port 2V2-c: chrmgr/chr modules + race registration chain

PythonCharacterManagerModule/PythonCharacterModule ported verbatim; the
2V0 chr/chrmgr stubs are gone and initchr/initchrmgr run in 40250 order.
The registration chain they need (RaceData/RaceDataFile/RaceManager/
RaceMotionData, GameType, AttributeData/AttributeInstance, TextFileLoader,
Util, Camera/CameraProcedure) is ported; CRaceManager is created in
PythonBoot. port.login_flow asserts race 0 has its wait motions and no
unhandled packet header; port.login_live 8/8 against 192.168.21.203.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-23 18:40:47 +09:00
co-authored by Claude Opus 5.5
parent 62b6e23bfc
commit 996d793f0c
39 changed files with 8270 additions and 625 deletions
@@ -0,0 +1,200 @@
#include "StdAfx.h"
#include "../EterBase/Utils.h"
#include "AttributeData.h"
const char c_szAttributeDataFileHeader[] = "AttributeData";
const int c_iAttributeDataFileHeaderLength = 13;
/*DWORD CAttributeData::GetCollisionDataCount() const
{
return m_CollisionDataVector.size();
}
BOOL CAttributeData::GetCollisionDataPointer(DWORD dwIndex, const TCollisionData ** c_ppCollisionData) const
{
if (dwIndex >= GetCollisionDataCount())
return FALSE;
*c_ppCollisionData = &m_CollisionDataVector[dwIndex];
return TRUE;
}
*/
const CStaticCollisionDataVector & CAttributeData::GetCollisionDataVector() const
{
return m_StaticCollisionDataVector;
}
const THeightDataVector & CAttributeData::GetHeightDataVector() const
{
return m_HeightDataVector;
}
DWORD CAttributeData::GetHeightDataCount() const
{
return m_HeightDataVector.size();
}
BOOL CAttributeData::GetHeightDataPointer(DWORD dwIndex, const THeightData ** c_ppHeightData) const
{
if (dwIndex >= GetHeightDataCount())
return FALSE;
*c_ppHeightData = &m_HeightDataVector[dwIndex];
return TRUE;
}
float CAttributeData::GetMaximizeRadius()
{
return m_fMaximizeRadius;
}
size_t CAttributeData::AddCollisionData(const CStaticCollisionData& data)
{
m_StaticCollisionDataVector.push_back(data);
return m_StaticCollisionDataVector.size();
}
bool CAttributeData::OnLoad(int /*iSize*/, const void * c_pvBuf)
{
if (!c_pvBuf)
{
// NOTE: 파일이 존재하지 않으면 다른곳에서 그래픽 모델을 기반으로 충돌 데이터를 생성하니 리소스를 파괴하지 않고 유지시킴.
return true;
}
const BYTE * c_pbBuf = static_cast<const BYTE *> (c_pvBuf);
char szHeader[c_iAttributeDataFileHeaderLength+1];
memcpy(szHeader, c_pbBuf, c_iAttributeDataFileHeaderLength+1);
c_pbBuf += c_iAttributeDataFileHeaderLength+1;
if (strcmp(szHeader, c_szAttributeDataFileHeader))
return FALSE;
DWORD dwCollisionDataCount;
DWORD dwHeightDataCount;
memcpy(&dwCollisionDataCount, c_pbBuf, sizeof(DWORD));
c_pbBuf += sizeof(DWORD);
memcpy(&dwHeightDataCount, c_pbBuf, sizeof(DWORD));
c_pbBuf += sizeof(DWORD);
m_StaticCollisionDataVector.clear();
m_StaticCollisionDataVector.resize(dwCollisionDataCount);
m_HeightDataVector.clear();
m_HeightDataVector.resize(dwHeightDataCount);
for (DWORD i = 0; i < dwCollisionDataCount; ++i)
{
CStaticCollisionData & rCollisionData = m_StaticCollisionDataVector[i];
memcpy(&rCollisionData.dwType, c_pbBuf, sizeof(DWORD));
c_pbBuf += sizeof(DWORD);
memcpy(rCollisionData.szName, c_pbBuf, 32);
c_pbBuf += 32;
memcpy(&rCollisionData.v3Position, c_pbBuf, sizeof(D3DXVECTOR3));
c_pbBuf += sizeof(D3DXVECTOR3);
switch(rCollisionData.dwType)
{
case COLLISION_TYPE_PLANE:
memcpy(rCollisionData.fDimensions, c_pbBuf, 2*sizeof(float));
c_pbBuf += 2*sizeof(float);
break;
case COLLISION_TYPE_BOX:
memcpy(rCollisionData.fDimensions, c_pbBuf, 3*sizeof(float));
c_pbBuf += 3*sizeof(float);
break;
case COLLISION_TYPE_SPHERE:
memcpy(rCollisionData.fDimensions, c_pbBuf, sizeof(float));
c_pbBuf += sizeof(float);
break;
case COLLISION_TYPE_CYLINDER:
memcpy(rCollisionData.fDimensions, c_pbBuf, 2*sizeof(float));
c_pbBuf += 2*sizeof(float);
break;
case COLLISION_TYPE_AABB:
memcpy(rCollisionData.fDimensions, c_pbBuf, 3*sizeof(float));
c_pbBuf += 3*sizeof(float);
break;
case COLLISION_TYPE_OBB:
memcpy(rCollisionData.fDimensions, c_pbBuf, 3*sizeof(float));
c_pbBuf += 3*sizeof(float);
break;
}
memcpy(rCollisionData.quatRotation, c_pbBuf, sizeof(D3DXQUATERNION));
c_pbBuf += sizeof(D3DXQUATERNION);
}
for (DWORD j = 0; j < dwHeightDataCount; ++j)
{
THeightData & rHeightData = m_HeightDataVector[j];
memcpy(rHeightData.szName, c_pbBuf, 32);
c_pbBuf += 32;
DWORD dwPrimitiveCount;
memcpy(&dwPrimitiveCount, c_pbBuf, sizeof(DWORD));
c_pbBuf += sizeof(DWORD);
rHeightData.v3VertexVector.clear();
rHeightData.v3VertexVector.resize(dwPrimitiveCount);
memcpy(&rHeightData.v3VertexVector[0], c_pbBuf, dwPrimitiveCount*sizeof(D3DXVECTOR3));
c_pbBuf += dwPrimitiveCount*sizeof(D3DXVECTOR3);
// Getting Maximize Radius
for (DWORD k = 0; k < rHeightData.v3VertexVector.size(); ++k)
{
m_fMaximizeRadius = fMAX(m_fMaximizeRadius, fabs(rHeightData.v3VertexVector[k].x)+50.0f);
m_fMaximizeRadius = fMAX(m_fMaximizeRadius, fabs(rHeightData.v3VertexVector[k].y)+50.0f);
m_fMaximizeRadius = fMAX(m_fMaximizeRadius, fabs(rHeightData.v3VertexVector[k].z)+50.0f);
}
// Getting Maximize Radius
}
return true;
}
void CAttributeData::OnClear()
{
m_StaticCollisionDataVector.clear();
m_HeightDataVector.clear();
}
bool CAttributeData::OnIsEmpty() const
{
if (!m_StaticCollisionDataVector.empty())
return false;
if (!m_HeightDataVector.empty())
return false;
return true;
}
bool CAttributeData::OnIsType(TType type)
{
if (CAttributeData::Type() == type)
return true;
return CResource::OnIsType(type);
}
CAttributeData::TType CAttributeData::Type()
{
static TType s_type = StringToType("CAttributeData");
return s_type;
}
void CAttributeData::OnSelfDestruct()
{
Clear();
}
CAttributeData::CAttributeData(const char * c_szFileName) : CResource(c_szFileName)
{
m_fMaximizeRadius = 0.0f;
}
CAttributeData::~CAttributeData()
{
}
@@ -0,0 +1,222 @@
#include "StdAfx.h"
#include "../EterBase/Utils.h"
#include "AttributeInstance.h"
#include "GrpMath.h"
CDynamicPool<CAttributeInstance> CAttributeInstance::ms_kPool;
const float c_fStepSize = 50.0f;
bool CAttributeInstance::Picking(const D3DXVECTOR3 & v, const D3DXVECTOR3 & dir, float & out_x, float & out_y)
{
if (IsEmpty())
return FALSE;
//fy *= -1.0f;
bool bPicked = false;
float nx = 0;
float ny = 0;
for (DWORD i = 0; i < m_v3HeightDataVector.size(); ++i)
for (DWORD j = 0; j < m_v3HeightDataVector[i].size(); j+=3)
{
const D3DXVECTOR3 & cv0 = m_v3HeightDataVector[i][j];
const D3DXVECTOR3 & cv2 = m_v3HeightDataVector[i][j+1];
const D3DXVECTOR3 & cv1 = m_v3HeightDataVector[i][j+2];
D3DXVECTOR3 n;
const auto vvv = (cv1 - cv0);
const auto vvv2 = (cv2 - cv0);
const auto vvv3 = (cv2 - cv1);
D3DXVec3Cross(&n,&vvv,&vvv2);
D3DXVECTOR3 x;
float t;
const auto _vv = (v - cv0);
t = - D3DXVec3Dot(&_vv,&n)/D3DXVec3Dot(&dir,&n);
x = v+t*dir;
const auto vvv4 = (x - cv0);
const auto vvv5 = (x - cv1);
const auto vvv6 = (x - cv2);
D3DXVECTOR3 temp;
D3DXVec3Cross(&temp,&vvv,&vvv4);
if (D3DXVec3Dot(&temp,&n)<0) continue;
D3DXVec3Cross(&temp,&vvv3,&vvv5);
if (D3DXVec3Dot(&temp,&n)<0) continue;
const auto _vv_ = (cv0 - cv2);
D3DXVec3Cross(&temp,&_vv_,&vvv6);
if (D3DXVec3Dot(&temp,&n)<0) continue;
if (bPicked)
{
if ((v.x-x.x)*(v.x-x.x)+(v.y-x.y)*(v.y-x.y)<(v.x-nx)*(v.x-nx)+(v.y-ny)*(v.y-ny))
{
nx=x.x;
ny=x.y;
}
}
else
{
nx = x.x;
ny = x.y;
}
bPicked = true;
}
if (bPicked)
{
out_x = nx;
out_y = ny;
}
return bPicked;
}
BOOL CAttributeInstance::GetHeight(float fx, float fy, float * pfHeight)
{
if(IsEmpty())
return FALSE;
fy *= -1.0f;
if (!IsInHeight(fx, fy))
return FALSE;
BOOL bFlag = FALSE;
for (DWORD i = 0; i < m_v3HeightDataVector.size(); ++i)
for (DWORD j = 0; j < m_v3HeightDataVector[i].size(); j+=3)
{
const D3DXVECTOR3 & c_rv3Vertex0 = m_v3HeightDataVector[i][j];
const D3DXVECTOR3 & c_rv3Vertex1 = m_v3HeightDataVector[i][j+1];
const D3DXVECTOR3 & c_rv3Vertex2 = m_v3HeightDataVector[i][j+2];
if (
fx<c_rv3Vertex0.x && fx<c_rv3Vertex1.x && fx<c_rv3Vertex2.x ||
fx>c_rv3Vertex0.x && fx>c_rv3Vertex1.x && fx>c_rv3Vertex2.x ||
fy<c_rv3Vertex0.y && fy<c_rv3Vertex1.y && fy<c_rv3Vertex2.y ||
fy>c_rv3Vertex0.y && fy>c_rv3Vertex1.y && fy>c_rv3Vertex2.y
)
continue;
if (IsInTriangle2D(c_rv3Vertex0.x, c_rv3Vertex0.y,
c_rv3Vertex1.x, c_rv3Vertex1.y,
c_rv3Vertex2.x, c_rv3Vertex2.y, fx, fy))
{
D3DXVECTOR3 v3Line1 = c_rv3Vertex1 - c_rv3Vertex0;
D3DXVECTOR3 v3Line2 = c_rv3Vertex2 - c_rv3Vertex0;
D3DXVECTOR3 v3Cross;
D3DXVec3Cross(&v3Cross, &v3Line1, &v3Line2);
D3DXVec3Normalize(&v3Cross, &v3Cross);
if (0.0f != v3Cross.z)
{
float fd = (v3Cross.x*c_rv3Vertex0.x + v3Cross.y*c_rv3Vertex0.y + v3Cross.z*c_rv3Vertex0.z);
float fm = (v3Cross.x*fx + v3Cross.y*fy);
*pfHeight = fMAX((fd - fm) / v3Cross.z, *pfHeight);
bFlag = TRUE;
}
}
}
return bFlag;
}
CAttributeData * CAttributeInstance::GetObjectPointer() const
{
return m_roAttributeData.GetPointer();
}
BOOL CAttributeInstance::IsInHeight(float fx, float fy)
{
float fdx = m_matGlobal._41 - fx;
float fdy = m_matGlobal._42 - fy;
if (sqrtf(fdx*fdx + fdy*fdy) > m_fHeightRadius)
return FALSE;
return TRUE;
}
void CAttributeInstance::SetObjectPointer(CAttributeData * pAttributeData)
{
Clear();
m_roAttributeData.SetPointer(pAttributeData);
}
void CAttributeInstance::RefreshObject(const D3DXMATRIX & c_rmatGlobal)
{
assert(!m_roAttributeData.IsNull());
m_matGlobal = c_rmatGlobal;
// Height
m_fHeightRadius = m_roAttributeData->GetMaximizeRadius();
DWORD dwHeightDataCount = m_roAttributeData->GetHeightDataCount();
m_v3HeightDataVector.clear();
m_v3HeightDataVector.resize(dwHeightDataCount);
for (DWORD i = 0; i < dwHeightDataCount; ++i)
{
const THeightData * c_pHeightData;
if (!m_roAttributeData->GetHeightDataPointer(i, &c_pHeightData))
continue;
DWORD dwVertexCount = c_pHeightData->v3VertexVector.size();
m_v3HeightDataVector[i].clear();
m_v3HeightDataVector[i].resize(dwVertexCount);
for (DWORD j = 0; j < dwVertexCount; ++j)
{
D3DXVec3TransformCoord(&m_v3HeightDataVector[i][j], &c_pHeightData->v3VertexVector[j], &m_matGlobal);
}
}
}
const char * CAttributeInstance::GetDataFileName() const
{
return m_roAttributeData->GetFileName();
}
void CAttributeInstance::CreateSystem(UINT uCapacity)
{
ms_kPool.Create(uCapacity);
}
void CAttributeInstance::DestroySystem()
{
ms_kPool.Destroy();
}
CAttributeInstance* CAttributeInstance::New()
{
return ms_kPool.Alloc();
}
void CAttributeInstance::Delete(CAttributeInstance* pkInst)
{
ms_kPool.Free(pkInst);
}
BOOL CAttributeInstance::IsEmpty() const
{
if (!m_v3HeightDataVector.empty())
return FALSE;
return TRUE;
}
void CAttributeInstance::Clear()
{
m_fHeightRadius = 0.0f;
m_fCollisionRadius = 0.0f;
D3DXMatrixIdentity(&m_matGlobal);
m_v3HeightDataVector.clear();
m_roAttributeData.SetPointer(NULL);
}
CAttributeInstance::CAttributeInstance()
{
}
CAttributeInstance::~CAttributeInstance()
{
}
+633
View File
@@ -0,0 +1,633 @@
// Camera.cpp: implementation of the CCamera class.
//
//////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#include "../EterBase/Utils.h"
#include "Camera.h"
const float c_fDefaultResistance = 0.3f;
CCameraManager aCameraManager; // CCameraManager Instance
void CCamera::SetCameraMaxDistance(float fMax)
{
CAMERA_MAX_DISTANCE = fMax;
}
float CCamera::GetTargetHeight()
{
return m_fTarget_;
}
void CCamera::SetTargetHeight(float fTarget)
{
m_fTarget_=fTarget;
}
//////////////////////////////////////////////////////////////////////////
// CCamera
//////////////////////////////////////////////////////////////////////////
CCamera::CCamera() :
m_fEyeGroundHeightRatio(0.3f),
m_fTargetHeightLimitRatio(2.0f),
m_fResistance(c_fDefaultResistance),
m_isLock(false)
{
m_fDistance = 1.0f;
m_eCameraState = CAMERA_STATE_NORMAL;
m_eCameraStatePrev = CAMERA_STATE_NORMAL;
m_ulNumScreenBuilding = 0;
m_fPitchSum = 0.0f;
m_fRollSum = 0.0f;
m_fTerrainCollisionRadius = 50.0f;
m_fObjectCollisionRadius = 50.0f;
m_bDrag = false;
m_lMousePosX = -1;
m_lMousePosY = -1;
m_fTarget_ = CAMERA_TARGET_STANDARD;
m_v3AngularAcceleration = D3DXVECTOR3(0.0f, 0.0f, 0.0f);
m_v3AngularVelocity = D3DXVECTOR3(0.0f, 0.0f, 0.0f);
m_bProcessTerrainCollision = true;
SetViewParams(D3DXVECTOR3(0.0f,0.0f,1.0f), D3DXVECTOR3(0.0f,0.0f,0.0f), D3DXVECTOR3(0.0f,1.0f,0.0f));
}
CCamera::~CCamera()
{
}
void CCamera::Lock()
{
m_isLock = true;
}
void CCamera::Unlock()
{
m_isLock = false;
}
bool CCamera::IsLock()
{
return m_isLock;
}
void CCamera::SetResistance(float fResistance)
{
m_fResistance = c_fDefaultResistance * fResistance;
}
void CCamera::Wheel(int nLen)
{
if (IsLock())
return;
m_v3AngularVelocity.y = (float)(nLen) * m_fResistance;
}
void CCamera::BeginDrag(int nMouseX, int nMouseY)
{
if (IsLock())
return;
m_bDrag = true;
m_lMousePosX = nMouseX;
m_lMousePosY = nMouseY;
m_fPitchSum = 0.0f;
m_fRollSum = 0.0f;
}
bool CCamera::IsDraging()
{
if (IsLock())
return false;
return m_bDrag;
}
bool CCamera::EndDrag()
{
if (IsLock())
return false;
m_bDrag = false;
float fSum=sqrt(m_fPitchSum*m_fPitchSum+m_fRollSum*m_fRollSum);
m_fPitchSum = 0.0f;
m_fRollSum = 0.0f;
if (fSum<1.0f)
return false;
return true;
}
bool CCamera::Drag(int nMouseX, int nMouseY, LPPOINT lpReturnPoint)
{
if (IsLock())
return false;
if (!m_bDrag)
{
m_lMousePosX = nMouseX;
m_lMousePosY = nMouseY;
lpReturnPoint->x = m_lMousePosX;
lpReturnPoint->y = m_lMousePosY;
return false;
}
long lMouseX = nMouseX;
long lMouseY = nMouseY;
float fNewPitchVelocity = (float)(lMouseY - m_lMousePosY) * m_fResistance;
float fNewRotationVelocity = (float)(lMouseX - m_lMousePosX) * m_fResistance;
m_fPitchSum += fNewPitchVelocity;
m_fRollSum += fNewRotationVelocity;
if (CAMERA_STATE_CANTGOLEFT == GetCameraState())
fNewRotationVelocity = fMAX(0.0f, fNewRotationVelocity);
if (CAMERA_STATE_CANTGORIGHT == GetCameraState())
fNewRotationVelocity = fMIN(0.0f, fNewRotationVelocity);
if (CAMERA_STATE_CANTGODOWN == GetCameraState())
fNewPitchVelocity = fMAX(0.0f, fNewPitchVelocity);
m_v3AngularVelocity.x = fNewRotationVelocity;
m_v3AngularVelocity.z = fNewPitchVelocity;
lpReturnPoint->x = m_lMousePosX;
lpReturnPoint->y = m_lMousePosY;
return true;
}
//////////////////////////////////////////////////////////////////////////
// Update
void CCamera::SetCameraState(eCameraState eNewCameraState)
{
if (eNewCameraState == m_eCameraState)
return;
m_eCameraStatePrev = m_eCameraState;
m_eCameraState = eNewCameraState;
/*
if ((CAMERA_STATE_NORMAL == m_eCameraStatePrev))
{
m_fDistanceBackup = m_fDistance;
m_fPitchBackup = m_fPitch;
m_fRollBackup = m_fRoll;
}
else if ((CAMERA_STATE_CANTGODOWN == m_eCameraStatePrev) && (CAMERA_STATE_CANTGODOWN == m_eCameraState) )
{
m_v3EyeBackup = m_v3Eye;
}
*/
}
void CCamera::IncreaseNumSrcreenBuilding()
{
++m_ulNumScreenBuilding;
}
void CCamera::ResetNumScreenBuilding()
{
m_ulNumScreenBuilding = 0;
}
//////////////////////////////////////////////////////////////////////////
// Property
void CCamera::SetViewParams( const D3DXVECTOR3 &v3Eye, const D3DXVECTOR3& v3Target, const D3DXVECTOR3& v3Up)
{
if (IsLock())
return;
// Set attributes for the view matrix
m_v3Eye = v3Eye;
m_v3Target = v3Target;
m_v3Up = v3Up;
SetViewMatrix();
}
void CCamera::SetEye(const D3DXVECTOR3 & v3Eye)
{
if (IsLock())
return;
m_v3Eye = v3Eye;
SetViewMatrix();
}
void CCamera::SetTarget(const D3DXVECTOR3 & v3Target)
{
if (IsLock())
return;
m_v3Target = v3Target;
SetViewMatrix();
}
void CCamera::SetUp(const D3DXVECTOR3 & v3Up)
{
if (IsLock())
return;
m_v3Up = v3Up;
SetViewMatrix();
}
void CCamera::SetViewMatrix()
{
m_v3View = m_v3Target - m_v3Eye;
D3DXVECTOR3 v3CenterRay = -m_v3View;
CalculateRoll();
m_fDistance = D3DXVec3Length(&m_v3View);
assert(m_fDistance >= 0);
D3DXVec3Normalize(&m_v3View , &m_v3View);
D3DXVec3Cross(&m_v3Cross, &m_v3Up, &m_v3View);
D3DXVec3Normalize(&m_v3Cross, &m_v3Cross);
D3DXVec3Cross(&m_v3Up, &m_v3View, &m_v3Cross);
D3DXVec3Normalize(&m_v3Up, &m_v3Up);
const auto vv = D3DXVECTOR3(0.0f, 0.0f, 1.0f);
m_fPitch = D3DXVec3Dot(&m_v3Up, &vv);// / D3DXVec2Length(&v2ViewYZ);
if (m_fPitch >= 1)
m_fPitch = 1;
else if (m_fPitch <= -1)
m_fPitch = -1;
m_fPitch = acosf(m_fPitch);
m_fPitch *= (180.0f / D3DX_PI);
if ( 0 < m_v3View.z )
m_fPitch = -m_fPitch;
D3DXMatrixLookAtRH(&m_matView, &m_v3Eye, &m_v3Target, &m_v3Up);
float fDeterminantD3DMatView = D3DXMatrixfDeterminant(&m_matView);
D3DXMatrixInverse(&m_matInverseView, &fDeterminantD3DMatView, &m_matView);
m_matBillboard = m_matInverseView;
m_matBillboard._41 = 0.0f;
m_matBillboard._42 = 0.0f;
m_matBillboard._43 = 0.0f;
m_ViewRay.SetStartPoint(m_v3Target);
m_ViewRay.SetDirection(v3CenterRay, m_fDistance);
m_kCameraBottomToTerrainRay.SetStartPoint(m_v3Eye);
m_kCameraFrontToTerrainRay.SetStartPoint(m_v3Eye);
m_kCameraBackToTerrainRay.SetStartPoint(m_v3Eye);
m_kCameraLeftToTerrainRay.SetStartPoint(m_v3Eye);
m_kCameraRightToTerrainRay.SetStartPoint(m_v3Eye);
m_kTargetToCameraBottomRay.SetStartPoint(m_v3Target);
m_kCameraBottomToTerrainRay.SetDirection(-m_v3Up, 2.0f * m_fTerrainCollisionRadius);
m_kCameraFrontToTerrainRay.SetDirection(m_v3View, 4.0f * m_fTerrainCollisionRadius);
m_kCameraBackToTerrainRay.SetDirection(-m_v3View, m_fTerrainCollisionRadius);
m_kCameraLeftToTerrainRay.SetDirection(-m_v3Cross, 3.0f * m_fTerrainCollisionRadius);
m_kCameraRightToTerrainRay.SetDirection(m_v3Cross, 3.0f * m_fTerrainCollisionRadius);
const auto vv2 = (v3CenterRay - m_fTerrainCollisionRadius * m_v3Up);
m_kTargetToCameraBottomRay.SetDirection(v3CenterRay - m_fTerrainCollisionRadius * m_v3Up, D3DXVec3Length(&vv2));
m_kLeftObjectCollisionRay.SetStartPoint(m_v3Target);
m_kTopObjectCollisionRay.SetStartPoint(m_v3Target);
m_kRightObjectCollisionRay.SetStartPoint(m_v3Target);
m_kBottomObjectCollisionRay.SetStartPoint(m_v3Target);
const auto vv3 = (v3CenterRay + m_fObjectCollisionRadius * m_v3Cross);
const auto vv4 = (v3CenterRay - m_fObjectCollisionRadius * m_v3Cross);
const auto vv5 = (v3CenterRay + m_fObjectCollisionRadius * m_v3Up);
const auto vv6 = (v3CenterRay + m_fObjectCollisionRadius * m_v3Up);
m_kLeftObjectCollisionRay.SetDirection(v3CenterRay + m_fObjectCollisionRadius * m_v3Cross, D3DXVec3Length(&vv3));
m_kRightObjectCollisionRay.SetDirection(v3CenterRay - m_fObjectCollisionRadius * m_v3Cross, D3DXVec3Length(&vv4));
m_kTopObjectCollisionRay.SetDirection(v3CenterRay + m_fObjectCollisionRadius * m_v3Up, D3DXVec3Length(&vv5));
m_kBottomObjectCollisionRay.SetDirection(v3CenterRay - m_fObjectCollisionRadius * m_v3Up, D3DXVec3Length(&vv6));
}
void CCamera::Move(const D3DXVECTOR3 & v3Displacement)
{
if (IsLock())
return;
m_v3Eye += v3Displacement;
m_v3Target += v3Displacement;
SetViewMatrix();
}
void CCamera::Zoom(float fRatio)
{
if (IsLock())
return;
if (fRatio == 1.0f)
return;
D3DXVECTOR3 v3Temp = m_v3Eye - m_v3Target;
v3Temp *= fRatio;
m_v3Eye = v3Temp + m_v3Target;
SetViewMatrix();
}
void CCamera::MoveAlongView(float fDistance)
{
if (IsLock())
return;
D3DXVECTOR3 v3Temp;
D3DXVec3Normalize(&v3Temp, &m_v3View);
m_v3Eye += v3Temp * fDistance;
m_v3Target += v3Temp * fDistance;
SetViewMatrix();
}
void CCamera::MoveAlongCross(float fDistance)
{
if (IsLock())
return;
D3DXVECTOR3 v3Temp;
D3DXVec3Normalize(&v3Temp, &m_v3Cross);
m_v3Eye += v3Temp * fDistance;
m_v3Target += v3Temp * fDistance;
SetViewMatrix();
}
void CCamera::MoveAlongUp(FLOAT fDistance)
{
if (IsLock())
return;
D3DXVECTOR3 v3Temp ;
D3DXVec3Normalize(&v3Temp, &m_v3Up);
m_v3Target += v3Temp * fDistance;
m_v3Eye += v3Temp * fDistance;
SetViewMatrix();
}
void CCamera::MoveLateral(float fDistance)
{
if (IsLock())
return;
MoveAlongCross(fDistance);
}
void CCamera::MoveFront(float fDistance)
{
if (IsLock())
return;
D3DXVECTOR3 v3Temp = D3DXVECTOR3(m_v3View.x, m_v3View.y, 0.0f);
D3DXVec3Normalize(&v3Temp, &v3Temp);
m_v3Eye += v3Temp * fDistance;
m_v3Target += v3Temp * fDistance;
SetViewMatrix();
}
void CCamera::MoveVertical(float fDistance)
{
if (IsLock())
return;
m_v3Eye.z += fDistance;
m_v3Target.z += fDistance;
SetViewMatrix();
}
//void CCamera::RotateUpper(float fDegree)
//{
// D3DXMATRIX matRot;
// D3DXMatrixRotationAxis(&matRot, &m_v3Cross, -D3DXToRadian(fDegree));
// D3DXVec3TransformCoord(&m_v3View, &m_v3View, &matRot) ;
// D3DXVec3Cross(&m_v3Up, &m_v3View, &m_v3Cross);
//
// m_v3Target = m_v3Eye + m_v3View;
//
// SetViewMatrix() ;
//}
void CCamera::RotateEyeAroundTarget(float fPitchDegree, float fRollDegree)
{
if (IsLock())
return;
D3DXMATRIX matRot, matRotPitch, matRotRoll;
// 머리위로 넘어가기 막기...
if (m_fPitch + fPitchDegree > 80.0f)
{
fPitchDegree = 80.0f - m_fPitch;
}
else if( m_fPitch + fPitchDegree < -80.0f)
{
fPitchDegree = -80.0f - m_fPitch;
}
D3DXMatrixRotationAxis(&matRotPitch, &m_v3Cross, D3DXToRadian(fPitchDegree));
D3DXMatrixRotationZ(&matRotRoll, -D3DXToRadian(fRollDegree));
matRot = matRotPitch * matRotRoll;
D3DXVECTOR3 v3Temp = m_v3Eye - m_v3Target;
D3DXVec3TransformCoord(&m_v3Eye, &v3Temp, &matRot);
m_v3Eye += m_v3Target;
SetUp(D3DXVECTOR3(0.0f, 0.0f, 1.0f));
m_fRoll += fRollDegree;
if (m_fRoll > 360.0f)
m_fRoll -= 360.0f;
else if (m_fRoll < -360.0f)
m_fRoll += 360.0f;
}
void CCamera::RotateEyeAroundPoint(const D3DXVECTOR3 & v3Point, float fPitchDegree, float fRollDegree)
{
// if (IsLock())
// return;
D3DXMATRIX matRot, matRotPitch, matRotRoll;
D3DXMatrixRotationAxis(&matRotPitch, &m_v3Cross, D3DXToRadian(fPitchDegree));
D3DXMatrixRotationZ(&matRotRoll, -D3DXToRadian(fRollDegree));
matRot = matRotPitch * matRotRoll;
D3DXVECTOR3 v3Temp = m_v3Eye - v3Point;
D3DXVec3TransformCoord(&m_v3Eye, &v3Temp, &matRot);
m_v3Eye += v3Point;
const auto vv2 = (v3Temp + m_v3Up);
D3DXVec3TransformCoord(&m_v3Up, &vv2, &matRot);
m_v3Up -= (m_v3Eye - v3Point);
v3Temp = m_v3Target - v3Point;
D3DXVec3TransformCoord(&m_v3Target, &v3Temp, &matRot);
m_v3Target += v3Point;
SetViewMatrix();
}
void CCamera::Pitch(const float fPitchDelta)
{
// if (IsLock())
// return;
RotateEyeAroundTarget(fPitchDelta, 0.0f);
}
void CCamera::Roll(const float fRollDelta)
{
// if (IsLock())
// return;
RotateEyeAroundTarget(0.0f, fRollDelta);
}
void CCamera::SetDistance(const float fdistance)
{
// if (IsLock())
// return;
Zoom(fdistance/m_fDistance);
}
void CCamera::CalculateRoll()
{
D3DXVECTOR2 v2ViewXY;
v2ViewXY.x = m_v3View.x;
v2ViewXY.y = m_v3View.y;
D3DXVec2Normalize(&v2ViewXY, &v2ViewXY);
const auto vv = D3DXVECTOR2(0.0f, 1.0f);
float fDot = D3DXVec2Dot(&v2ViewXY, &vv);
if (fDot >= 1)
fDot = 1;
else if (fDot <= -1)
fDot = -1;
fDot = acosf(fDot);
fDot *= (180.0f / D3DX_PI);
float fCross = D3DXVec2CCW (&v2ViewXY, &vv);
if ( 0 > fCross)
{
fDot = -fDot;
}
m_fRoll = fDot;
}
//////////////////////////////////////////////////////////////////////////
// CCameraMananger
//////////////////////////////////////////////////////////////////////////
CCameraManager::CCameraManager() :
m_pCurrentCamera(NULL),
m_pPreviousCamera(NULL)
{
AddCamera(DEFAULT_PERSPECTIVE_CAMERA);
AddCamera(DEFAULT_ORTHO_CAMERA);
SetCurrentCamera(DEFAULT_PERSPECTIVE_CAMERA);
}
CCameraManager::~CCameraManager()
{
for (TCameraMap::iterator itor = m_CameraMap.begin(); itor != m_CameraMap.end(); ++itor)
{
delete (*itor).second;
}
m_CameraMap.clear();
}
CCamera * CCameraManager::GetCurrentCamera()
{
if (!m_pCurrentCamera)
assert(false);
return m_pCurrentCamera;
}
void CCameraManager::SetCurrentCamera(unsigned char ucCameraNum)
{
if (m_pCurrentCamera != m_CameraMap[ucCameraNum])
m_pPreviousCamera = m_pCurrentCamera;
m_pCurrentCamera = m_CameraMap[ucCameraNum];
}
void CCameraManager::ResetToPreviousCamera()
{
if (!m_pPreviousCamera)
assert(false);
m_pCurrentCamera = m_pPreviousCamera;
m_pPreviousCamera = NULL;
}
bool CCameraManager::isCurrentCamera(unsigned char ucCameraNum)
{
if (m_CameraMap[ucCameraNum] == m_pCurrentCamera)
return true;
return false;
}
// 잡스러운 함수들...
bool CCameraManager::AddCamera(unsigned char ucCameraNum)
{
if(m_CameraMap.end() != m_CameraMap.find(ucCameraNum))
return false;
m_CameraMap.insert(TCameraMap::value_type(ucCameraNum, new CCamera));
return true;
}
bool CCameraManager::RemoveCamera(unsigned char ucCameraNum)
{
TCameraMap::iterator itor = m_CameraMap.find(ucCameraNum);
if(m_CameraMap.end() == itor)
return false;
m_CameraMap.erase(itor);
return true;
}
unsigned char CCameraManager::GetCurrentCameraNum()
{
if (!m_pCurrentCamera)
return NO_CURRENT_CAMERA;
for (TCameraMap::iterator itor = m_CameraMap.begin(); itor != m_CameraMap.end(); ++itor)
if(m_pCurrentCamera == (*itor).second)
return (*itor).first;
return NO_CURRENT_CAMERA;
}
bool CCameraManager::isTerrainCollisionEnable()
{
return m_pCurrentCamera->isTerrainCollisionEnable();
}
void CCameraManager::SetTerrainCollision(bool bEnable)
{
m_pCurrentCamera->SetTerrainCollision(bEnable);
}
@@ -0,0 +1,696 @@
#include "StdAfx.h"
#include "../EterBase/CRC32.h"
#include <string>
#include "../EterPack/EterPackManager.h"
#include "Pool.h"
#include "TextFileLoader.h"
std::map<DWORD, CTextFileLoader*> CTextFileLoader::ms_kMap_dwNameKey_pkTextFileLoader;
bool CTextFileLoader::ms_isCacheMode=false;
CDynamicPool<CTextFileLoader::SGroupNode> CTextFileLoader::SGroupNode::ms_kPool;
CTokenVector* CTextFileLoader::SGroupNode::GetTokenVector(const std::string& c_rstGroupName)
{
DWORD dwGroupNameKey=GenNameKey(c_rstGroupName.c_str(), c_rstGroupName.length());
std::map<DWORD, CTokenVector>::iterator f=m_kMap_dwKey_kVct_stToken.find(dwGroupNameKey);
if (m_kMap_dwKey_kVct_stToken.end()==f)
return NULL;
return &f->second;
}
bool CTextFileLoader::SGroupNode::IsExistTokenVector(const std::string& c_rstGroupName)
{
DWORD dwGroupNameKey=GenNameKey(c_rstGroupName.c_str(), c_rstGroupName.length());
if (m_kMap_dwKey_kVct_stToken.end()==m_kMap_dwKey_kVct_stToken.find(dwGroupNameKey))
return false;
return true;
}
void CTextFileLoader::SGroupNode::InsertTokenVector(const std::string& c_rstGroupName, const CTokenVector& c_rkVct_stToken)
{
DWORD dwGroupNameKey=GenNameKey(c_rstGroupName.c_str(), c_rstGroupName.length());
m_kMap_dwKey_kVct_stToken.insert(std::map<DWORD, CTokenVector>::value_type(dwGroupNameKey, c_rkVct_stToken));
}
DWORD CTextFileLoader::SGroupNode::GenNameKey(const char* c_szGroupName, UINT uGroupNameLen)
{
return GetCRC32(c_szGroupName, uGroupNameLen);
}
const std::string& CTextFileLoader::SGroupNode::GetGroupName()
{
return m_strGroupName;
}
bool CTextFileLoader::SGroupNode::IsGroupNameKey(DWORD dwGroupNameKey)
{
if (dwGroupNameKey==m_dwGroupNameKey)
return true;
return false;
}
void CTextFileLoader::SGroupNode::SetGroupName(const std::string& c_rstGroupName)
{
m_strGroupName=c_rstGroupName;
stl_lowers(m_strGroupName);
m_dwGroupNameKey=GenNameKey(m_strGroupName.c_str(), m_strGroupName.length());
}
CTextFileLoader::SGroupNode* CTextFileLoader::SGroupNode::New()
{
return ms_kPool.Alloc();
}
void CTextFileLoader::SGroupNode::Delete(SGroupNode* pkNode)
{
pkNode->m_kMap_dwKey_kVct_stToken.clear();
pkNode->ChildNodeVector.clear();
pkNode->m_strGroupName="";
pkNode->m_dwGroupNameKey=0;
ms_kPool.Free(pkNode);
}
void CTextFileLoader::SGroupNode::DestroySystem()
{
ms_kPool.Destroy();
}
CTextFileLoader* CTextFileLoader::Cache(const char* c_szFileName)
{
DWORD dwNameKey=GetCRC32(c_szFileName, strlen(c_szFileName));
std::map<DWORD, CTextFileLoader*>::iterator f=ms_kMap_dwNameKey_pkTextFileLoader.find(dwNameKey);
if (ms_kMap_dwNameKey_pkTextFileLoader.end()!=f)
{
if (!ms_isCacheMode)
{
delete f->second;
CTextFileLoader* pkNewTextFileLoader=new CTextFileLoader;
pkNewTextFileLoader->Load(c_szFileName);
f->second=pkNewTextFileLoader;
}
f->second->SetTop();
return f->second;
}
CTextFileLoader* pkNewTextFileLoader=new CTextFileLoader;
pkNewTextFileLoader->Load(c_szFileName);
ms_kMap_dwNameKey_pkTextFileLoader.insert(std::map<DWORD, CTextFileLoader*>::value_type(dwNameKey, pkNewTextFileLoader));
return pkNewTextFileLoader;
}
void CTextFileLoader::SetCacheMode()
{
ms_isCacheMode=true;
}
void CTextFileLoader::DestroySystem()
{
{
std::map<DWORD, CTextFileLoader*>::iterator i;
for (i=ms_kMap_dwNameKey_pkTextFileLoader.begin(); i!=ms_kMap_dwNameKey_pkTextFileLoader.end(); ++i)
delete i->second;
ms_kMap_dwNameKey_pkTextFileLoader.clear();
}
SGroupNode::DestroySystem();
}
void CTextFileLoader::Destroy()
{
__DestroyGroupNodeVector();
}
CTextFileLoader::CTextFileLoader()
{
SetTop();
m_acBufData=NULL;
m_dwBufSize=0;
m_dwBufCapacity=0;
m_GlobalNode.m_strGroupName = "global";
m_GlobalNode.pParentNode = NULL;
m_kVct_pkNode.reserve(128);
}
CTextFileLoader::~CTextFileLoader()
{
Destroy();
if (m_acBufData)
delete [] m_acBufData;
}
void CTextFileLoader::__DestroyGroupNodeVector()
{
std::vector<SGroupNode*>::iterator i;
for (i=m_kVct_pkNode.begin(); i!=m_kVct_pkNode.end(); ++i)
SGroupNode::Delete(*i);
m_kVct_pkNode.clear();
}
const char * CTextFileLoader::GetFileName()
{
return m_strFileName.c_str();
}
bool CTextFileLoader::IsEmpty()
{
return m_strFileName.empty();
}
bool CTextFileLoader::Load(const char * c_szFileName)
{
m_strFileName = "";
const VOID* pvData;
CMappedFile kFile;
if (!CEterPackManager::Instance().Get(kFile, c_szFileName, &pvData))
return false;
if (m_dwBufCapacity<kFile.Size())
{
m_dwBufCapacity=kFile.Size();
if (m_acBufData)
delete [] m_acBufData;
m_acBufData=new char[m_dwBufCapacity];
}
m_dwBufSize=kFile.Size();
memcpy(m_acBufData, pvData, m_dwBufSize);
m_strFileName = c_szFileName;
m_dwcurLineIndex = 0;
m_textFileLoader.Bind(m_dwBufSize, m_acBufData);
return LoadGroup(&m_GlobalNode);
}
bool CTextFileLoader::LoadGroup(TGroupNode * pGroupNode)
{
CTokenVector stTokenVector;
int nLocalGroupDepth = 0;
for (; m_dwcurLineIndex < m_textFileLoader.GetLineCount(); ++m_dwcurLineIndex)
{
int iRet;
if ((iRet = m_textFileLoader.SplitLine2(m_dwcurLineIndex, &stTokenVector)) != 0)
{
if (iRet == -2)
TraceError("cannot find \" in %s:%lu", m_strFileName.c_str(), m_dwcurLineIndex);
continue;
}
stl_lowers(stTokenVector[0]);
if ('{' == stTokenVector[0][0])
{
nLocalGroupDepth++;
continue;
}
if ('}' == stTokenVector[0][0]) {
nLocalGroupDepth--;
break;
}
// Group
if (0 == stTokenVector[0].compare("group"))
{
if (2 != stTokenVector.size())
{
assert(!"There is no group name!");
continue;
}
TGroupNode * pNewNode = TGroupNode::New();
m_kVct_pkNode.push_back(pNewNode);
pNewNode->pParentNode = pGroupNode;
pNewNode->SetGroupName(stTokenVector[1]);
pGroupNode->ChildNodeVector.push_back(pNewNode);
++m_dwcurLineIndex;
if( false == LoadGroup(pNewNode) )
return false;
}
// List
else if (0 == stTokenVector[0].compare("list"))
{
if (2 != stTokenVector.size())
{
assert(!"There is no list name!");
continue;
}
CTokenVector stSubTokenVector;
stl_lowers(stTokenVector[1]);
std::string key = stTokenVector[1];
stTokenVector.clear();
++m_dwcurLineIndex;
for (; m_dwcurLineIndex < m_textFileLoader.GetLineCount(); ++m_dwcurLineIndex)
{
if (!m_textFileLoader.SplitLine(m_dwcurLineIndex, &stSubTokenVector))
continue;
if ('{' == stSubTokenVector[0][0])
continue;
if ('}' == stSubTokenVector[0][0])
break;
for (DWORD j = 0; j < stSubTokenVector.size(); ++j)
{
stTokenVector.push_back(stSubTokenVector[j]);
}
}
pGroupNode->InsertTokenVector(key, stTokenVector);
//pGroupNode->LocalTokenVectorMap.insert(std::make_pair(key, stTokenVector));
}
else
{
std::string key = stTokenVector[0];
if (1 == stTokenVector.size())
{
TraceError("CTextFileLoader::LoadGroup : must have a value (filename: %s line: %d key: %s)",
m_strFileName.c_str(),
m_dwcurLineIndex,
key.c_str());
break;
}
stTokenVector.erase(stTokenVector.begin());
pGroupNode->InsertTokenVector(key, stTokenVector);
//pGroupNode->LocalTokenVectorMap.insert(std::make_pair(key, stTokenVector));
}
}
return (nLocalGroupDepth == 0);
}
void CTextFileLoader::SetTop()
{
m_pcurNode = &m_GlobalNode;
}
DWORD CTextFileLoader::GetChildNodeCount()
{
if (!m_pcurNode)
{
assert(!"Node to access has not set!");
return 0;
}
return m_pcurNode->ChildNodeVector.size();
}
BOOL CTextFileLoader::SetChildNode(const char * c_szKey)
{
if (!m_pcurNode)
{
assert(!"Node to access has not set!");
return FALSE;
}
DWORD dwKey=SGroupNode::GenNameKey(c_szKey, strlen(c_szKey));
for (DWORD i = 0; i < m_pcurNode->ChildNodeVector.size(); ++i)
{
TGroupNode * pGroupNode = m_pcurNode->ChildNodeVector[i];
if (pGroupNode->IsGroupNameKey(dwKey))
{
m_pcurNode = pGroupNode;
return TRUE;
}
}
return FALSE;
}
BOOL CTextFileLoader::SetChildNode(const std::string & c_rstrKeyHead, DWORD dwIndex)
{
char szKey[32+1];
_snprintf(szKey, sizeof(szKey), "%s%02u", c_rstrKeyHead.c_str(), dwIndex);
return SetChildNode(szKey);
}
BOOL CTextFileLoader::SetChildNode(DWORD dwIndex)
{
if (!m_pcurNode)
{
assert(!"Node to access has not set!");
return FALSE;
}
if (dwIndex >= m_pcurNode->ChildNodeVector.size())
{
assert(!"Node index to set is too large to access!");
return FALSE;
}
m_pcurNode = m_pcurNode->ChildNodeVector[dwIndex];
return TRUE;
}
BOOL CTextFileLoader::SetParentNode()
{
if (!m_pcurNode)
{
assert(!"Node to access has not set!");
return FALSE;
}
if (NULL == m_pcurNode->pParentNode)
{
assert(!"Current group node is already top!");
return FALSE;
}
m_pcurNode = m_pcurNode->pParentNode;
return TRUE;
}
BOOL CTextFileLoader::GetCurrentNodeName(std::string * pstrName)
{
if (!m_pcurNode)
return FALSE;
if (NULL == m_pcurNode->pParentNode)
return FALSE;
*pstrName = m_pcurNode->GetGroupName();
return TRUE;
}
BOOL CTextFileLoader::IsToken(const std::string & c_rstrKey)
{
if (!m_pcurNode)
{
assert(!"Node to access has not set!");
return FALSE;
}
return m_pcurNode->IsExistTokenVector(c_rstrKey);
//return m_pcurNode->LocalTokenVectorMap.end() != m_pcurNode->LocalTokenVectorMap.find(c_rstrKey);
}
BOOL CTextFileLoader::GetTokenVector(const std::string & c_rstrKey, CTokenVector ** ppTokenVector)
{
if (!m_pcurNode)
{
assert(!"Node to access has not set!");
return FALSE;
}
CTokenVector* pkRetTokenVector=m_pcurNode->GetTokenVector(c_rstrKey);
if (!pkRetTokenVector)
return FALSE;
*ppTokenVector = pkRetTokenVector;
//CTokenVectorMap::iterator itor = m_pcurNode->LocalTokenVectorMap.find(c_rstrKey);
//if (m_pcurNode->LocalTokenVectorMap.end() == itor)
//{
//Tracef(" CTextFileLoader::GetTokenVector - Failed to find the key %s [%s :: %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
// return FALSE;
//}
//*ppTokenVector = &itor->second;
return TRUE;
}
BOOL CTextFileLoader::GetTokenBoolean(const std::string & c_rstrKey, BOOL * pData)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->empty())
{
//Tracef(" CTextFileLoader::GetTokenBoolean - Failed to find the value %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
*pData = BOOL(atoi(pTokenVector->at(0).c_str()));
return TRUE;
}
BOOL CTextFileLoader::GetTokenByte(const std::string & c_rstrKey, BYTE * pData)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->empty())
{
//Tracef(" CTextFileLoader::GetTokenByte - Failed to find the value %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
*pData = BYTE(atoi(pTokenVector->at(0).c_str()));
return TRUE;
}
BOOL CTextFileLoader::GetTokenWord(const std::string & c_rstrKey, WORD * pData)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->empty())
{
//Tracef(" CTextFileLoader::GetTokenWord - Failed to find the value %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
*pData = WORD(atoi(pTokenVector->at(0).c_str()));
return TRUE;
}
BOOL CTextFileLoader::GetTokenInteger(const std::string & c_rstrKey, int * pData)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->empty())
{
//Tracef(" CTextFileLoader::GetTokenInteger - Failed to find the value %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
*pData = atoi(pTokenVector->at(0).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenDoubleWord(const std::string & c_rstrKey, DWORD * pData)
{
return GetTokenInteger(c_rstrKey, *(int **)(&pData));
}
BOOL CTextFileLoader::GetTokenFloat(const std::string & c_rstrKey, float * pData)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->empty())
{
//Tracef(" CTextFileLoader::GetTokenFloat - Failed to find the value %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
*pData = atof(pTokenVector->at(0).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenVector2(const std::string & c_rstrKey, D3DXVECTOR2 * pVector2)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->size() != 2)
{
//Tracef(" CTextFileLoader::GetTokenVector2 - This key should have 2 values %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
pVector2->x = atof(pTokenVector->at(0).c_str());
pVector2->y = atof(pTokenVector->at(1).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenVector3(const std::string & c_rstrKey, D3DXVECTOR3 * pVector3)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->size() != 3)
{
//Tracef(" CTextFileLoader::GetTokenVector3 - This key should have 3 values %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
pVector3->x = atof(pTokenVector->at(0).c_str());
pVector3->y = atof(pTokenVector->at(1).c_str());
pVector3->z = atof(pTokenVector->at(2).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenVector4(const std::string & c_rstrKey, D3DXVECTOR4 * pVector4)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->size() != 4)
{
//Tracef(" CTextFileLoader::GetTokenVector3 - This key should have 3 values %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
pVector4->x = atof(pTokenVector->at(0).c_str());
pVector4->y = atof(pTokenVector->at(1).c_str());
pVector4->z = atof(pTokenVector->at(2).c_str());
pVector4->w = atof(pTokenVector->at(3).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenPosition(const std::string & c_rstrKey, D3DXVECTOR3 * pVector)
{
return GetTokenVector3(c_rstrKey, pVector);
}
BOOL CTextFileLoader::GetTokenQuaternion(const std::string & c_rstrKey, D3DXQUATERNION * pQ)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->size() != 4)
{
//Tracef(" CTextFileLoader::GetTokenVector3 - This key should have 3 values %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
pQ->x = atof(pTokenVector->at(0).c_str());
pQ->y = atof(pTokenVector->at(1).c_str());
pQ->z = atof(pTokenVector->at(2).c_str());
pQ->w = atof(pTokenVector->at(3).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenDirection(const std::string & c_rstrKey, D3DVECTOR * pVector)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->size() != 3)
{
//Tracef(" CTextFileLoader::GetTokenDirection - This key should have 3 values %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
pVector->x = atof(pTokenVector->at(0).c_str());
pVector->y = atof(pTokenVector->at(1).c_str());
pVector->z = atof(pTokenVector->at(2).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenColor(const std::string & c_rstrKey, D3DXCOLOR * pColor)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->size() != 4)
{
//Tracef(" CTextFileLoader::GetTokenColor - This key should have 4 values %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
pColor->r = atof(pTokenVector->at(0).c_str());
pColor->g = atof(pTokenVector->at(1).c_str());
pColor->b = atof(pTokenVector->at(2).c_str());
pColor->a = atof(pTokenVector->at(3).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenColor(const std::string & c_rstrKey, D3DCOLORVALUE * pColor)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->size() != 4)
{
//Tracef(" CTextFileLoader::GetTokenColor - This key should have 4 values %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
pColor->r = atof(pTokenVector->at(0).c_str());
pColor->g = atof(pTokenVector->at(1).c_str());
pColor->b = atof(pTokenVector->at(2).c_str());
pColor->a = atof(pTokenVector->at(3).c_str());
return TRUE;
}
BOOL CTextFileLoader::GetTokenString(const std::string & c_rstrKey, std::string * pString)
{
CTokenVector * pTokenVector;
if (!GetTokenVector(c_rstrKey, &pTokenVector))
return FALSE;
if (pTokenVector->empty())
{
//Tracef(" CTextFileLoader::GetTokenString - Failed to find the value %s [%s : %s]\n", m_File.GetFileName(), m_pcurNode->strGroupName.c_str(), c_rstrKey.c_str());
return FALSE;
}
*pString = pTokenVector->at(0);
return TRUE;
}
+237
View File
@@ -0,0 +1,237 @@
#include "StdAfx.h"
#include "../EterPack/EterPackManager.h"
#include "TextFileLoader.h"
void PrintfTabs(FILE * File, int iTabCount, const char * c_szString, ...)
{
va_list args;
va_start(args, c_szString);
static char szBuf[1024];
_vsnprintf(szBuf, sizeof(szBuf), c_szString, args);
va_end(args);
for (int i = 0; i < iTabCount; ++i)
fprintf(File, " ");
fprintf(File, szBuf);
}
bool LoadTextData(const char * c_szFileName, CTokenMap & rstTokenMap)
{
LPCVOID pMotionData;
CMappedFile File;
if (!CEterPackManager::Instance().Get(File, c_szFileName, &pMotionData))
return false;
CMemoryTextFileLoader textFileLoader;
CTokenVector stTokenVector;
textFileLoader.Bind(File.Size(), pMotionData);
for (DWORD i = 0; i < textFileLoader.GetLineCount(); ++i)
{
if (!textFileLoader.SplitLine(i, &stTokenVector))
continue;
if (2 != stTokenVector.size())
return false;
stl_lowers(stTokenVector[0]);
stl_lowers(stTokenVector[1]);
rstTokenMap[stTokenVector[0]] = stTokenVector[1];
}
return true;
}
bool LoadMultipleTextData(const char * c_szFileName, CTokenVectorMap & rstTokenVectorMap)
{
LPCVOID pModelData;
CMappedFile File;
if (!CEterPackManager::Instance().Get(File, c_szFileName, &pModelData))
return false;
DWORD i;
CMemoryTextFileLoader textFileLoader;
CTokenVector stTokenVector;
textFileLoader.Bind(File.Size(), pModelData);
for (i = 0; i < textFileLoader.GetLineCount(); ++i)
{
if (!textFileLoader.SplitLine(i, &stTokenVector))
continue;
stl_lowers(stTokenVector[0]);
// Start or End
if (0 == stTokenVector[0].compare("start"))
{
CTokenVector stSubTokenVector;
stl_lowers(stTokenVector[1]);
std::string key = stTokenVector[1];
stTokenVector.clear();
for (i=i+1; i < textFileLoader.GetLineCount(); ++i)
{
if (!textFileLoader.SplitLine(i, &stSubTokenVector))
continue;
stl_lowers(stSubTokenVector[0]);
if (0 == stSubTokenVector[0].compare("end"))
{
break;
}
for (DWORD j = 0; j < stSubTokenVector.size(); ++j)
{
stTokenVector.push_back(stSubTokenVector[j]);
}
}
rstTokenVectorMap.insert(CTokenVectorMap::value_type(key, stTokenVector));
}
else
{
std::string key = stTokenVector[0];
stTokenVector.erase(stTokenVector.begin());
rstTokenVectorMap.insert(CTokenVectorMap::value_type(key, stTokenVector));
}
}
return true;
}
D3DXVECTOR3 TokenToVector(CTokenVector & rVector)
{
if (3 != rVector.size())
{
assert(!"Size of token vector which will be converted to vector is not 3");
return D3DXVECTOR3(0.0f, 0.0f, 0.0f);
}
return D3DXVECTOR3(atof(rVector[0].c_str()),
atof(rVector[1].c_str()),
atof(rVector[2].c_str()));
}
D3DXCOLOR TokenToColor(CTokenVector & rVector)
{
if (4 != rVector.size())
{
assert(!"Size of token vector which will be converted to color is not 4");
return D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
}
return D3DXCOLOR(atof(rVector[0].c_str()),
atof(rVector[1].c_str()),
atof(rVector[2].c_str()),
atof(rVector[3].c_str()));
}
///////////////////////////////////////////////////////////////////////////////////////////////////
// PORT: lines 142-296 of 40250 EterLib/Util.cpp (default code page and font face, with the Win32
// EnumFontFamExProc callback) live in platform/EterLib/Util.cpp, which owns the font backend.
int __base64_get( const int c )
{
if( 'A' <= c && c <= 'Z' )
return c-'A';
if( 'a' <= c && c <= 'z' )
return c - 'a' + 26;
if( '0' <= c && c <= '9' )
return c - '0' + 52;
if( c == '+' )
return 62;
if( c == '/' )
return 63;
if( c == '=' ) // end of line
return -1;
return -2; // non value;
}
void __strcat1(char * str,int i)
{
char result[2];
result[0] = i;
result[1] = NULL;
strcat(str,result);
}
void base64_decode(const char * str,char * resultStr)
{
int nCount=0, i=0, r, result;
int length = strlen(str);
char szDest[5]="";
strcpy(resultStr,"");
while(nCount < length)
{
i=0;
strcpy(szDest, "");
while(nCount<length && i<4) // 4개의 바이트를 얻는다.
{
r = str[nCount++];
result = __base64_get(r);
if(result!=-2)
{
if(result!=-1)
szDest[i++] = result;
else szDest[i++] = '@'; // It's end (64번은 디코딩시 사용되지 않기 때문)
}
}
if(i==4) // 4개의 소스를 모두 얻어냈다. 디코드 시작
{
if( nCount+3 >= length ) // 데이터의 끝에 도달했다.
{
if( szDest[1] == '@' )
{
__strcat1(resultStr,(szDest[0]<<2));
break;
}// exit while loop
else
__strcat1(resultStr,(szDest[0]<<2 | szDest[1]>>4)); // 1 Byte
if( szDest[2] == '@' )
{
__strcat1(resultStr,(szDest[1]<<4));
break;
}
else
__strcat1(resultStr,(szDest[1]<<4 | szDest[2]>>2)); // 2 Byte
if( szDest[3] == '@' )
{
__strcat1(resultStr,(szDest[2]<<6));
break;
}
else
__strcat1(resultStr,(szDest[2]<<6 | szDest[3])); // 3 Byte
}
else
{
__strcat1(resultStr,(szDest[0]<<2 | szDest[1]>>4)); // 1 Byte
__strcat1(resultStr,(szDest[1]<<4 | szDest[2]>>2)); // 2 Byte
__strcat1(resultStr,(szDest[2]<<6 | szDest[3])); // 3 Byte
}
}
}// end of while
for (i = 0; i < strlen(resultStr); i++)
{
char c = resultStr[i];
int xx = i + 5;
resultStr[i] = char(c ^ xx);
}
// E
}