Implement 40250 classic client port

This commit is contained in:
shenlei
2026-09-01 18:49:28 +09:00
parent 2277b1dd60
commit 8f61990a83
481 changed files with 169826 additions and 293 deletions
+33 -1
View File
@@ -15,12 +15,16 @@ var client: Node
var _root: Control
var _list: VBoxContainer
var _name_edit: LineEdit
var _invite_dialog: ConfirmationDialog
var _pending_invite := ""
func setup(m2client: Node, parent: Node) -> void:
client = m2client
_build(parent)
if client.has_signal("friends_changed"):
client.friends_changed.connect(refresh)
if client.has_signal("friend_invite_ask"):
client.friend_invite_ask.connect(_on_friend_invite)
func is_open() -> bool:
return _root != null and _root.visible
@@ -55,9 +59,15 @@ func _row(f: Dictionary) -> Control:
var nm := Button.new()
nm.text = String(f.get("name", "?"))
nm.flat = true
nm.custom_minimum_size = Vector2(180, 0)
nm.custom_minimum_size = Vector2(150, 0)
nm.pressed.connect(func() -> void: whisper_to.emit(String(f.get("name", ""))))
row.add_child(nm)
if f.get("mobile", false):
var mobile := Label.new()
mobile.text = "手机"
mobile.modulate = Color(0.45, 0.8, 1.0)
mobile.add_theme_font_size_override("font_size", 10)
row.add_child(mobile)
var del := Button.new()
del.text = "×"
del.pressed.connect(func() -> void: client.remove_friend(String(f.get("name", ""))))
@@ -70,6 +80,19 @@ func _on_add() -> void:
client.add_friend(nm)
_name_edit.clear()
func _on_friend_invite(name: String) -> void:
if client == null or name.strip_edges() == "":
return
_pending_invite = name
_invite_dialog.dialog_text = "接受“%s”的好友请求?" % name
_invite_dialog.popup_centered()
func _answer_invite(accept: bool) -> void:
var name := _pending_invite
_pending_invite = ""
if name != "" and client != null and client.has_method("friend_answer"):
client.friend_answer(name, accept)
func _build(parent: Node) -> void:
_root = Control.new()
_root.set_anchors_preset(Control.PRESET_CENTER)
@@ -105,3 +128,12 @@ func _build(parent: Node) -> void:
add_btn.text = "添加"
add_btn.pressed.connect(_on_add)
bottom.add_child(add_btn)
_invite_dialog = ConfirmationDialog.new()
_invite_dialog.title = "好友请求"
_invite_dialog.ok_button_text = "接受"
_invite_dialog.cancel_button_text = "拒绝"
_invite_dialog.confirmed.connect(func() -> void: _answer_invite(true))
_invite_dialog.canceled.connect(func() -> void: _answer_invite(false))
# Keep the dialog outside the toggleable friend panel: requests must still
# be visible when the friend list window itself is closed.
parent.add_child(_invite_dialog)