port 2V2-d.2: Granny runtime on libgr2, main character model animates
Implement the Granny SDK 2.11 API the client uses on top of libgr2 (platform/EterGrnLib/GrannyRuntime.cpp, shim granny.h declared from the SDK header): file sections, type-definition vertex conversion, material textures by Usage, mesh/bone bindings, deformer, control clock/loop/ease and weighted SRT sampling. Port EterGrnLib (LODController, Material, Mesh, Model, ModelInstance*, Motion, Thing, ThingInstance, Util) plus EterLib GrpObjectInstance/GrpCollisionObject/CollisionData verbatim and drop their platform skeletons and pending stand-ins; register the gr2 resource factory; vertex/index buffers are CPU-side until the 2V2-e render adapter. app.UpdateGame/RenderGame now run 40250's bodies, reaching the CPythonApplication members through their singletons (the platform has no app object); CPythonGraphic joins GameSingletons in member order, and GetMousePosition reads the host cursor. port.login_flow asserts the main instance's PART_MAIN model has meshes, its diffuse image loaded and the WAIT motion moves the bones between frames; offline and live pass, port_gate macos PASS. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
5266b00c6e
commit
668f48d6ec
@@ -12,6 +12,22 @@
|
||||
#include "../PlatformStub.h"
|
||||
#include "../EterLib/UIRenderCommands.h"
|
||||
|
||||
// 40250 PythonGraphic.cpp:611
|
||||
CPythonGraphic::CPythonGraphic()
|
||||
{
|
||||
m_lightColor = GetColor(1.0f, 1.0f, 1.0f);
|
||||
m_darkColor = GetColor(0.0f, 0.0f, 0.0f);
|
||||
|
||||
memset(&m_backupViewport, 0, sizeof(D3DVIEWPORT8));
|
||||
|
||||
m_fOrthoDepth = 1000.0f;
|
||||
}
|
||||
|
||||
CPythonGraphic::~CPythonGraphic()
|
||||
{
|
||||
Tracef("Python Graphic Clear\n");
|
||||
}
|
||||
|
||||
void CPythonGraphic::SetViewport(float x, float y, float width, float height) { UIRenderSetClip(x, y, width, height); }
|
||||
void CPythonGraphic::RestoreViewport() { UIRenderRestoreClip(); }
|
||||
void CPythonGraphic::SetOmniLight() { MT_PLATFORM_STUB(); }
|
||||
|
||||
Reference in New Issue
Block a user