layout: restructure into src/ tests/ android/ scripts/ tools/

- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-29 19:08:19 +09:00
co-authored by Claude Opus 5.5
parent 70710477cf
commit a46093104c
2817 changed files with 13728 additions and 13744 deletions
+160 -160
View File
@@ -10,8 +10,8 @@
"pack://uicharacter.py:unsigned32"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__init__": {
@@ -20,8 +20,8 @@
"pack://uicharacter.py:CharacterWindow.__init__"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__del__": {
@@ -30,8 +30,8 @@
"pack://uicharacter.py:CharacterWindow.__del__"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__Initialize": {
@@ -40,8 +40,8 @@
"pack://uicharacter.py:CharacterWindow.__Initialize"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.Show": {
@@ -50,8 +50,8 @@
"pack://uicharacter.py:CharacterWindow.Show"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__LoadScript": {
@@ -60,8 +60,8 @@
"pack://uicharacter.py:CharacterWindow.__LoadScript"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__BindObject": {
@@ -70,8 +70,8 @@
"pack://uicharacter.py:CharacterWindow.__BindObject"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SetSkillSlotEvent": {
@@ -80,8 +80,8 @@
"pack://uicharacter.py:CharacterWindow.__SetSkillSlotEvent"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SetEmotionSlot": {
@@ -90,8 +90,8 @@
"pack://uicharacter.py:CharacterWindow.__SetEmotionSlot"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SelectEmotion": {
@@ -100,8 +100,8 @@
"pack://uicharacter.py:CharacterWindow.__SelectEmotion"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__ClickEmotionSlot": {
@@ -110,8 +110,8 @@
"pack://uicharacter.py:CharacterWindow.__ClickEmotionSlot"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.ActEmotion": {
@@ -120,8 +120,8 @@
"pack://uicharacter.py:CharacterWindow.ActEmotion"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverInEmotion": {
@@ -130,8 +130,8 @@
"pack://uicharacter.py:CharacterWindow.__OverInEmotion"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverOutEmotion": {
@@ -140,8 +140,8 @@
"pack://uicharacter.py:CharacterWindow.__OverOutEmotion"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__BindEvent": {
@@ -150,8 +150,8 @@
"pack://uicharacter.py:CharacterWindow.__BindEvent"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__LoadWindow": {
@@ -160,8 +160,8 @@
"pack://uicharacter.py:CharacterWindow.__LoadWindow"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.Destroy": {
@@ -170,8 +170,8 @@
"pack://uicharacter.py:CharacterWindow.Destroy"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.Close": {
@@ -180,8 +180,8 @@
"pack://uicharacter.py:CharacterWindow.Close"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SetSkillToolTip": {
@@ -190,8 +190,8 @@
"pack://uicharacter.py:CharacterWindow.SetSkillToolTip"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OnClickStatusPlusButton": {
@@ -200,8 +200,8 @@
"pack://uicharacter.py:CharacterWindow.__OnClickStatusPlusButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OnClickStatusMinusButton": {
@@ -210,8 +210,8 @@
"pack://uicharacter.py:CharacterWindow.__OnClickStatusMinusButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OnClickTabButton": {
@@ -220,8 +220,8 @@
"pack://uicharacter.py:CharacterWindow.__OnClickTabButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SetState": {
@@ -230,8 +230,8 @@
"pack://uicharacter.py:CharacterWindow.SetState"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.GetState": {
@@ -240,8 +240,8 @@
"pack://uicharacter.py:CharacterWindow.GetState"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetTotalAtkText": {
@@ -250,8 +250,8 @@
"pack://uicharacter.py:CharacterWindow.__GetTotalAtkText"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetTotalMagAtkText": {
@@ -260,8 +260,8 @@
"pack://uicharacter.py:CharacterWindow.__GetTotalMagAtkText"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetTotalDefText": {
@@ -270,8 +270,8 @@
"pack://uicharacter.py:CharacterWindow.__GetTotalDefText"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshStatus": {
@@ -280,8 +280,8 @@
"pack://uicharacter.py:CharacterWindow.RefreshStatus"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__RefreshStatusPlusButtonList": {
@@ -290,8 +290,8 @@
"pack://uicharacter.py:CharacterWindow.__RefreshStatusPlusButtonList"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__RefreshStatusMinusButtonList": {
@@ -300,8 +300,8 @@
"pack://uicharacter.py:CharacterWindow.__RefreshStatusMinusButtonList"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshAlignment": {
@@ -310,8 +310,8 @@
"pack://uicharacter.py:CharacterWindow.RefreshAlignment"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__ShowStatusMinusButtonList": {
@@ -320,8 +320,8 @@
"pack://uicharacter.py:CharacterWindow.__ShowStatusMinusButtonList"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__HideStatusMinusButtonList": {
@@ -330,8 +330,8 @@
"pack://uicharacter.py:CharacterWindow.__HideStatusMinusButtonList"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.ShowStatusPlusButtonList": {
@@ -340,8 +340,8 @@
"pack://uicharacter.py:CharacterWindow.ShowStatusPlusButtonList"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.HideStatusPlusButtonList": {
@@ -350,8 +350,8 @@
"pack://uicharacter.py:CharacterWindow.HideStatusPlusButtonList"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SelectSkill": {
@@ -360,8 +360,8 @@
"pack://uicharacter.py:CharacterWindow.SelectSkill"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SelectEmptySlot": {
@@ -370,8 +370,8 @@
"pack://uicharacter.py:CharacterWindow.SelectEmptySlot"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OverInItem": {
@@ -380,8 +380,8 @@
"pack://uicharacter.py:CharacterWindow.OverInItem"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OverOutItem": {
@@ -390,8 +390,8 @@
"pack://uicharacter.py:CharacterWindow.OverOutItem"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SelectQuest": {
@@ -400,8 +400,8 @@
"pack://uicharacter.py:CharacterWindow.__SelectQuest"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshQuest": {
@@ -410,8 +410,8 @@
"pack://uicharacter.py:CharacterWindow.RefreshQuest"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__UpdateQuestClock": {
@@ -420,8 +420,8 @@
"pack://uicharacter.py:CharacterWindow.__UpdateQuestClock"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetStatMinusPoint": {
@@ -430,8 +430,8 @@
"pack://uicharacter.py:CharacterWindow.__GetStatMinusPoint"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverInStatMinusButton": {
@@ -440,8 +440,8 @@
"pack://uicharacter.py:CharacterWindow.__OverInStatMinusButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverOutStatMinusButton": {
@@ -450,8 +450,8 @@
"pack://uicharacter.py:CharacterWindow.__OverOutStatMinusButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverInStatButton": {
@@ -460,8 +460,8 @@
"pack://uicharacter.py:CharacterWindow.__OverInStatButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__OverOutStatButton": {
@@ -470,8 +470,8 @@
"pack://uicharacter.py:CharacterWindow.__OverOutStatButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__ShowStatToolTip": {
@@ -480,8 +480,8 @@
"pack://uicharacter.py:CharacterWindow.__ShowStatToolTip"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__HideStatToolTip": {
@@ -490,8 +490,8 @@
"pack://uicharacter.py:CharacterWindow.__HideStatToolTip"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OnPressEscapeKey": {
@@ -500,8 +500,8 @@
"pack://uicharacter.py:CharacterWindow.OnPressEscapeKey"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OnUpdate": {
@@ -510,8 +510,8 @@
"pack://uicharacter.py:CharacterWindow.OnUpdate"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__RefreshSkillPage": {
@@ -520,8 +520,8 @@
"pack://uicharacter.py:CharacterWindow.__RefreshSkillPage"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshSkill": {
@@ -530,8 +530,8 @@
"pack://uicharacter.py:CharacterWindow.RefreshSkill"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.CanShowPlusButton": {
@@ -540,8 +540,8 @@
"pack://uicharacter.py:CharacterWindow.CanShowPlusButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__RefreshSkillPlusButton": {
@@ -550,8 +550,8 @@
"pack://uicharacter.py:CharacterWindow.__RefreshSkillPlusButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshSkillPlusButtonList": {
@@ -560,8 +560,8 @@
"pack://uicharacter.py:CharacterWindow.RefreshSkillPlusButtonList"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshSkillPlusPointLabel": {
@@ -570,8 +570,8 @@
"pack://uicharacter.py:CharacterWindow.RefreshSkillPlusPointLabel"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OnPressedSlotButton": {
@@ -580,8 +580,8 @@
"pack://uicharacter.py:CharacterWindow.OnPressedSlotButton"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.ClickSkillSlot": {
@@ -590,8 +590,8 @@
"pack://uicharacter.py:CharacterWindow.ClickSkillSlot"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OnUseSkill": {
@@ -600,8 +600,8 @@
"pack://uicharacter.py:CharacterWindow.OnUseSkill"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OnActivateSkill": {
@@ -610,8 +610,8 @@
"pack://uicharacter.py:CharacterWindow.OnActivateSkill"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OnDeactivateSkill": {
@@ -620,8 +620,8 @@
"pack://uicharacter.py:CharacterWindow.OnDeactivateSkill"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__ShowJobToolTip": {
@@ -630,8 +630,8 @@
"pack://uicharacter.py:CharacterWindow.__ShowJobToolTip"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__HideJobToolTip": {
@@ -640,8 +640,8 @@
"pack://uicharacter.py:CharacterWindow.__HideJobToolTip"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SetJobText": {
@@ -650,8 +650,8 @@
"pack://uicharacter.py:CharacterWindow.__SetJobText"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__ShowAlignmentToolTip": {
@@ -660,8 +660,8 @@
"pack://uicharacter.py:CharacterWindow.__ShowAlignmentToolTip"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__HideAlignmentToolTip": {
@@ -670,8 +670,8 @@
"pack://uicharacter.py:CharacterWindow.__HideAlignmentToolTip"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.RefreshCharacter": {
@@ -680,8 +680,8 @@
"pack://uicharacter.py:CharacterWindow.RefreshCharacter"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SetSkillGroupName": {
@@ -690,8 +690,8 @@
"pack://uicharacter.py:CharacterWindow.__SetSkillGroupName"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SetSkillSlotData": {
@@ -700,8 +700,8 @@
"pack://uicharacter.py:CharacterWindow.__SetSkillSlotData"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__SelectSkillGroup": {
@@ -710,8 +710,8 @@
"pack://uicharacter.py:CharacterWindow.__SelectSkillGroup"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__CanUseSkillNow": {
@@ -720,8 +720,8 @@
"pack://uicharacter.py:CharacterWindow.__CanUseSkillNow"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__CanUseHorseSkill": {
@@ -730,8 +730,8 @@
"pack://uicharacter.py:CharacterWindow.__CanUseHorseSkill"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__IsChangedHorseRidingSkillLevel": {
@@ -740,8 +740,8 @@
"pack://uicharacter.py:CharacterWindow.__IsChangedHorseRidingSkillLevel"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetRealSkillSlot": {
@@ -750,8 +750,8 @@
"pack://uicharacter.py:CharacterWindow.__GetRealSkillSlot"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetETCSkillRealSlotIndex": {
@@ -760,8 +760,8 @@
"pack://uicharacter.py:CharacterWindow.__GetETCSkillRealSlotIndex"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__RealSkillSlotToSourceSlot": {
@@ -770,8 +770,8 @@
"pack://uicharacter.py:CharacterWindow.__RealSkillSlotToSourceSlot"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.__GetSkillGradeFromSlot": {
@@ -780,8 +780,8 @@
"pack://uicharacter.py:CharacterWindow.__GetSkillGradeFromSlot"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.SelectSkillGroup": {
@@ -790,8 +790,8 @@
"pack://uicharacter.py:CharacterWindow.SelectSkillGroup"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"CharacterWindow.OnQuestScroll": {
@@ -800,8 +800,8 @@
"pack://uicharacter.py:CharacterWindow.OnQuestScroll"
],
"evidence": [
"script/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
"scripts/verify_root_pack.py: uicharacter.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
}
}