layout: restructure into src/ tests/ android/ scripts/ tools/

- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-09-29 19:08:19 +09:00
co-authored by Claude Opus 5.5
parent 70710477cf
commit a46093104c
2817 changed files with 13728 additions and 13744 deletions
@@ -91,7 +91,7 @@
"CSoundManager::SetSoundVolume3D": {
"status": "ADAPTED",
"impl": [
"extension/src/platform/MilesLib/SoundManager.cpp:CSoundManager::SetSoundVolume3D"
"src/platform/MilesLib/SoundManager.cpp:CSoundManager::SetSoundVolume3D"
],
"test": "project/audio_driver_test.gd",
"note": "40250 indexed instance volume is forwarded to the active Godot 3D sound player."
@@ -102,7 +102,7 @@
"CSoundManager::PlayMusic": {
"status": "ADAPTED",
"impl": [
"extension/src/platform/MilesLib/SoundManager.cpp:CSoundManager::PlayMusic"
"src/platform/MilesLib/SoundManager.cpp:CSoundManager::PlayMusic"
],
"test": "project/audio_driver_test.gd",
"note": "40250 direct PlayMusic uses stream slot 0; the Godot driver now replaces slot 0."
@@ -110,7 +110,7 @@
"CSoundManager::FadeInMusic": {
"status": "ADAPTED",
"impl": [
"extension/src/platform/MilesLib/SoundManager.cpp:CSoundManager::FadeInMusic"
"src/platform/MilesLib/SoundManager.cpp:CSoundManager::FadeInMusic"
],
"test": "project/audio_driver_test.gd",
"note": "40250 named stream fade-in advances by fVolumeSpeed per update; Godot uses three slots and the same per-frame volume step."
@@ -118,7 +118,7 @@
"CSoundManager::FadeLimitOutMusic": {
"status": "ADAPTED",
"impl": [
"extension/src/platform/MilesLib/SoundManager.cpp:CSoundManager::FadeLimitOutMusic"
"src/platform/MilesLib/SoundManager.cpp:CSoundManager::FadeLimitOutMusic"
],
"test": "project/audio_driver_test.gd",
"note": "40250 ratio limit is converted by the original volume formula and the named stream fades to that limit."
@@ -126,7 +126,7 @@
"CSoundManager::FadeOutMusic": {
"status": "ADAPTED",
"impl": [
"extension/src/platform/MilesLib/SoundManager.cpp:CSoundManager::FadeOutMusic"
"src/platform/MilesLib/SoundManager.cpp:CSoundManager::FadeOutMusic"
],
"test": "project/audio_driver_test.gd",
"note": "40250 fade-out targets only the named active stream and stops it at volume zero."
@@ -137,17 +137,17 @@
"CSoundManager::SaveVolume": {
"status": "ADAPTED",
"impl": [
"extension/src/platform/MilesLib/SoundManager.cpp:CSoundManager::SaveVolume"
"src/platform/MilesLib/SoundManager.cpp:CSoundManager::SaveVolume"
],
"test": "extension/tests/port_login_flow_test.cpp",
"test": "tests/port/port_login_flow_test.cpp",
"note": "40250 backup and mute sequence is preserved, including the repeated-save guard."
},
"CSoundManager::RestoreVolume": {
"status": "ADAPTED",
"impl": [
"extension/src/platform/MilesLib/SoundManager.cpp:CSoundManager::RestoreVolume"
"src/platform/MilesLib/SoundManager.cpp:CSoundManager::RestoreVolume"
],
"test": "extension/tests/port_login_flow_test.cpp",
"test": "tests/port/port_login_flow_test.cpp",
"note": "40250 clears the disabled flag before restoring backed-up music and sound volumes."
},
"CSoundManager::StopMusic": {