layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
parent
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a46093104c
@@ -13,6 +13,6 @@
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线上字段里的 1,608 个物品名及 346 个怪物/NPC 名不含汉字,本快照原样保留。
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它们的审核译文(2026-09-28 确认)单独放在 `item_names_zh_overlay.txt`、
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`mob_names_zh_overlay.txt`,界面回退键译文在 `locale_game_zh_overlay.txt`;
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`script/build_zh_locale.py` 构建时以 overlay 覆盖快照同 VNUM / 同键的值。
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`scripts/build_zh_locale.py` 构建时以 overlay 覆盖快照同 VNUM / 同键的值。
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旧的龙驹中文表与线上表有 21 个相同 VNUM 不同名;不把旧表覆盖到服务端。
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服务端名称若再更新,需重新只读导出并核对差异后更新本快照。
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