layout: restructure into src/ tests/ android/ scripts/ tools/

- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-29 19:08:19 +09:00
co-authored by Claude Opus 5.5
parent 70710477cf
commit a46093104c
2817 changed files with 13728 additions and 13744 deletions
@@ -7,21 +7,21 @@
"CMapOutdoor::__RenderTerrain_RenderHardwareTransformPatch": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__RenderTerrain_RenderHardwareTransformPatch"
"src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__RenderTerrain_RenderHardwareTransformPatch"
],
"note": "Verbatim 40250 body plus an early return when IsNativeTerrainRenderEnabled() is false (Godot terrain adapter path, PORT-PLAN §3). Fake-server frame: far band no longer white, layout matches the STP path; pixel parity vs a 40250 frame not verified."
},
"CMapOutdoor::__HardwareTransformPatch_RenderPatchSplat": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__HardwareTransformPatch_RenderPatchSplat"
"src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__HardwareTransformPatch_RenderPatchSplat"
],
"note": "Verbatim 40250 (non-WORLD_EDITOR branch): no texture-0 fallback, first splat with stage-1 ALPHAOP DISABLE, GetNumTextures() bound, shadow pass FOGCOLOR white + TEXTURE1 m_matDynamicShadow; pixel parity vs a 40250 frame not verified."
},
"CMapOutdoor::__HardwareTransformPatch_RenderPatchNone": {
"status": "NEEDS_LIVE",
"impl": [
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__HardwareTransformPatch_RenderPatchNone"
"src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__HardwareTransformPatch_RenderPatchNone"
],
"note": "Verbatim 40250; drawn with the caller's TFACTOR fog fill. Pixel parity vs a 40250 frame not verified."
}