layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
70710477cf
commit
a46093104c
@@ -7,91 +7,91 @@
|
||||
"CActorInstance::NEW_GetLastPixelPositionRef": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetLastPixelPositionRef"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetLastPixelPositionRef"
|
||||
]
|
||||
},
|
||||
"CActorInstance::GetPositionVectorRef": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetPositionVectorRef"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetPositionVectorRef"
|
||||
]
|
||||
},
|
||||
"CActorInstance::GetMovementVectorRef": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetMovementVectorRef"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetMovementVectorRef"
|
||||
]
|
||||
},
|
||||
"CActorInstance::NEW_SetAtkPixelPosition": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetAtkPixelPosition"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetAtkPixelPosition"
|
||||
]
|
||||
},
|
||||
"CActorInstance::SetCurPixelPosition": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::SetCurPixelPosition"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::SetCurPixelPosition"
|
||||
]
|
||||
},
|
||||
"CActorInstance::NEW_SetSrcPixelPosition": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetSrcPixelPosition"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetSrcPixelPosition"
|
||||
]
|
||||
},
|
||||
"CActorInstance::NEW_SetDstPixelPositionZ": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetDstPixelPositionZ"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetDstPixelPositionZ"
|
||||
]
|
||||
},
|
||||
"CActorInstance::NEW_SetDstPixelPosition": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetDstPixelPosition"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_SetDstPixelPosition"
|
||||
]
|
||||
},
|
||||
"CActorInstance::NEW_GetAtkPixelPositionRef": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetAtkPixelPositionRef"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetAtkPixelPositionRef"
|
||||
]
|
||||
},
|
||||
"CActorInstance::NEW_GetSrcPixelPositionRef": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetSrcPixelPositionRef"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetSrcPixelPositionRef"
|
||||
]
|
||||
},
|
||||
"CActorInstance::NEW_GetDstPixelPositionRef": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetDstPixelPositionRef"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetDstPixelPositionRef"
|
||||
]
|
||||
},
|
||||
"CActorInstance::NEW_GetCurPixelPositionRef": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetCurPixelPositionRef"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::NEW_GetCurPixelPositionRef"
|
||||
]
|
||||
},
|
||||
"CActorInstance::GetPixelPosition": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetPixelPosition"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::GetPixelPosition"
|
||||
]
|
||||
},
|
||||
"CActorInstance::SetPixelPosition": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::SetPixelPosition"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::SetPixelPosition"
|
||||
]
|
||||
},
|
||||
"CActorInstance::__InitializePositionData": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::__InitializePositionData"
|
||||
"src/port/GameLib/ActorInstancePosition.cpp:CActorInstance::__InitializePositionData"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user