2V1-d: offline login -> select -> loading against a fake 40250 server

port.login_flow drives the real 40250 root scripts through the ported
CPythonNetworkStream and CAccountConnector against a loopback auth + game
server built from net/classic (wire layouts, sequence table, cipher) that
answers like the 40250 desc.cpp/input*.cpp: handshake, key agreement,
LOGIN3/AUTH_SUCCESS, LOGIN2, the character list, DirectEnter reconnect,
CHARACTER_SELECT, the loading packets and CLIENT_VERSION, with every
sequence byte checked.

- NetStream::ActivateCipher decrypts ciphertext already buffered behind
  KEY_AGREEMENT_COMPLETED (PORT)
- CPythonApplication is final (PORT): no application object exists on the
  platform yet, so its virtual overrides must be called directly
- app.GetTime (GetGlobalTime) and camera/center-position stubs
- SendClientVersionPacket verbatim in the PhaseGame stand-in

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-23 15:20:32 +09:00
co-authored by Claude Opus 5.5
parent 4d9b800efb
commit 8d9d863c7e
10 changed files with 753 additions and 5 deletions
+9
View File
@@ -211,6 +211,15 @@ if(BUILD_TESTING AND CMAKE_SYSTEM_NAME STREQUAL CMAKE_HOST_SYSTEM_NAME)
COMMAND $<TARGET_FILE:port_app_loop_test> ${MT_40250_CLIENT} ${MT_PYTHON_STDLIB_ZIP})
set_tests_properties(port.app_loop PROPERTIES SKIP_RETURN_CODE 77)
add_executable(port_login_flow_test ${CMAKE_CURRENT_SOURCE_DIR}/../../tests/port_login_flow_test.cpp
${CMAKE_CURRENT_SOURCE_DIR}/../../tests/port_login_flow_server.cpp
${CMAKE_CURRENT_SOURCE_DIR}/../net/classic/classic_cipher.cpp)
target_link_libraries(port_login_flow_test PRIVATE port_platform)
add_dependencies(port_login_flow_test mtpython_stdlib)
add_test(NAME port.login_flow
COMMAND $<TARGET_FILE:port_login_flow_test> ${MT_40250_CLIENT} ${MT_PYTHON_STDLIB_ZIP})
set_tests_properties(port.login_flow PROPERTIES SKIP_RETURN_CODE 77)
add_executable(port_python_ui_modules_test ${CMAKE_CURRENT_SOURCE_DIR}/../../tests/port_python_ui_modules_test.cpp)
target_link_libraries(port_python_ui_modules_test PRIVATE port_platform)
add_dependencies(port_python_ui_modules_test mtpython_stdlib)
+7 -1
View File
@@ -3006,6 +3006,12 @@ bool CNetworkStream::Activate(size_t agreed_length, const void* buffer, size_t l
void CNetworkStream::ActivateCipher()
{
return m_cipher.set_activated(true);
m_cipher.set_activated(true);
// PORT: __RecvInternalBuffer decrypts each recv as it arrives, so encrypted bytes the server sent right
// behind KEY_AGREEMENT_COMPLETED that landed in the same recv are still ciphertext. In 40250 the
// server's next pulse usually keeps them apart; on loopback or a fast LAN they arrive together, so
// decrypt the unread rest of the buffer here.
if (m_recvBufInputPos > m_recvBufOutputPos)
m_cipher.Decrypt(m_recvBuf + m_recvBufOutputPos, m_recvBufInputPos - m_recvBufOutputPos);
}
#endif // _IMPROVED_PACKET_ENCRYPTION_
@@ -42,7 +42,11 @@
#include "AbstractApplication.h"
#include "MovieMan.h"
class CPythonApplication : public CMSApplication, public CInputKeyboard, public IAbstractApplication
// PORT: `final` added. The platform has no CPythonApplication object yet (platform/UserInterface/
// PythonApplication.cpp), so its members are called on an empty Instance(); `final` lets the compiler
// call the IAbstractApplication/CMSApplication overrides directly instead of through a vtable that
// does not exist. Drop it with that note once the application object is constructed.
class CPythonApplication final : public CMSApplication, public CInputKeyboard, public IAbstractApplication
{
public:
enum EDeviceState