feat(client): 完成40250客户端核心功能1:1对齐与桥梁高度采样修复

- 桥梁与静态物体高度采样修复:
  - 严格对齐 40250 CMapOutdoor::GetHeight 与 CAttributeInstance::GetHeight
  - 解析 .mdatr 中的 AttributeHeight 网格,使用 is_in_triangle_2d 准确计算桥面多边形平面方程
  - sample_height 查询邻近区块并返回 fMAX(fObjectHeight, fTerrainHeight),彻底解决走上桥面穿透掉入水底/河床的问题
  - 新增 test_bridge_height_parity.gd 自动化对拍测试
- 40250 怪物击杀经验动效:
  - 1:1 实现 FLY_EXP(0) / FLY_HP / FLY_SP 粒子轨迹与爆炸吸附
- 40250 客户端全系统功能对齐(Batches 1-31):
  - 包含公会、交易、骑乘、变身、钓鱼、采矿、商城、信件、结婚、地牢等 134 套对拍系统与自动化回归测试
- 文档沉淀:
  - 新增 docs/CLIENT-PARITY-AUDIT-AND-FIX-GUIDE.md 客户端对拍缺陷发现与修复工程指南
This commit is contained in:
shen
2026-09-19 08:51:25 -07:00
parent 1db9e9a129
commit 66d217b313
650 changed files with 53046 additions and 1586 deletions
+8 -3
View File
@@ -23,6 +23,8 @@ const HIDE_SUPPORT_SKILL_POINT := true
# uicharacter.py __RefreshSkillPlusButton 的 HORSE 分支硬编码 `if skillLevel < 20`。
const RIDING_SKILL_MAX_LEVEL := 20
signal skill_use_requested(skill_id: int)
var client: Node
var table: RefCounted # SkillTable
var ui: CanvasLayer # UiManager
@@ -235,9 +237,12 @@ func _rebuild() -> void:
_rows[id] = {"lv": lv, "up": null}
if not _mobile_mode:
nm.gui_input.connect(func(e: InputEvent):
if e is InputEventMouseButton and e.pressed and e.button_index == MOUSE_BUTTON_LEFT:
drag_skill_id = sid
if _mobile_hint: _mobile_hint.text = "已选择:%s;点击快捷栏按钮自动放入空位" % table.name_of(sid)
if e is InputEventMouseButton and e.pressed:
if e.button_index == MOUSE_BUTTON_LEFT:
drag_skill_id = sid
if _mobile_hint: _mobile_hint.text = "已选择:%s;点击快捷栏按钮自动放入空位" % table.name_of(sid)
elif e.button_index == MOUSE_BUTTON_RIGHT:
skill_use_requested.emit(sid)
nm.accept_event())
if _mobile_mode:
var assign := Button.new()