port 2A step 4: platform skeleton + rest of the 2V3 header closure
- Mirror the remaining non-Python 2V3 closure headers (98 more, 173 total): EffectLib, EterGrnLib, SpeedTreeLib, SphereLib, PRTerrainLib, EterImageLib, EterBase/Poly, cipher/tea, EterLib Grp*/IME/Input/MSWindow/StateManager, GameLib actor/map/race headers, EterPack. - SDK shims: granny.h, SpeedTreeRT.h, imm.h, Dimm.h (the SDK MIDL header, not mirrored), dinput/d3dx8 additions; D3D8 render-state enums, FVF macros and the COM resource hierarchy; more Win32 GDI/handle types with layout static_asserts. - PORT edits for MSVC-permissive code (typename, friend visibility, <algorithm>, pointer→uintptr_t) and PRTerrainLib/StdAfx.h dropping the ScriptLib/Python include. - port_logic links the vendored cryptopp/minilzo. - extension/src/platform: port_platform target with 103 generated stub files (1917 function stubs, 146 static members) from the new platform_stub.py (clang -ast-dump-filter); MT_PLATFORM_STUB() marks every unimplemented body. libmtgodot links port_platform and port_gate.sh builds it. Gate: macOS, Android, iOS, Windows (mingw) PASS; Linux BLOCKED (no toolchain). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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// Platform skeleton for EterGrnLib/Mesh.h (40250 EterGrnLib/Mesh.cpp), generated by platform_stub.py.
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// Every MT_PLATFORM_STUB() body is unimplemented: replace it with the platform implementation.
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#include "EterGrnLib/StdAfx.h"
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#include "EterGrnLib/Mesh.h"
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#include "../PlatformStub.h"
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CGrannyMesh::CGrannyMesh()
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{
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MT_PLATFORM_STUB();
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}
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CGrannyMesh::~CGrannyMesh()
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::IsEmpty() const -> bool
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<bool>();
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}
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auto CGrannyMesh::CreateFromGrannyMeshPointer(granny_skeleton *, granny_mesh *, int, int, CGrannyMaterialPalette &) -> bool
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<bool>();
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}
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auto CGrannyMesh::LoadIndices(void *) -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::LoadPNTVertices(void *) -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::NEW_LoadVertices(void *) -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::Destroy() -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::SetPNT2Mesh() -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::DeformPNTVertices(void *, D3DXMATRIX *, granny_mesh_binding *) const -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::CanDeformPNTVertices() const -> bool
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<bool>();
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}
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auto CGrannyMesh::IsTwoSide() const -> bool
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<bool>();
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}
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auto CGrannyMesh::GetVertexCount() const -> int
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<int>();
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}
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auto CGrannyMesh::GetDefaultBoneIndices() const -> int *
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<int *>();
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}
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auto CGrannyMesh::GetVertexBasePosition() const -> int
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<int>();
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}
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auto CGrannyMesh::GetIndexBasePosition() const -> int
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<int>();
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}
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auto CGrannyMesh::GetGrannyMeshPointer() const -> const granny_mesh *
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<const granny_mesh *>();
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}
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auto CGrannyMesh::GetTriGroupNodeList(CGrannyMaterial::EType) const -> const CGrannyMesh::TTriGroupNode *
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<const CGrannyMesh::TTriGroupNode *>();
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}
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auto CGrannyMesh::RebuildTriGroupNodeList() -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::ReloadMaterials() -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::Initialize() -> void
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{
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MT_PLATFORM_STUB();
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}
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auto CGrannyMesh::LoadMaterials(CGrannyMaterialPalette &) -> bool
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<bool>();
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}
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auto CGrannyMesh::LoadTriGroupNodeList(CGrannyMaterialPalette &) -> bool
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{
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MT_PLATFORM_STUB();
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return mt_platform_stub_return<bool>();
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}
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