layout: restructure into src/ tests/ android/ scripts/ tools/

- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-29 19:08:19 +09:00
co-authored by Claude Opus 5.5
parent 70710477cf
commit a46093104c
2817 changed files with 13728 additions and 13744 deletions
+15 -15
View File
@@ -7,91 +7,91 @@
"Environment_Init": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:Environment_Init"
"src/port/GameLib/MapUtil.cpp:Environment_Init"
]
},
"Environment_Load": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:Environment_Load"
"src/port/GameLib/MapUtil.cpp:Environment_Load"
]
},
"GetInterpolatedPosition": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:GetInterpolatedPosition"
"src/port/GameLib/MapUtil.cpp:GetInterpolatedPosition"
]
},
"GetLinearInterpolation": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:GetLinearInterpolation"
"src/port/GameLib/MapUtil.cpp:GetLinearInterpolation"
]
},
"PixelPositionToAttributeCellPosition": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:PixelPositionToAttributeCellPosition"
"src/port/GameLib/MapUtil.cpp:PixelPositionToAttributeCellPosition"
]
},
"AttributeCellPositionToPixelPosition": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:AttributeCellPositionToPixelPosition"
"src/port/GameLib/MapUtil.cpp:AttributeCellPositionToPixelPosition"
]
},
"GetPixelPositionDistance": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:GetPixelPositionDistance"
"src/port/GameLib/MapUtil.cpp:GetPixelPositionDistance"
]
},
"CEaseOutInterpolation::CEaseOutInterpolation": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::CEaseOutInterpolation"
"src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::CEaseOutInterpolation"
]
},
"CEaseOutInterpolation::~CEaseOutInterpolation": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::~CEaseOutInterpolation"
"src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::~CEaseOutInterpolation"
]
},
"CEaseOutInterpolation::Initialize": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Initialize"
"src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Initialize"
]
},
"CEaseOutInterpolation::Setup": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Setup"
"src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Setup"
]
},
"CEaseOutInterpolation::Interpolate": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Interpolate"
"src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Interpolate"
]
},
"CEaseOutInterpolation::isPlaying": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::isPlaying"
"src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::isPlaying"
]
},
"CEaseOutInterpolation::GetValue": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::GetValue"
"src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::GetValue"
]
},
"CEaseOutInterpolation::GetChangingValue": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::GetChangingValue"
"src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::GetChangingValue"
]
}
}