layout: restructure into src/ tests/ android/ scripts/ tools/

- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-29 19:08:19 +09:00
co-authored by Claude Opus 5.5
parent 70710477cf
commit a46093104c
2817 changed files with 13728 additions and 13744 deletions
@@ -7,97 +7,97 @@
"CActorInstance::__OnSyncing": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnSyncing"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnSyncing"
]
},
"CActorInstance::__OnWaiting": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnWaiting"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnWaiting"
]
},
"CActorInstance::__OnMoving": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnMoving"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnMoving"
]
},
"CActorInstance::__OnMove": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnMove"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnMove"
]
},
"CActorInstance::__OnStop": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnStop"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnStop"
]
},
"CActorInstance::__OnWarp": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnWarp"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnWarp"
]
},
"CActorInstance::__OnAttack": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnAttack"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnAttack"
]
},
"CActorInstance::__OnUseSkill": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnUseSkill"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnUseSkill"
]
},
"CActorInstance::__OnHit": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnHit"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnHit"
]
},
"CActorInstance::__OnClearAffects": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnClearAffects"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnClearAffects"
]
},
"CActorInstance::__OnSetAffect": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnSetAffect"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnSetAffect"
]
},
"CActorInstance::__OnResetAffect": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnResetAffect"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__OnResetAffect"
]
},
"CActorInstance::__GetEventHandlerRef": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__GetEventHandlerRef"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__GetEventHandlerRef"
]
},
"CActorInstance::__GetEventHandlerPtr": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__GetEventHandlerPtr"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::__GetEventHandlerPtr"
]
},
"CActorInstance::SetEventHandler": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::SetEventHandler"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::SetEventHandler"
]
},
"CActorInstance::IEventHandler::GetEmptyPtr": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::IEventHandler::GetEmptyPtr"
"src/port/GameLib/ActorInstanceEvent.cpp:CActorInstance::IEventHandler::GetEmptyPtr"
]
}
}