Complete remaining client gap features

This commit is contained in:
shenlei
2026-09-04 13:25:05 +09:00
parent 13ccb8d02d
commit 9a4a044da5
47 changed files with 6667 additions and 140 deletions
+2 -1
View File
@@ -15,6 +15,7 @@
#include <texture_set.h>
#include <memory>
#include <cstdint>
#include <vector>
#include "static_object.h"
@@ -142,7 +143,7 @@ private:
int chunks_built = 0, chunks_failed = 0, chunks_splatted = 0;
int objects_placed = 0, objects_skipped = 0, objects_missing_model = 0;
int trees_placed = 0, tree_species = 0;
int objects_mdatr_pending = 0;
int objects_mdatr_built = 0;
godot::Node3D *objects_root = nullptr;
double build_ms = 0;