port 2A step 4: platform skeleton + rest of the 2V3 header closure
- Mirror the remaining non-Python 2V3 closure headers (98 more, 173 total): EffectLib, EterGrnLib, SpeedTreeLib, SphereLib, PRTerrainLib, EterImageLib, EterBase/Poly, cipher/tea, EterLib Grp*/IME/Input/MSWindow/StateManager, GameLib actor/map/race headers, EterPack. - SDK shims: granny.h, SpeedTreeRT.h, imm.h, Dimm.h (the SDK MIDL header, not mirrored), dinput/d3dx8 additions; D3D8 render-state enums, FVF macros and the COM resource hierarchy; more Win32 GDI/handle types with layout static_asserts. - PORT edits for MSVC-permissive code (typename, friend visibility, <algorithm>, pointer→uintptr_t) and PRTerrainLib/StdAfx.h dropping the ScriptLib/Python include. - port_logic links the vendored cryptopp/minilzo. - extension/src/platform: port_platform target with 103 generated stub files (1917 function stubs, 146 static members) from the new platform_stub.py (clang -ast-dump-filter); MT_PLATFORM_STUB() marks every unimplemented body. libmtgodot links port_platform and port_gate.sh builds it. Gate: macOS, Android, iOS, Windows (mingw) PASS; Linux BLOCKED (no toolchain). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,11 @@
|
||||
# port_platform — platform-layer implementations of the mirrored 40250 headers
|
||||
# (extension/src/platform/<Lib>/<File>.cpp for extension/src/port/<Lib>/<File>.h). Starts as the empty
|
||||
# skeleton generated by platform_stub.py; see docs/PORT-PLAN.md batch 2A. Added from port/CMakeLists.txt
|
||||
# so it shares the per-library definitions.
|
||||
|
||||
file(GLOB_RECURSE MT_PLATFORM_SOURCES CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp)
|
||||
add_library(port_platform STATIC ${MT_PLATFORM_SOURCES})
|
||||
target_link_libraries(port_platform PUBLIC port_logic)
|
||||
foreach(src IN LISTS MT_PLATFORM_SOURCES)
|
||||
mt_port_apply_defines(${src})
|
||||
endforeach()
|
||||
Reference in New Issue
Block a user