port 2A step 4: platform skeleton + rest of the 2V3 header closure
- Mirror the remaining non-Python 2V3 closure headers (98 more, 173 total): EffectLib, EterGrnLib, SpeedTreeLib, SphereLib, PRTerrainLib, EterImageLib, EterBase/Poly, cipher/tea, EterLib Grp*/IME/Input/MSWindow/StateManager, GameLib actor/map/race headers, EterPack. - SDK shims: granny.h, SpeedTreeRT.h, imm.h, Dimm.h (the SDK MIDL header, not mirrored), dinput/d3dx8 additions; D3D8 render-state enums, FVF macros and the COM resource hierarchy; more Win32 GDI/handle types with layout static_asserts. - PORT edits for MSVC-permissive code (typename, friend visibility, <algorithm>, pointer→uintptr_t) and PRTerrainLib/StdAfx.h dropping the ScriptLib/Python include. - port_logic links the vendored cryptopp/minilzo. - extension/src/platform: port_platform target with 103 generated stub files (1917 function stubs, 146 static members) from the new platform_stub.py (clang -ast-dump-filter); MT_PLATFORM_STUB() marks every unimplemented body. libmtgodot links port_platform and port_gate.sh builds it. Gate: macOS, Android, iOS, Windows (mingw) PASS; Linux BLOCKED (no toolchain). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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#pragma once
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#include "../EterLib/GrpVertexBuffer.h"
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#include "../EterLib/GrpIndexBuffer.h"
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#include "Mesh.h"
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class CGrannyModel : public CReferenceObject
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{
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public:
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typedef struct SMeshNode
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{
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int iMesh;
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const CGrannyMesh * pMesh;
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SMeshNode * pNextMeshNode;
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} TMeshNode;
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public:
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CGrannyModel();
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virtual ~CGrannyModel();
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bool IsEmpty() const;
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bool CreateFromGrannyModelPointer(granny_model* pgrnModel);
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bool CreateDeviceObjects();
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void DestroyDeviceObjects();
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void Destroy();
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int GetRigidVertexCount() const;
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int GetDeformVertexCount() const;
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int GetVertexCount() const;
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bool CanDeformPNTVertices() const;
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void DeformPNTVertices(void* dstBaseVertices, D3DXMATRIX* boneMatrices, const std::vector<granny_mesh_binding*>& c_rvct_pgrnMeshBinding) const;
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int GetIdxCount();
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int GetMeshCount() const;
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CGrannyMesh * GetMeshPointer(int iMesh);
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granny_model * GetGrannyModelPointer();
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const CGrannyMesh* GetMeshPointer(int iMesh) const;
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LPDIRECT3DVERTEXBUFFER8 GetPNTD3DVertexBuffer() const;
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LPDIRECT3DINDEXBUFFER8 GetD3DIndexBuffer() const;
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const CGrannyModel::TMeshNode* GetMeshNodeList(CGrannyMesh::EType eMeshType, CGrannyMaterial::EType eMtrlType) const;
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bool LockVertices(void** indicies, void** vertices) const;
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void UnlockVertices() const;
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const CGrannyMaterialPalette& GetMaterialPalette() const;
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protected:
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bool LoadMeshs();
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bool LoadPNTVertices();
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bool LoadIndices();
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void Initialize();
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BOOL CheckMeshIndex(int iIndex) const;
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void AppendMeshNode(CGrannyMesh::EType eMeshType, CGrannyMaterial::EType eMtrlType, int iMesh);
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protected:
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// Granny Data
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granny_model * m_pgrnModel;
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// Static Data
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CGrannyMesh * m_meshs;
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CGraphicVertexBuffer m_pntVtxBuf; // for rigid mesh
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CGraphicIndexBuffer m_idxBuf;
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TMeshNode * m_meshNodes;
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TMeshNode * m_meshNodeLists[CGrannyMesh::TYPE_MAX_NUM][CGrannyMaterial::TYPE_MAX_NUM];
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int m_deformVtxCount;
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int m_rigidVtxCount;
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int m_vtxCount;
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int m_idxCount;
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int m_meshNodeSize;
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int m_meshNodeCapacity;
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bool m_canDeformPNVertices;
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CGrannyMaterialPalette m_kMtrlPal;
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private:
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bool m_bHaveBlendThing;
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public:
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bool HaveBlendThing() { return m_bHaveBlendThing; }
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//////////////////////////////////////////////////////////////////////////
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// New members to support PNT2 type models
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protected:
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bool __LoadVertices();
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protected:
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DWORD m_dwFvF;
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// New members to support PNT2 type models
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//////////////////////////////////////////////////////////////////////////
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};
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