render parity unit H1: verbatim 40250 HTP terrain
MapOutdoorRenderHTP.cpp is the full 40250 source behind the native-terrain gate: no invented texture-0 fallback, first-splat stage-1 ALPHAOP DISABLE, GetNumTextures() bound, 40250 shadow-pass states (FOGCOLOR white, CLAMP, TEXTURE1 m_matDynamicShadow). Fixes the white far-terrain band. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
863f3771af
commit
6dffd1572a
@@ -5,25 +5,25 @@
|
||||
"contracts": [],
|
||||
"functions": {
|
||||
"CMapOutdoor::__RenderTerrain_RenderHardwareTransformPatch": {
|
||||
"status": "DIVERGENT",
|
||||
"status": "NEEDS_LIVE",
|
||||
"impl": [
|
||||
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__RenderTerrain_RenderHardwareTransformPatch"
|
||||
],
|
||||
"note": "Native path now follows 40250 near/mid/far patch distance bands, LOD 0/1/2, splat limit and fog-color far fill; Godot path stays adapted. Same-scene Windows color and image comparison remains open."
|
||||
"note": "Verbatim 40250 body plus an early return when IsNativeTerrainRenderEnabled() is false (Godot terrain adapter path, PORT-PLAN §3). Fake-server frame: far band no longer white, layout matches the STP path; pixel parity vs a 40250 frame not verified."
|
||||
},
|
||||
"CMapOutdoor::__HardwareTransformPatch_RenderPatchSplat": {
|
||||
"status": "DIVERGENT",
|
||||
"status": "NEEDS_LIVE",
|
||||
"impl": [
|
||||
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__HardwareTransformPatch_RenderPatchSplat"
|
||||
],
|
||||
"note": "Native path draws 40250 terrain splat layers and static/character shadows; texture-0 fallback and state sequencing still differ from the reference and need matched image verification."
|
||||
"note": "Verbatim 40250 (non-WORLD_EDITOR branch): no texture-0 fallback, first splat with stage-1 ALPHAOP DISABLE, GetNumTextures() bound, shadow pass FOGCOLOR white + TEXTURE1 m_matDynamicShadow; pixel parity vs a 40250 frame not verified."
|
||||
},
|
||||
"CMapOutdoor::__HardwareTransformPatch_RenderPatchNone": {
|
||||
"status": "NEEDS_LIVE",
|
||||
"impl": [
|
||||
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__HardwareTransformPatch_RenderPatchNone"
|
||||
],
|
||||
"note": "Native path now draws the far patch with the 40250 fog texture factor; matched Windows image comparison remains open."
|
||||
"note": "Verbatim 40250; drawn with the caller's TFACTOR fog fill. Pixel parity vs a 40250 frame not verified."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user