commit 668f48d6ec
74 changed files with 11404 additions and 2356 deletions
@@ -0,0 +1,62 @@
{
"reference": "EterLib/GrpCollisionObject.cpp",
"reference_sha256": "911a796b466fe60910def8d88631b5db5dacbf7709871ae955f8ac3e056fe31b",
"priority": "P4",
"contracts": [],
"functions": {
"CGraphicCollisionObject::IntersectBoundBox": {
"status": "PORTED",
"impl": [
"extension/src/port/EterLib/GrpCollisionObject.cpp:CGraphicCollisionObject::IntersectBoundBox"
]
},
"CGraphicCollisionObject::IntersectCube": {
"status": "PORTED",
"impl": [
"extension/src/port/EterLib/GrpCollisionObject.cpp:CGraphicCollisionObject::IntersectCube"
]
},
"CGraphicCollisionObject::IntersectIndexedMesh": {
"status": "PORTED",
"impl": [
"extension/src/port/EterLib/GrpCollisionObject.cpp:CGraphicCollisionObject::IntersectIndexedMesh"
]
},
"CGraphicCollisionObject::IntersectMesh": {
"status": "PORTED",
"impl": [
"extension/src/port/EterLib/GrpCollisionObject.cpp:CGraphicCollisionObject::IntersectMesh"
]
},
"CGraphicCollisionObject::IntersectTriangle": {
"status": "PORTED",
"impl": [
"extension/src/port/EterLib/GrpCollisionObject.cpp:CGraphicCollisionObject::IntersectTriangle"
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},
"CGraphicCollisionObject::IntersectSphere": {
"status": "PORTED",
"impl": [
"extension/src/port/EterLib/GrpCollisionObject.cpp:CGraphicCollisionObject::IntersectSphere"
]
},
"CGraphicCollisionObject::IntersectCylinder": {
"status": "PORTED",
"impl": [
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]
},
"CGraphicCollisionObject::CGraphicCollisionObject": {
"status": "PORTED",
"impl": [
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]
},
"CGraphicCollisionObject::~CGraphicCollisionObject": {
"status": "PORTED",
"impl": [
"extension/src/port/EterLib/GrpCollisionObject.cpp:CGraphicCollisionObject::~CGraphicCollisionObject"
]
}
}
}