装备校验链/快捷栏/公会/好友情侣/交易仓库五项差距修复(增量 129)
- 装备校验:can_equip 按 CanEquipNow→FindEquipCell→EquipItem 精确重排, 新增 find_equip_cell() 1:1 复刻(RING/UNIQUE 占用翻转、COSTUME/BELT/DS), 帝国 antiflag 降级为 tooltip 提示,LIMIT_PCBANG/REAL_TIME* 语义与倒计时文案 - 快捷栏:死亡全槽禁用+激活守卫、变身(affect 220)技能置灰、 物品槽失配置灰(服务器回收/换武器后刷新) - 公会:GUILD_AUTH_* 权限位门控踢人/公告/技能升级,/gskillup、 被宣战应答弹窗(/war·/nowar)、资金存取行(40250 服务端已禁用仍保留 1:1) - 好友/情侣:messenger 三固定组(好友/公会/情侣),lover_login/logout/ near/far/divorce 命令事件→在线/在身边状态与离婚隐藏 - 交易/仓库:ExchangeState.last_notice(ALREADY/LESS_GOLD)结束浮层提示; 仓库改密 /safebox_change_password 三段输入;关窗补 /safebox_close·/mall_close; 仓库金钱经核实 40250 无 wire 协议,UI 定界只读 - app_flow:重连时 guild_marks_ready 重复连接加 is_connected 守卫 - 相机 look_at 零向量守卫(首帧/传送落点) - 测试:equip/love/guild 断言更新,79 项中 78 绿(game_camera_test 为 HEAD 既有失败);真服冒烟 LIVE_SMOKE PASS(192.168.21.203 全链路) - docs/CLIENT-GAP.md 同步增量 129 Co-Authored-By: Claude Code <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018kUFvQGYusuY3dkfGitmAe
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@@ -29,6 +29,11 @@ func setup(m2client: Node, parent: Node) -> void:
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client.friends_changed.connect(refresh)
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if client.has_signal("friend_invite_ask"):
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client.friend_invite_ask.connect(_on_friend_invite)
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# 原版 messenger 是三固定分组(uimessenger.py MessengerFriendGroup/GuildGroup/
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# FamilyGroup);公会与情侣组数据变化时同样刷新。
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for sig in ["guild_changed", "lover_changed"]:
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if client.has_signal(sig):
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client.connect(sig, refresh)
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func is_open() -> bool:
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return _root != null and _root.visible
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@@ -58,15 +63,98 @@ func refresh() -> void:
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return
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for c in _list.get_children():
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c.queue_free()
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var friends: Array = client.get_friends()
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# 三固定分组(对齐原版 MessengerWindow):好友 / 公会 / 情侣。
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_section("好友")
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var friends: Array = client.get_friends() if client.has_method("get_friends") else []
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if friends.is_empty():
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var e := Label.new()
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e.text = "(好友列表为空)"
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e.add_theme_font_size_override("font_size", 11)
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e.modulate = Color(0.6, 0.6, 0.6)
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_list.add_child(e)
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return
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for f in friends:
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_list.add_child(_row(f))
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else:
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for f in friends:
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_list.add_child(_row(f))
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_section("公会")
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if client.has_method("get_guild") and client.get_guild().get("in_guild", false) \
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and client.has_method("get_guild_members"):
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var members: Array = client.get_guild_members()
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members.sort_custom(func(a, b):
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return int(a.get("grade", 99)) < int(b.get("grade", 99)))
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for m in members:
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_list.add_child(_guild_row(m))
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else:
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var g := Label.new()
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g.text = "(未加入公会)"
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g.add_theme_font_size_override("font_size", 11)
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g.modulate = Color(0.6, 0.6, 0.6)
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_list.add_child(g)
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_section("情侣")
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if client.has_method("get_lover") and client.get_lover().get("valid", false):
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_list.add_child(_lover_row(client.get_lover()))
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else:
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var l := Label.new()
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l.text = "(暂无)"
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l.add_theme_font_size_override("font_size", 11)
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l.modulate = Color(0.6, 0.6, 0.6)
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_list.add_child(l)
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func _section(title: String) -> void:
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var h := Label.new()
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h.text = "— %s —" % title
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h.add_theme_font_size_override("font_size", 12)
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h.modulate = Color(0.75, 0.82, 0.95)
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_list.add_child(h)
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# 公会组成员:在线态来自 GC_GUILD_LOGIN/LOGOUT;点按同样发起私聊。
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func _guild_row(m: Dictionary) -> Control:
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var row := HBoxContainer.new()
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row.custom_minimum_size = Vector2(640, 46) if _mobile_mode else Vector2(260, 0)
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var dot := Label.new()
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dot.text = "●"
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dot.custom_minimum_size = Vector2(28, 42) if _mobile_mode else Vector2.ZERO
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dot.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
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dot.modulate = Color(0.4, 0.9, 0.4) if m.get("online", false) else Color(0.4, 0.4, 0.4)
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row.add_child(dot)
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var nm := Button.new()
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nm.text = String(m.get("name", "?"))
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nm.flat = true
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nm.custom_minimum_size = Vector2(450, 42) if _mobile_mode else Vector2(150, 0)
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nm.alignment = HORIZONTAL_ALIGNMENT_LEFT
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nm.pressed.connect(func() -> void: whisper_to.emit(String(m.get("name", ""))))
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row.add_child(nm)
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if int(m.get("grade", 1)) == 0:
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var lead := Label.new()
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lead.text = "会长"
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lead.modulate = Color(0.95, 0.8, 0.4)
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lead.add_theme_font_size_override("font_size", 10)
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row.add_child(lead)
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return row
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# 情侣组成员:lover_login/logout/near/far(CHAT_TYPE_COMMAND,marriage.cpp)。
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func _lover_row(lover: Dictionary) -> Control:
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var row := HBoxContainer.new()
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row.custom_minimum_size = Vector2(640, 46) if _mobile_mode else Vector2(260, 0)
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var dot := Label.new()
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dot.text = "♥"
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dot.custom_minimum_size = Vector2(28, 42) if _mobile_mode else Vector2.ZERO
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dot.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
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dot.modulate = Color(0.95, 0.4, 0.55) if lover.get("online", false) else Color(0.4, 0.4, 0.4)
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row.add_child(dot)
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var nm := Button.new()
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nm.text = String(lover.get("name", "?"))
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nm.flat = true
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nm.custom_minimum_size = Vector2(450, 42) if _mobile_mode else Vector2(150, 0)
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nm.alignment = HORIZONTAL_ALIGNMENT_LEFT
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nm.pressed.connect(func() -> void: whisper_to.emit(String(lover.get("name", ""))))
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row.add_child(nm)
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if lover.get("near", false):
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var near := Label.new()
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near.text = "在身边"
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near.modulate = Color(1.0, 0.6, 0.7)
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near.add_theme_font_size_override("font_size", 10)
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row.add_child(near)
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return row
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func _row(f: Dictionary) -> Control:
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var row := HBoxContainer.new()
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